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f7e39c0802
* player anim + collider surface types * added default surface type * remove unused flags and define surface mask * revised action table * checkpoint * player sprite stuff * remove currentAnim union * more actions * enough * discharged Co-authored-by: HailSanta <Hail2Santa@gmail.com> |
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.. | ||
asm | ||
build.cfg | ||
checksum.sha1 | ||
effect_shims.yaml | ||
effects.yaml | ||
splat-debug.yaml | ||
splat.yaml | ||
symbol_addrs.txt | ||
undefined_funcs_auto.txt | ||
undefined_syms_auto.txt | ||
undefined_syms.txt |