papermario/ver/us/asm/nonmatchings/a5dd0_len_114e0/func_80116674.s
Ethan Roseman db578d9788
a5dd0 (model file) + filemenu decomp (#420)
* remove some warnings, improve build speed on master

* update Camera

* update_camera_zone_interp not matching but close :/

* cleanup

* configure fix

* cleanup, better gbi macros

* decomp and syms

* a couple more

* 2 more and stuff

* more naming

* 3

* syms

* mdl_get_child_count

* more stuff

* get_model_list_index_from_tree_index

* 5 more

* header org

* update_entity_shadow_position

* fog color funcs

* more color stuff

* display lists

* create_shadow_from_data

* 4 evt shtuffsh

* func_80117D00

* func_80111790

* some BSS

* entity_raycast_down

* MakeEntity and almost step_entity_commandList

* step_current_game_mode

* filemenu stuff

* lots more filemenu stuff

* cleanup

* formatting

* fixes

* 1 more

* more fixes
2021-09-22 20:17:46 +09:00

15 lines
622 B
ArmAsm

.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80116674
/* ACD74 80116674 0000202D */ daddu $a0, $zero, $zero
/* ACD78 80116678 3C038015 */ lui $v1, %hi(gCurrentModels)
/* ACD7C 8011667C 8C6312CC */ lw $v1, %lo(gCurrentModels)($v1)
.L80116680:
/* ACD80 80116680 24840001 */ addiu $a0, $a0, 1
/* ACD84 80116684 28820100 */ slti $v0, $a0, 0x100
/* ACD88 80116688 1440FFFD */ bnez $v0, .L80116680
/* ACD8C 8011668C 24630004 */ addiu $v1, $v1, 4
/* ACD90 80116690 03E00008 */ jr $ra
/* ACD94 80116694 00000000 */ nop