papermario/include
Marijn van der Werf d31022e042
Second batch of PAL maps (#974)
* iwa

* sbk

* dro

* isk

* trd

* nok

* hos

* kpa

* osr

* kkj

* tst

* jan

* mim

* obk

* Use MODEL_ constants

* Rename defines

* Fix SetCamSpeed invocations

* Remove Boo float defines

* Simplifly float
2023-03-14 17:47:14 +09:00
..
gcc More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
libc More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
mapfs end/mgm/tst maps (#798) 2022-10-03 20:56:24 -04:00
nu Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
PR Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
script_api Build world/area_mac/machi for PAL (#967) 2023-03-12 19:08:06 -04:00
stdlib Item funcs & ctx fixes (#649) 2022-02-18 02:11:27 +09:00
camera.h Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
common_structs.h Build world/area_mac/machi for PAL (#967) 2023-03-12 19:08:06 -04:00
common.h all data done (#945) 2023-02-17 16:44:14 +09:00
controller.h Engine cod (#738) 2022-07-08 21:57:08 +09:00
dead.h Master to main (#970) 2023-03-09 01:55:54 +09:00
effects_internal.h Cleanup & effect gfx data (#973) 2023-03-13 02:11:17 -04:00
effects.h lightning_bolt_appendGfx (#961) 2023-03-02 16:59:54 -05:00
entity.h Shiftability, naming of things (#930) 2023-02-02 20:23:17 +09:00
enums.h Second batch of PAL maps (#974) 2023-03-14 17:47:14 +09:00
evt.h area hos (#928) 2023-02-01 11:31:09 +09:00
filemenu.h BSS And Libultra (#823) 2022-10-16 07:24:05 +09:00
functions.h cn -> ique (#969) 2023-03-09 00:40:22 +09:00
gbi_custom.h matched func_801180E8 (#867) 2022-11-24 04:06:21 +09:00
icon_offsets.h rest of 5B320 (#713) 2022-05-21 13:56:54 +09:00
include_asm.h Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
item_entity.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
item_hud_scripts.h hud-script-disasm (#726) 2022-06-10 04:03:11 +09:00
macro.inc Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
macros.h Build world/area_mac/machi for PAL (#967) 2023-03-12 19:08:06 -04:00
map.h area kmr (#898) 2023-01-02 10:58:39 +09:00
messages.h area_dgb (#254) 2021-04-09 02:42:36 +09:00
mips.h curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
model.h draw popup menu (#956) 2023-02-25 17:30:02 +09:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
npc.h world kooper cleanup (#963) 2023-03-04 12:20:43 +09:00
overlay.h entity models and some gfx functions (#731) 2022-06-13 02:22:06 +09:00
rumble.h Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
saved_byte_names.h Fix typo (#907) 2023-01-11 17:16:27 +09:00
saved_flag_names.h world script data (#933) 2023-02-05 19:13:45 -05:00
sparkle_script.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
types.h msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h Master to main (#970) 2023-03-09 01:55:54 +09:00