papermario/ver/us/asm
HailSanta f7e39c0802
player anim + collider surface types (#769)
* player anim + collider surface types

* added default surface type

* remove unused flags and define surface mask

* revised action table

* checkpoint

* player sprite stuff

* remove currentAnim union

* more actions

* enough

* discharged

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
..
data Matched func_802419F0_ECB6F0 in ECAA80.c (#770) 2022-09-12 18:27:56 +01:00
nonmatchings player anim + collider surface types (#769) 2022-09-13 02:26:57 -04:00
os Match a few functions, cleanup of unmatched libultra/gcc internal stuff, some documentation in 43F0.c (#755) 2022-09-04 22:12:30 +01:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
entry_point.s FX data/funcs, camera funcs, state funcs (#364) 2021-08-17 03:14:58 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00