MuckyFoot-UrbanChaos/fallen/DDEngine/Headers/superfacet.h
2017-05-20 11:14:17 +10:00

44 lines
538 B
C

//
// Converts facets to draw indexed primitive calls...
//
#ifndef _SUPERFACET_
#define _SUPERFACET_
//
// Call at the start of the game_loop()- after everything has
// been loaded. Sets up memory.
//
void SUPERFACET_init(void);
//
// Sets up the frame for drawing SUPERFACET
//
void SUPERFACET_start_frame(void);
//
// Draws a super-fast facet if it can, otherwise returns FALSE!
//
SLONG SUPERFACET_draw(SLONG facet);
//
// Call at the end of the game_loop()- frees up memory.
//
void SUPERFACET_fini(void);
#endif