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# include "DRIVER2.H"
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# include "SOUND.H"
# include "LIBSPU.H"
# include "LIBETC.H"
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# include "LIBGTE.H"
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# include "INLINE_C.H"
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# include "CAMERA.H"
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# include "XMPLAY.H"
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# include "MISSION.H"
# include "GLAUNCH.H"
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# include "GAMESND.H"
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# include "XAPLAY.H"
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# include "PLAYERS.H"
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# include "RAND.H"
# include "STRINGS.H"
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# define SPU_CHANNEL_COUNT 24
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# define LSB_BANK_COUNT 7
typedef struct __LSBDinfo
{
int addr ;
int memtop ;
int count [ LSB_BANK_COUNT ] ;
int bnktop [ LSB_BANK_COUNT ] ;
int append ;
} LSBDinfo ;
typedef struct __pauseinfo
{
u_short pitch [ MAX_SFX_CHANNELS ] ;
u_short voll [ MAX_SFX_CHANNELS ] ;
u_short volr [ MAX_SFX_CHANNELS ] ;
u_short max ;
u_short lev ;
} pauseinfo ;
static pauseinfo pause ;
static LSBDinfo lsbTabs ;
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LONGVECTOR3 dummylong = { 0 , 0 , 0 } ;
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int bankaddr [ 2 ] = { 0 } ;
int banksize [ 2 ] = { 88064 , 412672 } ;
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char banks [ 24 ] = { 0 } ;
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SAMPLE_DATA samples [ LSB_BANK_COUNT ] [ 35 ] ;
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CHANNEL_DATA channels [ MAX_SFX_CHANNELS ] ; // offset 0xDE480
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int master_volume = 0 ; // why need two?
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int gMasterVolume = 0 ;
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int gMusicVolume = - 4000 ;
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int Song_ID = - 1 ;
int VABID = - 1 ;
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// decompiled code
// original method signature:
// void /*$ra*/ InitSound()
// line 114, offset 0x000790e4
/* begin block 1 */
// Start line: 116
// Start offset: 0x000790E4
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x000791D4
// End Line: 161
/* begin block 2 */
// Start line: 228
/* end block 2 */
// End Line: 229
/* begin block 3 */
// Start line: 229
/* end block 3 */
// End Line: 230
/* begin block 4 */
// Start line: 231
/* end block 4 */
// End Line: 232
/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D] [T]
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void InitSound ( void )
{
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int i ;
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SpuInit ( ) ;
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SpuInitMalloc ( LSB_BANK_COUNT , banks ) ;
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SpuSetMute ( 1 ) ;
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AllocateReverb ( 3 , 16384 ) ;
i = 1 ;
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do {
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bankaddr [ i ] = SpuMalloc ( banksize [ i ] ) ;
if ( bankaddr [ i ] = = - 1 )
{
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eprintf ( " Failed to SpuMalloc! Exiting... \n " ) ;
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exit ( - 1 ) ;
}
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i - - ;
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} while ( i > = 0 ) ;
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ResetSound ( ) ;
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XM_OnceOffInit ( GetVideoMode ( ) ) ; // [A] PAL or NTSC here
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SetMasterVolume ( gMasterVolume ) ;
VSyncCallback ( VsyncProc ) ;
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SpuSetMute ( 0 ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ ClearChannelFields(int channel /*$a0*/)
// line 163, offset 0x000791d4
/* begin block 1 */
// Start line: 331
/* end block 1 */
// End Line: 332
/* begin block 2 */
// Start line: 334
/* end block 2 */
// End Line: 335
/* begin block 3 */
// Start line: 335
/* end block 3 */
// End Line: 336
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// [D] [T]
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void ClearChannelFields ( int channel )
{
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channels [ channel ] . loop = 0 ;
channels [ channel ] . locked = 0 ;
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channels [ channel ] . time = 0 ;
channels [ channel ] . samplerate = 0 ;
channels [ channel ] . srcvolume = - 10000 ;
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channels [ channel ] . srcpitch = 4096 ;
channels [ channel ] . volumeScale = 4096 ;
channels [ channel ] . dopplerScale = 4096 ;
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channels [ channel ] . srcposition = NULL ;
channels [ channel ] . position . vx = 0 ;
channels [ channel ] . position . vy = 0 ;
channels [ channel ] . position . vz = 0 ;
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channels [ channel ] . srcvelocity = ( LONGVECTOR3 * ) dummylong ;
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channels [ channel ] . player = 0 ;
}
// decompiled code
// original method signature:
// void /*$ra*/ ResetSound()
// line 187, offset 0x00079250
/* begin block 1 */
// Start line: 189
// Start offset: 0x00079250
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x00079330
// End Line: 222
/* begin block 2 */
// Start line: 393
/* end block 2 */
// End Line: 394
/* begin block 3 */
// Start line: 394
/* end block 3 */
// End Line: 395
/* begin block 4 */
// Start line: 401
/* end block 4 */
// End Line: 402
/* WARNING: Unknown calling convention yet parameter storage is locked */
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int gSoundMode = 1 ; // mono or stereo
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int stop_sound_handler = 0 ;
int sound_paused = 0 ;
int music_paused = 0 ;
SpuCommonAttr sound_attr ;
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// [D] [T]
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void ResetSound ( void )
{
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int ct ;
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stop_sound_handler = 1 ;
sound_paused = 0 ;
music_paused = 0 ;
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sound_attr . mvol . left = 16383 ;
sound_attr . mvol . right = 16383 ;
sound_attr . mask = SPU_COMMON_MVOLL | SPU_COMMON_MVOLR ;
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SpuSetCommonAttr ( & sound_attr ) ;
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ct = 0 ;
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do {
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memset ( & channels [ ct ] , 0 , sizeof ( CHANNEL_DATA ) ) ;
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channels [ ct ] . attr . volmode . left = 0 ;
channels [ ct ] . attr . volmode . right = 0 ;
channels [ ct ] . attr . voice = SPU_KEYCH ( ct ) ;
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ClearChannelFields ( ct ) ;
ct + + ;
} while ( ct < MAX_SFX_CHANNELS ) ;
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ct = 0 ;
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do {
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SpuSetVoiceRR ( ct , 6 ) ;
SpuSetVoiceAR ( ct , 35 ) ;
ct + + ;
} while ( ct < MAX_SFX_CHANNELS ) ;
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stop_sound_handler = 0 ;
}
// decompiled code
// original method signature:
// void /*$ra*/ SetReverbState(int on /*$a0*/)
// line 233, offset 0x0007a6c0
/* begin block 1 */
// Start line: 1777
/* end block 1 */
// End Line: 1778
/* begin block 2 */
// Start line: 466
/* end block 2 */
// End Line: 467
/* begin block 3 */
// Start line: 1778
/* end block 3 */
// End Line: 1779
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// [D] [T]
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void SetReverbState ( int on )
{
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if ( on = = 0 )
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SpuSetReverbVoice ( 0 , SPU_ALLCH ) ;
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else
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SpuSetReverbVoice ( 1 , SPU_ALLCH ) ;
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}
// decompiled code
// original method signature:
// void /*$ra*/ SetReverbInGameState(int on /*$a0*/)
// line 253, offset 0x0007a704
/* begin block 1 */
// Start line: 254
// Start offset: 0x0007A704
// Variables:
// long cl; // $a1
/* end block 1 */
// End offset: 0x0007A75C
// End Line: 264
/* begin block 2 */
// Start line: 1817
/* end block 2 */
// End Line: 1818
/* begin block 3 */
// Start line: 1820
/* end block 3 */
// End Line: 1821
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// [D] [T]
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void SetReverbInGameState ( int on )
{
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int cl ;
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cl = 0xffff ;
gSpeechQueue . reverb = on ;
if ( on & & gSpeechQueue . is_playing )
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cl & = ~ SPU_KEYCH ( gSpeechQueue . chan ) ;
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SpuSetReverbVoice ( on , cl ) ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ SetReverbChannelState(int ch /*$a0*/, int on /*$s0*/)
// line 274, offset 0x0007a75c
/* begin block 1 */
// Start line: 275
// Start offset: 0x0007A75C
// Variables:
// long cl; // $s1
// int prev; // $s2
/* end block 1 */
// End offset: 0x0007A7B0
// End Line: 281
/* begin block 2 */
// Start line: 1849
/* end block 2 */
// End Line: 1850
/* begin block 3 */
// Start line: 1860
/* end block 3 */
// End Line: 1861
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// [D] [T]
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int SetReverbChannelState ( int ch , int on )
{
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int cl ;
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int prev ;
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cl = SPU_KEYCH ( ch ) ;
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prev = SpuGetReverbVoice ( ) ;
SpuSetReverbVoice ( on , cl ) ;
return ( prev & cl ) ! = 0 ;
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}
// decompiled code
// original method signature:
// void SetMasterVolume(int vol /*$a0*/)
// line 288, offset 0x0007a7b0
/* begin block 1 */
// Start line: 1882
/* end block 1 */
// End Line: 1883
/* begin block 2 */
// Start line: 1890
/* end block 2 */
// End Line: 1891
/* begin block 3 */
// Start line: 1891
/* end block 3 */
// End Line: 1892
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// [D] [T]
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void SetMasterVolume ( int vol )
{
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int vl = MAX ( 0 , 10000 + vol ) ;
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master_volume = vl + vl / 2 + vl / 8 + vl / 128 ;
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gMasterVolume = vol ;
}
// decompiled code
// original method signature:
// char /*$ra*/ SetPlayerOwnsChannel(int chan /*$a0*/, char player /*$a1*/)
// line 307, offset 0x0007aba8
/* begin block 1 */
// Start line: 308
// Start offset: 0x0007ABA8
/* end block 1 */
// End offset: 0x0007ABCC
// End Line: 312
/* begin block 2 */
// Start line: 614
/* end block 2 */
// End Line: 615
/* begin block 3 */
// Start line: 3016
/* end block 3 */
// End Line: 3017
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// [D] [T]
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char SetPlayerOwnsChannel ( int chan , char player )
{
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char oldPlayer ;
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oldPlayer = channels [ chan ] . player ;
channels [ chan ] . player = player ;
return oldPlayer ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ StartSound(int channel /*$a0*/, int bank /*$s1*/, int sample /*$s2*/, int volume /*$s0*/, int pitch /*stack 16*/)
// line 323, offset 0x0007a7f8
/* begin block 1 */
// Start line: 1960
/* end block 1 */
// End Line: 1961
/* begin block 2 */
// Start line: 1961
/* end block 2 */
// End Line: 1962
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// [D] [T]
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int StartSound ( int channel , int bank , int sample , int volume , int pitch )
{
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if ( channel < 0 )
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channel = GetFreeChannel ( ) ;
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if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
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return - 1 ;
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channels [ channel ] . srcposition = NULL ;
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channels [ channel ] . srcvolume = volume ;
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return CompleteSoundSetup ( channel , bank , sample , pitch , 0 ) ;
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}
// decompiled code
// original method signature:
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// int /*$ra*/ Start3DTrackingSound(int channel /*$s1*/, int bank /*$s0*/, int sample /*$s3*/, VECTOR *position /*$s2*/, long *velocity /*stack 16*/)
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// line 342, offset 0x0007a994
/* begin block 1 */
// Start line: 684
/* end block 1 */
// End Line: 685
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// [D] [T]
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int Start3DTrackingSound ( int channel , int bank , int sample , VECTOR * position , LONGVECTOR3 * velocity )
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{
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if ( channel < 0 )
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channel = GetFreeChannel ( ) ;
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if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
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return - 1 ;
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channels [ channel ] . srcposition = position ;
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channels [ channel ] . srcvelocity = velocity ? velocity : ( LONGVECTOR3 * ) dummylong ;
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channels [ channel ] . srcpitch = 4096 ;
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channels [ channel ] . srcvolume = 0 ;
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channel = CompleteSoundSetup ( channel , bank , sample , 4096 , 0 ) ;
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ComputeDoppler ( & channels [ channel ] ) ;
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SetChannelPitch ( channel , 4096 ) ;
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return channel ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ Start3DSoundVolPitch(int channel /*$s1*/, int bank /*$s0*/, int sample /*$s4*/, int x /*$s3*/, int y /*stack 16*/, int z /*stack 20*/, int volume /*stack 24*/, int pitch /*stack 28*/)
// line 357, offset 0x0007a894
/* begin block 1 */
// Start line: 2034
/* end block 1 */
// End Line: 2035
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// [D]
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int Start3DSoundVolPitch ( int channel , int bank , int sample , int x , int y , int z , int volume , int pitch )
{
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if ( channel < 0 )
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channel = GetFreeChannel ( ) ;
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if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
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return - 1 ;
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channels [ channel ] . srcposition = & channels [ channel ] . position ;
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channels [ channel ] . srcvelocity = ( LONGVECTOR3 * ) dummylong ;
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channels [ channel ] . position . vx = x ;
channels [ channel ] . position . vy = y ;
channels [ channel ] . position . vz = z ;
channels [ channel ] . srcvolume = volume ;
channels [ channel ] . srcpitch = pitch ;
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channel = CompleteSoundSetup ( channel , bank , sample , pitch , 0 ) ;
ComputeDoppler ( & channels [ channel ] ) ;
SetChannelPitch ( channel , pitch ) ;
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return channel ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ CompleteSoundSetup(int channel /*$s2*/, int bank /*$s0*/, int sample /*$s5*/, int pitch /*$s1*/, int proximity /*stack 16*/)
// line 399, offset 0x00079330
/* begin block 1 */
// Start line: 400
// Start offset: 0x00079330
// Variables:
// long bpf; // $a1
// long rate; // $a1
/* end block 1 */
// End offset: 0x00079504
// End Line: 443
/* begin block 2 */
// Start line: 669
/* end block 2 */
// End Line: 670
/* begin block 3 */
// Start line: 847
/* end block 3 */
// End Line: 848
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// [D] [T]
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int CompleteSoundSetup ( int channel , int bank , int sample , int pitch , int proximity )
{
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int bpf ;
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int rate ;
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rate = samples [ bank ] [ sample ] . samplerate * pitch ;
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bpf = ( rate / 4096 ) / 50 ;
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if ( bpf = = 0 )
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{
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channel = - 1 ;
}
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else
{
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if ( gSoundMode = = 1 & & proximity ! = - 1 )
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UpdateVolumeAttributesS ( channel , proximity ) ;
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else
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UpdateVolumeAttributesM ( channel ) ;
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stop_sound_handler = 1 ;
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channels [ channel ] . attr . mask = SPU_VOICE_VOLL | SPU_VOICE_VOLR | SPU_VOICE_VOLMODEL | SPU_VOICE_VOLMODER | SPU_VOICE_PITCH | SPU_VOICE_WDSA ;
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channels [ channel ] . attr . addr = samples [ bank ] [ sample ] . address ;
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channels [ channel ] . attr . pitch = MIN ( rate / 44100 , 16383 ) ;
channels [ channel ] . time = ( samples [ bank ] [ sample ] . length / bpf ) * 2 + 2 ;
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channels [ channel ] . loop = samples [ bank ] [ sample ] . loop ;
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channels [ channel ] . samplerate = samples [ bank ] [ sample ] . samplerate ;
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if ( sound_paused ! = 0 )
{
channels [ channel ] . attr . volume . left = 0 ;
channels [ channel ] . attr . volume . right = 0 ;
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}
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SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
SpuSetKey ( 1 , channels [ channel ] . attr . voice ) ;
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stop_sound_handler = 0 ;
}
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return channel ;
}
// decompiled code
// original method signature:
// void /*$ra*/ SetChannelPitch(int channel /*$a0*/, int pitch /*$a1*/)
// line 450, offset 0x00079504
/* begin block 1 */
// Start line: 451
// Start offset: 0x00079504
// Variables:
// long rate; // $a0
/* end block 1 */
// End offset: 0x000795B4
// End Line: 470
/* begin block 2 */
// Start line: 963
/* end block 2 */
// End Line: 964
/* begin block 3 */
// Start line: 971
/* end block 3 */
// End Line: 972
/* begin block 4 */
// Start line: 973
/* end block 4 */
// End Line: 974
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// [D] [T]
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void SetChannelPitch ( int channel , int pitch )
{
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int rate ;
2020-04-26 09:06:59 +02:00
2020-10-28 09:17:27 +01:00
if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
2020-05-15 19:14:17 +02:00
return ;
if ( sound_paused )
return ;
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if ( channels [ channel ] . time ! = 0 & & pitch > 128 )
2020-04-26 09:06:59 +02:00
{
2020-05-15 19:14:17 +02:00
channels [ channel ] . srcpitch = pitch ;
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2020-05-15 19:14:17 +02:00
rate = ( channels [ channel ] . samplerate * ( ( channels [ channel ] . dopplerScale * pitch ) / 4096 ) ) / 44100 ;
2020-04-26 09:06:59 +02:00
2020-11-02 20:12:46 +01:00
channels [ channel ] . attr . mask = SPU_VOICE_PITCH ;
channels [ channel ] . attr . pitch = MIN ( rate , 16383 ) ;
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2020-05-15 19:14:17 +02:00
SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
2020-03-27 21:47:29 +01:00
}
}
// decompiled code
// original method signature:
// void /*$ra*/ SetChannelVolume(int channel /*$s0*/, int volume /*$t1*/, int proximity /*$a2*/)
// line 477, offset 0x0007aa78
/* begin block 1 */
// Start line: 478
// Start offset: 0x0007AA78
/* end block 1 */
// End offset: 0x0007AB24
// End Line: 495
/* begin block 2 */
// Start line: 2333
/* end block 2 */
// End Line: 2334
2020-11-02 20:12:46 +01:00
// [D] [T]
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void SetChannelVolume ( int channel , int volume , int proximity )
{
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if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
2020-05-15 19:14:17 +02:00
return ;
if ( sound_paused = = 0 & & channels [ channel ] . time ! = 0 )
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{
channels [ channel ] . srcvolume = volume ;
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2020-04-26 09:06:59 +02:00
if ( gSoundMode = = 1 )
2020-03-27 21:47:29 +01:00
UpdateVolumeAttributesS ( channel , proximity ) ;
2020-04-26 09:06:59 +02:00
else
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UpdateVolumeAttributesM ( channel ) ;
2020-04-26 09:06:59 +02:00
2020-11-02 20:12:46 +01:00
channels [ channel ] . attr . mask = SPU_VOICE_VOLL | SPU_VOICE_VOLR | SPU_VOICE_VOLMODEL | SPU_VOICE_VOLMODER ;
2020-04-26 09:06:59 +02:00
SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
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}
}
// decompiled code
// original method signature:
2020-10-31 01:11:58 +01:00
// void /*$ra*/ ComputeDoppler(CHANNEL_DATA *ch /*$s1*/)
2020-03-27 21:47:29 +01:00
// line 501, offset 0x000795c4
/* begin block 1 */
// Start line: 502
// Start offset: 0x000795C4
// Variables:
// int dist; // $s0
// int seperationrate; // $v0
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// PLAYER *pl; // $s0
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/* end block 1 */
// End offset: 0x00079720
// End Line: 527
/* begin block 2 */
// Start line: 1078
/* end block 2 */
// End Line: 1079
2020-11-02 20:12:46 +01:00
// [D] [T]
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void ComputeDoppler ( CHANNEL_DATA * ch )
{
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int dist ;
int seperationrate ;
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2020-04-27 01:28:49 +02:00
VECTOR * srcPos ;
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long * srcVel ; // LONGVECTOR3
2020-11-02 20:12:46 +01:00
2020-10-31 01:11:58 +01:00
PLAYER * pl ;
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int dx , dy , dz ;
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srcPos = ch - > srcposition ;
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2020-04-27 01:28:49 +02:00
if ( srcPos = = NULL )
{
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ch - > dopplerScale = ONE ;
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return ;
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}
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2020-12-08 17:45:14 +01:00
srcVel = ( long * ) ch - > srcvelocity ;
2020-11-07 16:45:02 +01:00
2020-11-02 20:12:46 +01:00
pl = & player [ ch - > player ] ;
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2020-11-02 20:12:46 +01:00
dx = srcPos - > vx - pl - > cameraPos . vx ;
dy = srcPos - > vy + pl - > cameraPos . vy ;
dz = srcPos - > vz - pl - > cameraPos . vz ;
dist = jsqrt ( dx * dx + dy * dy + dz * dz ) ;
2020-04-27 01:28:49 +02:00
2020-11-02 20:12:46 +01:00
dx = ( srcPos - > vx - pl - > cameraPos . vx ) + FIXEDH ( srcVel [ 0 ] - pl - > camera_vel [ 0 ] ) ;
dy = ( srcPos - > vy + pl - > cameraPos . vy ) + FIXEDH ( srcVel [ 1 ] - pl - > camera_vel [ 1 ] ) ;
dz = ( srcPos - > vz - pl - > cameraPos . vz ) + FIXEDH ( srcVel [ 2 ] - pl - > camera_vel [ 2 ] ) ;
2020-04-27 01:28:49 +02:00
2020-11-02 20:12:46 +01:00
seperationrate = jsqrt ( dx * dx + dy * dy + dz * dz ) ;
ch - > dopplerScale = ( seperationrate - dist ) * - 3 + ONE ;
ch - > cameradist = dist ;
2020-04-27 01:28:49 +02:00
2020-11-02 20:12:46 +01:00
if ( ch - > dopplerScale < < 16 < 0 )
ch - > dopplerScale = 0 ;
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}
// decompiled code
// original method signature:
2020-10-31 01:11:58 +01:00
// void /*$ra*/ SetChannelPosition3(int channel /*$s1*/, VECTOR *position /*$a0*/, long *velocity /*$t0*/, int volume /*$t2*/, int pitch /*stack 16*/, int proximity /*stack 20*/)
2020-03-27 21:47:29 +01:00
// line 588, offset 0x0007abcc
/* begin block 1 */
// Start line: 589
// Start offset: 0x0007ABCC
/* end block 1 */
// End offset: 0x0007ACC0
// End Line: 612
/* begin block 2 */
// Start line: 3300
/* end block 2 */
// End Line: 3301
/* begin block 3 */
// Start line: 3577
/* end block 3 */
// End Line: 3578
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-12-08 17:45:14 +01:00
void SetChannelPosition3 ( int channel , VECTOR * position , LONGVECTOR3 * velocity , int volume , int pitch , int proximity )
2020-03-27 21:47:29 +01:00
{
2020-11-02 20:12:46 +01:00
if ( channel < 0 | | channel > = MAX_SFX_CHANNELS )
2020-05-15 19:14:17 +02:00
return ;
if ( camera_change ! = 1 & & old_camera_change ! = 1 & & sound_paused = = 0 )
2020-04-26 09:06:59 +02:00
{
channels [ channel ] . srcposition = position ;
2020-12-08 17:45:14 +01:00
channels [ channel ] . srcvelocity = velocity ? velocity : ( LONGVECTOR3 * ) dummylong ;
2020-04-26 09:06:59 +02:00
channels [ channel ] . srcvolume = volume ;
2020-03-27 21:47:29 +01:00
2020-04-26 09:06:59 +02:00
if ( gSoundMode = = 1 )
2020-03-27 21:47:29 +01:00
UpdateVolumeAttributesS ( channel , proximity ) ;
2020-04-26 09:06:59 +02:00
else
2020-03-27 21:47:29 +01:00
UpdateVolumeAttributesM ( channel ) ;
2020-04-26 09:06:59 +02:00
2020-11-02 20:12:46 +01:00
channels [ channel ] . attr . mask = SPU_VOICE_VOLL | SPU_VOICE_VOLR | SPU_VOICE_VOLMODEL | SPU_VOICE_VOLMODER ;
2020-04-26 09:06:59 +02:00
SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
ComputeDoppler ( & channels [ channel ] ) ;
2020-03-27 21:47:29 +01:00
SetChannelPitch ( channel , pitch ) ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseXM()
// line 635, offset 0x00079734
/* begin block 1 */
// Start line: 636
// Start offset: 0x00079734
// Variables:
// int fade; // $v1
/* end block 1 */
// End offset: 0x00079794
// End Line: 655
/* begin block 2 */
// Start line: 1356
/* end block 2 */
// End Line: 1357
/* begin block 3 */
// Start line: 1358
/* end block 3 */
// End Line: 1359
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-08-13 18:08:42 +02:00
static int music_pause_max ;
2020-05-12 16:53:26 +02:00
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void PauseXM ( void )
{
2020-05-12 16:53:26 +02:00
int fade ;
2020-03-27 21:47:29 +01:00
2020-11-02 20:12:46 +01:00
if ( music_paused ! = 0 )
return ;
2020-05-12 16:53:26 +02:00
2020-11-02 20:12:46 +01:00
music_pause_max = 0 ;
fade = 96 ;
2020-05-12 16:53:26 +02:00
2020-11-02 20:12:46 +01:00
while ( fade < music_pause_max ) // [A] WTF?
fade + = 96 ;
2020-05-14 15:11:44 +02:00
2020-11-02 20:12:46 +01:00
if ( Song_ID ! = - 1 ) // [A] bug fix
XM_Pause ( Song_ID ) ;
music_paused = 1 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseSFX()
// line 657, offset 0x00079794
/* begin block 1 */
// Start line: 658
// Start offset: 0x00079794
// Variables:
// int i; // $s1
// int fade; // $s3
/* end block 1 */
// End offset: 0x00079958
// End Line: 681
/* begin block 2 */
// Start line: 1399
/* end block 2 */
// End Line: 1400
/* begin block 3 */
// Start line: 1402
/* end block 3 */
// End Line: 1403
/* begin block 4 */
// Start line: 1404
/* end block 4 */
// End Line: 1405
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void PauseSFX ( void )
{
2020-11-02 20:12:46 +01:00
int i , fade ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
if ( sound_paused )
return ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
pause . max = 0 ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
// set the faded volume
for ( i = 0 ; i < MAX_SFX_CHANNELS ; i + + )
{
int vl ;
SpuGetVoiceVolume ( i , ( short * ) & pause . voll [ i ] , ( short * ) & pause . volr [ i ] ) ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
vl = MAX ( pause . voll [ i ] , pause . volr [ i ] ) ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
if ( pause . max < vl )
pause . max = vl ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
pause . lev = gMasterVolume + 10000 ;
}
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
fade = 0 ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
// fade out each voice
while ( fade < pause . max )
{
for ( i = 0 ; i < MAX_SFX_CHANNELS ; i + + )
{
SpuSetVoiceVolume ( i , MAX ( 0 , pause . voll [ i ] - fade ) , MAX ( 0 , pause . volr [ i ] - fade ) ) ;
}
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
fade + = 96 ;
}
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
// pause by zeroing pitch
for ( i = 0 ; i < MAX_SFX_CHANNELS ; i + + )
{
SpuGetVoicePitch ( i , & pause . pitch [ i ] ) ;
SpuSetVoicePitch ( i , 0 ) ;
2020-03-27 21:47:29 +01:00
}
2020-11-02 20:12:46 +01:00
sound_paused = 1 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseSound()
// line 683, offset 0x0007acd8
/* begin block 1 */
// Start line: 3774
/* end block 1 */
// End Line: 3775
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void PauseSound ( void )
{
SetReverbInGameState ( 0 ) ;
PauseXM ( ) ;
PauseSFX ( ) ;
PauseXA ( ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ UnPauseXM()
// line 698, offset 0x00079958
/* begin block 1 */
// Start line: 699
// Start offset: 0x00079958
// Variables:
// int fade; // $a1
/* end block 1 */
// End offset: 0x000799B0
// End Line: 717
/* begin block 2 */
// Start line: 1479
/* end block 2 */
// End Line: 1480
/* begin block 3 */
// Start line: 1497
/* end block 3 */
// End Line: 1498
/* begin block 4 */
// Start line: 1499
/* end block 4 */
// End Line: 1500
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void UnPauseXM ( void )
{
2020-05-12 17:49:21 +02:00
if ( Song_ID = = - 1 )
return ;
2020-05-12 16:53:26 +02:00
int fade ;
if ( music_paused ! = 0 )
{
2020-11-02 20:12:46 +01:00
fade = 0 ;
2020-03-27 21:47:29 +01:00
do {
2020-08-13 18:08:42 +02:00
fade + = 96 ;
2020-11-02 20:12:46 +01:00
} while ( fade < music_pause_max ) ; // [A] WTF?
2020-05-12 16:53:26 +02:00
2020-03-27 21:47:29 +01:00
XM_Restart ( Song_ID ) ;
music_paused = 0 ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ UnPauseSFX()
// line 720, offset 0x000799b0
/* begin block 1 */
// Start line: 721
// Start offset: 0x000799B0
// Variables:
// int i; // $s1
// int fade; // $s2
/* end block 1 */
// End offset: 0x00079B38
// End Line: 742
/* begin block 2 */
// Start line: 1539
/* end block 2 */
// End Line: 1540
/* begin block 3 */
// Start line: 1543
/* end block 3 */
// End Line: 1544
/* begin block 4 */
// Start line: 1545
/* end block 4 */
// End Line: 1546
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void UnPauseSFX ( void )
{
2020-11-02 20:12:46 +01:00
int i , fade , vol ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
if ( ! sound_paused )
return ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
// restore pitch
for ( i = 0 ; i < MAX_SFX_CHANNELS ; i + + )
{
SpuSetVoicePitch ( i , pause . pitch [ i ] ) ;
}
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
vol = 10000 + gMasterVolume ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
// restore volume levels
if ( pause . lev ! = 0 & & pause . lev ! = vol )
{
for ( i = 0 ; i < MAX_SFX_CHANNELS ; i + + )
2020-05-02 04:13:50 +02:00
{
2020-11-02 20:12:46 +01:00
pause . voll [ i ] = pause . voll [ i ] * vol / pause . lev ;
pause . volr [ i ] = pause . volr [ i ] * vol / pause . lev ;
2020-03-27 21:47:29 +01:00
}
2020-11-02 20:12:46 +01:00
}
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
fade = 0 ;
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
// fade out each voice
while ( fade < pause . max )
{
for ( i = 0 ; i < MAX_SFX_CHANNELS ; i + + )
{
SpuSetVoiceVolume ( i , MIN ( fade , pause . voll [ i ] ) , MIN ( fade , pause . volr [ i ] ) ) ;
}
2020-05-02 04:13:50 +02:00
2020-11-02 20:12:46 +01:00
fade + = 96 ;
2020-03-27 21:47:29 +01:00
}
2020-11-02 20:12:46 +01:00
sound_paused = 0 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ UnPauseSound()
// line 744, offset 0x0007ad10
/* begin block 1 */
// Start line: 745
// Start offset: 0x0007AD10
/* end block 1 */
// End offset: 0x0007AD40
// End Line: 753
/* begin block 2 */
// Start line: 3896
/* end block 2 */
// End Line: 3897
/* begin block 3 */
// Start line: 3900
/* end block 3 */
// End Line: 3901
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void UnPauseSound ( void )
{
UnPauseXM ( ) ;
UnPauseSFX ( ) ;
ResumeXA ( ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ StopChannel(int channel /*$s2*/)
// line 760, offset 0x0007ad40
/* begin block 1 */
// Start line: 761
// Start offset: 0x0007AD40
/* begin block 1.1 */
// Start line: 763
// Start offset: 0x0007AD64
// Variables:
// unsigned char l; // $s3
// int vsync; // $s0
/* end block 1.1 */
// End offset: 0x0007ADD8
// End Line: 771
/* end block 1 */
// End offset: 0x0007ADF4
// End Line: 773
/* begin block 2 */
// Start line: 3920
/* end block 2 */
// End Line: 3921
/* begin block 3 */
// Start line: 3928
/* end block 3 */
// End Line: 3929
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void StopChannel ( int channel )
{
2020-05-15 19:14:17 +02:00
unsigned char lock ;
int vsync ;
2020-03-27 21:47:29 +01:00
2020-11-02 20:12:46 +01:00
if ( channel < 0 | | channel > = MAX_SFX_CHANNELS )
2020-05-15 19:14:17 +02:00
return ;
2020-04-26 09:06:59 +02:00
2020-05-15 19:14:17 +02:00
lock = channels [ channel ] . locked ;
vsync = VSync ( - 1 ) ;
2020-04-08 16:46:06 +02:00
2020-05-15 19:14:17 +02:00
SpuSetKey ( 0 , channels [ channel ] . attr . voice ) ;
2020-04-08 16:46:06 +02:00
2020-11-02 20:12:46 +01:00
// PSX SPU keyoff sometimes does not work for first time due to it's nature
2020-05-15 19:14:17 +02:00
do {
if ( SpuGetKeyStatus ( channels [ channel ] . attr . voice ) = = 0 )
break ;
} while ( VSync ( - 1 ) - vsync < 8 ) ;
2020-04-08 16:46:06 +02:00
2020-05-15 19:14:17 +02:00
ClearChannelFields ( channel ) ;
2020-11-02 20:12:46 +01:00
2020-05-15 19:14:17 +02:00
channels [ channel ] . locked = lock ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ StopAllChannels()
// line 780, offset 0x0007adf4
/* begin block 1 */
// Start line: 782
// Start offset: 0x0007ADF4
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x0007AE34
// End Line: 790
/* begin block 2 */
// Start line: 3962
/* end block 2 */
// End Line: 3963
/* begin block 3 */
// Start line: 3970
/* end block 3 */
// End Line: 3971
/* begin block 4 */
// Start line: 3971
/* end block 4 */
// End Line: 3972
/* begin block 5 */
// Start line: 3973
/* end block 5 */
// End Line: 3974
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void StopAllChannels ( void )
{
2020-05-15 19:14:17 +02:00
int ct ;
2020-03-27 21:47:29 +01:00
2020-05-15 19:14:17 +02:00
ct = 0 ;
2020-03-27 21:47:29 +01:00
do {
2020-05-15 19:14:17 +02:00
StopChannel ( ct ) ;
2020-03-27 21:47:29 +01:00
VSync ( 0 ) ;
2020-05-15 19:14:17 +02:00
ct + + ;
2020-10-28 09:17:27 +01:00
} while ( ct < MAX_SFX_CHANNELS ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ LockChannel(int channel /*$a0*/)
// line 797, offset 0x0007ae34
/* begin block 1 */
// Start line: 3999
/* end block 1 */
// End Line: 4000
/* begin block 2 */
// Start line: 4007
/* end block 2 */
// End Line: 4008
/* begin block 3 */
// Start line: 4008
/* end block 3 */
// End Line: 4009
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void LockChannel ( int channel )
{
2020-10-28 09:17:27 +01:00
if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
2020-05-15 19:14:17 +02:00
return ;
channels [ channel ] . locked = 1 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ UnlockChannel(int c /*$a0*/)
// line 811, offset 0x0007ae64
/* begin block 1 */
// Start line: 4035
/* end block 1 */
// End Line: 4036
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void UnlockChannel ( int c )
{
2020-10-28 09:17:27 +01:00
if ( c < 0 | | c > = MAX_SFX_CHANNELS ) // [A]
2020-05-15 19:14:17 +02:00
return ;
channels [ c ] . locked = 0 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ SoundHandler()
// line 822, offset 0x00079b38
/* begin block 1 */
// Start line: 824
// Start offset: 0x00079B38
// Variables:
// int ct; // $a0
// long off; // $a1
/* end block 1 */
// End offset: 0x00079BBC
// End Line: 838
/* begin block 2 */
// Start line: 1674
/* end block 2 */
// End Line: 1675
/* begin block 3 */
// Start line: 1755
/* end block 3 */
// End Line: 1756
/* begin block 4 */
// Start line: 1756
/* end block 4 */
// End Line: 1757
/* begin block 5 */
// Start line: 1759
/* end block 5 */
// End Line: 1760
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void SoundHandler ( void )
{
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int ct ;
2020-12-08 17:45:14 +01:00
int off ;
2020-04-08 20:07:11 +02:00
2020-11-02 20:12:46 +01:00
off = 0 ;
2020-04-08 20:07:11 +02:00
2020-11-02 20:12:46 +01:00
if ( stop_sound_handler | | sound_paused )
return ;
2020-04-08 16:46:06 +02:00
2020-11-02 20:12:46 +01:00
for ( ct = 0 ; ct < MAX_SFX_CHANNELS ; ct + + )
{
if ( channels [ ct ] . loop | | channels [ ct ] . time = = 0 )
continue ;
if ( - - channels [ ct ] . time = = 0 )
off | = SPU_KEYCH ( ct ) ;
2020-03-27 21:47:29 +01:00
}
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if ( off )
SpuSetKey ( 0 , off ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// int /*$ra*/ LoadSoundBank(char *address /*$s3*/, int length /*$s2*/, int bank /*$s1*/)
// line 845, offset 0x0007ae90
/* begin block 1 */
// Start line: 846
// Start offset: 0x0007AE90
// Variables:
// int num_samples; // $s4
// int slength; // $s2
// int spuaddress; // $s1
// int ct; // $v1
/* end block 1 */
// End offset: 0x0007AF84
// End Line: 876
/* begin block 2 */
// Start line: 4103
/* end block 2 */
// End Line: 4104
2020-11-02 20:12:46 +01:00
// [D] [T]
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int LoadSoundBank ( char * address , int length , int bank )
{
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int slength ;
int spuaddress ;
int num_samples ;
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int ct ;
2020-03-27 21:47:29 +01:00
2020-11-02 20:12:46 +01:00
spuaddress = bankaddr [ bank ] ;
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num_samples = * ( int * ) address ;
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slength = num_samples * sizeof ( SAMPLE_DATA ) + sizeof ( int ) ;
2020-04-27 01:28:49 +02:00
2020-11-02 20:12:46 +01:00
// copy sample info
memcpy ( samples [ bank ] , address + sizeof ( int ) , num_samples * sizeof ( SAMPLE_DATA ) ) ;
// transfer sample data
SpuSetTransferMode ( SPU_TRANSFER_BY_DMA ) ;
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2020-04-27 01:28:49 +02:00
SpuSetTransferStartAddr ( spuaddress ) ;
SpuWrite ( ( unsigned char * ) address + slength , length - slength ) ;
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SpuIsTransferCompleted ( SPU_TRANSFER_WAIT ) ;
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2020-11-02 20:12:46 +01:00
for ( ct = 0 ; ct < num_samples ; ct + + )
2020-04-27 01:28:49 +02:00
{
2020-11-02 20:12:46 +01:00
samples [ bank ] [ ct ] . address + = spuaddress ;
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}
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return num_samples ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateXMSamples(int num_samps /*$s2*/)
// line 882, offset 0x0007b1c4
/* begin block 1 */
// Start line: 883
// Start offset: 0x0007B1C4
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x0007B228
// End Line: 888
/* begin block 2 */
// Start line: 1764
/* end block 2 */
// End Line: 1765
/* begin block 3 */
// Start line: 4724
/* end block 3 */
// End Line: 4725
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void UpdateXMSamples ( int num_samps )
{
2020-05-13 15:56:19 +02:00
int i ;
for ( i = 0 ; i < num_samps ; i + + )
XM_SetVAGAddress ( VABID , i , samples [ 0 ] [ i ] . address ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// int /*$ra*/ LoadSoundBankDynamic(char *address /*$s2*/, int length /*$s6*/, int dbank /*$a2*/)
// line 904, offset 0x00079bcc
/* begin block 1 */
// Start line: 905
// Start offset: 0x00079BCC
// Variables:
2020-10-31 01:11:58 +01:00
// static __LSBDinfo tabs; // offset 0x0
2020-03-27 21:47:29 +01:00
// int i; // $a3
// int num_samples; // $s1
// int slength; // $s0
/* end block 1 */
// End offset: 0x00079E04
// End Line: 977
/* begin block 2 */
// Start line: 1926
/* end block 2 */
// End Line: 1927
2020-11-02 20:12:46 +01:00
// [D] [T]
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int LoadSoundBankDynamic ( char * address , int length , int dbank )
{
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int i ;
int slength ;
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int num_samples ;
2020-04-08 16:46:06 +02:00
if ( address = = NULL )
{
2020-05-24 09:40:04 +02:00
switch ( length )
{
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case 0 :
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if ( dbank = = 0 )
{
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lsbTabs . append = 0 ;
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puts ( " *---LSBD(): successful init---* \n " ) ;
2020-04-04 15:42:29 +02:00
}
break ;
case 1 :
lsbTabs . memtop = lsbTabs . addr ;
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puts ( " *---LSBD(): saved memtop---* \n " ) ;
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break ;
case 2 :
lsbTabs . addr = lsbTabs . memtop ;
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puts ( " *---LSBD(): goneto memtop---* \n " ) ;
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break ;
case 3 :
lsbTabs . bnktop [ dbank ] = lsbTabs . count [ dbank ] ;
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printf ( " *---LSBD(): saved banktop %d---* \n " , lsbTabs . bnktop [ dbank ] ) ;
2020-04-04 15:42:29 +02:00
break ;
case 4 :
lsbTabs . count [ dbank ] = lsbTabs . bnktop [ dbank ] ;
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printf ( " *---LSBD(): goneto banktop %d---* \n " , lsbTabs . count [ dbank ] ) ;
2020-04-04 15:42:29 +02:00
break ;
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}
2020-04-08 16:46:06 +02:00
2020-11-02 20:12:46 +01:00
return 0 ;
}
2020-04-08 20:07:11 +02:00
2020-11-02 20:12:46 +01:00
// init bank samples
if ( lsbTabs . append = = 0 )
{
lsbTabs . addr = bankaddr [ 1 ] ;
for ( i = 0 ; i < 7 ; i + + )
lsbTabs . count [ i ] = 0 ;
lsbTabs . append = 1 ;
}
2020-04-08 20:07:11 +02:00
2020-11-02 20:12:46 +01:00
num_samples = * ( int * ) address ;
slength = num_samples * sizeof ( SAMPLE_DATA ) + sizeof ( int ) ;
2020-04-04 15:42:29 +02:00
2020-11-02 20:12:46 +01:00
memcpy ( samples [ dbank ] + lsbTabs . count [ dbank ] , address + sizeof ( int ) , num_samples * sizeof ( SAMPLE_DATA ) ) ;
2020-04-08 20:07:11 +02:00
2020-11-02 20:12:46 +01:00
SpuSetTransferMode ( SPU_TRANSFER_BY_DMA ) ;
2020-04-08 20:07:11 +02:00
2020-11-02 20:12:46 +01:00
SpuSetTransferStartAddr ( lsbTabs . addr ) ;
SpuWrite ( ( unsigned char * ) address + slength , length - slength ) ;
2020-04-04 15:42:29 +02:00
2020-11-02 20:12:46 +01:00
SpuIsTransferCompleted ( SPU_TRANSFER_WAIT ) ;
2020-04-04 15:42:29 +02:00
2020-11-02 20:12:46 +01:00
// set proper address for samples
for ( i = 0 ; i < num_samples ; i + + )
{
samples [ dbank ] [ lsbTabs . count [ dbank ] ] . address + = lsbTabs . addr ;
lsbTabs . count [ dbank ] + + ;
2020-03-27 21:47:29 +01:00
}
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lsbTabs . addr + = length - slength ;
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return num_samples ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ FreeXM()
// line 993, offset 0x0007af84
/* begin block 1 */
// Start line: 4304
/* end block 1 */
// End Line: 4305
/* begin block 2 */
// Start line: 4422
/* end block 2 */
// End Line: 4423
/* begin block 3 */
// Start line: 4424
/* end block 3 */
// End Line: 4425
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
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void FreeXM ( void )
{
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if ( Song_ID = = - 1 )
return ;
2020-03-27 21:47:29 +01:00
2020-05-12 16:53:26 +02:00
XM_Exit ( ) ;
XM_FreeAllSongIDs ( ) ;
XM_CloseVAB2 ( VABID ) ;
Song_ID = - 1 ;
VABID = - 1 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ StartXM(int reverb /*$s2*/)
// line 1012, offset 0x0007afd0
/* begin block 1 */
// Start line: 1013
// Start offset: 0x0007AFD0
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x0007B050
// End Line: 1028
/* begin block 2 */
// Start line: 4460
/* end block 2 */
// End Line: 4461
2020-11-02 20:12:46 +01:00
// [D] [T]
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void StartXM ( int reverb )
{
2020-05-12 16:53:26 +02:00
int ct ;
2020-03-27 21:47:29 +01:00
2020-10-28 09:17:27 +01:00
if ( Song_ID = = - 1 )
return ;
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XM_PlayStart ( Song_ID , - 1 ) ;
SpuSetReverb ( 1 ) ;
2020-05-12 16:53:26 +02:00
2020-10-28 09:17:27 +01:00
for ( ct = MAX_SFX_CHANNELS ; ct < SPU_CHANNEL_COUNT ; ct + + )
{
2020-06-01 20:15:37 +02:00
SpuSetReverbVoice ( reverb , SPU_VOICECH ( ct ) ) ;
2020-10-28 09:17:27 +01:00
}
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ StopXM()
// line 1035, offset 0x0007b050
/* begin block 1 */
// Start line: 4514
/* end block 1 */
// End Line: 4515
/* begin block 2 */
// Start line: 4522
/* end block 2 */
// End Line: 4523
/* begin block 3 */
// Start line: 4524
/* end block 3 */
// End Line: 4525
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-03-27 21:47:29 +01:00
void StopXM ( void )
{
2020-05-12 16:53:26 +02:00
XM_PlayStop ( Song_ID ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ SetXMVolume(int volume /*$a0*/)
// line 1073, offset 0x0007b074
/* begin block 1 */
// Start line: 1074
// Start offset: 0x0007B074
// Variables:
// int vol; // $a1
/* end block 1 */
// End offset: 0x0007B0C4
// End Line: 1085
/* begin block 2 */
// Start line: 4598
/* end block 2 */
// End Line: 4599
/* begin block 3 */
// Start line: 4602
/* end block 3 */
// End Line: 4603
2020-11-02 20:12:46 +01:00
// [D] [T]
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void SetXMVolume ( int volume )
{
2020-05-12 16:53:26 +02:00
int vol ;
2020-03-27 21:47:29 +01:00
2020-11-02 20:12:46 +01:00
vol = MIN ( 10000 , MAX ( 0 , 10000 + volume ) ) ;
2020-03-27 21:47:29 +01:00
gMusicVolume = volume ;
2020-05-12 17:49:21 +02:00
if ( Song_ID = = - 1 )
return ;
2020-11-02 20:12:46 +01:00
XM_SetMasterVol ( Song_ID , ( vol > > 7 ) + ( vol > > 8 ) ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// int /*$ra*/ GetFreeChannel()
// line 1124, offset 0x00079e04
/* begin block 1 */
// Start line: 1125
// Start offset: 0x00079E04
// Variables:
// int ct; // $a0
// int least; // $s1
// int il; // $s0
// char status[24]; // stack offset -40
/* end block 1 */
// End offset: 0x00079F38
// End Line: 1156
/* begin block 2 */
// Start line: 2232
/* end block 2 */
// End Line: 2233
/* begin block 3 */
// Start line: 2380
/* end block 3 */
// End Line: 2381
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-11-02 20:12:46 +01:00
// [D] [T]
2020-11-02 22:05:23 +01:00
int GetFreeChannel ( int force )
2020-03-27 21:47:29 +01:00
{
int channel ;
2020-06-16 20:19:40 +02:00
int it ;
2020-11-02 20:12:46 +01:00
int least ;
2020-04-08 16:46:06 +02:00
2020-10-28 09:17:27 +01:00
char status [ SPU_CHANNEL_COUNT ] ;
2020-11-02 20:12:46 +01:00
2020-04-05 00:53:41 +02:00
SpuGetAllKeysStatus ( status ) ;
2020-04-08 16:46:06 +02:00
2020-03-27 21:47:29 +01:00
channel = 0 ;
2020-06-16 20:19:40 +02:00
2020-11-02 20:12:46 +01:00
// find free channel
2020-11-06 23:51:00 +01:00
while ( channel < MAX_SFX_CHANNELS & & ( channels [ channel ] . locked | | status [ channel ] ! = SPU_OFF & & status [ channel ] ! = SPU_RESET ) )
2020-04-08 16:46:06 +02:00
{
2020-06-16 20:19:40 +02:00
channel + + ;
2020-11-02 20:12:46 +01:00
}
2020-04-08 16:46:06 +02:00
2020-11-02 20:12:46 +01:00
if ( channel < MAX_SFX_CHANNELS )
return channel ;
2020-11-02 22:05:23 +01:00
if ( ! force )
return - 1 ;
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// if not found free channels - free already playing one
channel = - 1 ;
least = 0 ;
for ( it = 0 ; it < MAX_SFX_CHANNELS ; it + + )
{
if ( channels [ it ] . locked | | channels [ it ] . loop )
continue ;
if ( channel = = - 1 | | channels [ it ] . time < least )
2020-04-08 16:46:06 +02:00
{
2020-11-02 20:12:46 +01:00
channel = it ;
least = channels [ it ] . time ;
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}
}
2020-04-08 16:46:06 +02:00
2020-11-02 20:12:46 +01:00
if ( channel ! = - 1 )
StopChannel ( channel ) ;
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return channel ;
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateVolumeAttributesS(int channel /*$s2*/, int proximity /*$s5*/)
// line 1163, offset 0x00079f38
/* begin block 1 */
// Start line: 1164
// Start offset: 0x00079F38
// Variables:
// int volume; // $s1
// int vol; // $a2
// long ang; // $s0
// long dist; // $s6
// int player_id; // $a3
2020-10-31 01:11:58 +01:00
// VECTOR *pos; // $s3
// VECTOR *cam_pos; // $s4
2020-03-27 21:47:29 +01:00
// int cam_ang; // $fp
// long damp; // $v1
/* begin block 1.1 */
// Start line: 1215
// Start offset: 0x0007A1B4
/* end block 1.1 */
// End offset: 0x0007A200
// End Line: 1217
/* end block 1 */
// End offset: 0x0007A330
// End Line: 1230
/* begin block 2 */
// Start line: 2464
/* end block 2 */
// End Line: 2465
/* begin block 3 */
// Start line: 2472
/* end block 3 */
// End Line: 2473
2020-04-26 09:15:43 +02:00
int gSurround = 0 ;
2020-06-16 20:19:40 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void UpdateVolumeAttributesS ( int channel , int proximity )
{
2020-11-02 20:12:46 +01:00
int volume ;
int vol ;
int player_id ;
VECTOR * pos ;
VECTOR * cam_pos ;
2020-12-08 17:45:14 +01:00
int dist ;
2020-11-02 20:12:46 +01:00
int cam_ang , ang ;
2020-12-08 17:45:14 +01:00
int damp ;
2020-11-02 20:12:46 +01:00
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
player_id = channels [ channel ] . player ;
pos = channels [ channel ] . srcposition ;
cam_pos = & player [ player_id ] . cameraPos ;
cam_ang = player [ player_id ] . snd_cam_ang ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
volume = CalculateVolume ( channel ) ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
vol = MAX ( 0 , 10000 + volume ) ;
2020-11-02 20:18:17 +01:00
if ( camera_change = = 1 | | old_camera_change = = 1 )
vol = 0 ;
2020-05-01 08:08:36 +02:00
2020-11-02 20:12:46 +01:00
vol = ( vol + vol / 2 + vol / 8 + vol / 128 ) * master_volume / 16384 ;
2020-05-01 08:08:36 +02:00
2020-11-02 20:12:46 +01:00
channels [ channel ] . attr . volume . left = vol ;
channels [ channel ] . attr . volume . right = gSurround ? - vol : vol ; // HMM: why like that?
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( vol = = 0 )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( pos = = NULL )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( pos - > vz = = cam_pos - > vz & & cam_pos - > vx = = pos - > vx )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
// HACK: player car sounds are not affected with stereo
if ( player [ player_id ] . cameraView = = 2 )
2020-04-26 09:15:43 +02:00
{
2020-11-02 20:12:46 +01:00
if ( channel = = player [ player_id ] . skidding . chan | | channel = = player [ player_id ] . wheelnoise . chan )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( player_id = = 0 )
2020-04-26 09:15:43 +02:00
{
2020-11-02 20:12:46 +01:00
if ( channel = = 0 | | channel = = 1 | | channel = = 2 )
2020-03-27 21:47:29 +01:00
return ;
}
2020-11-02 20:12:46 +01:00
else if ( player_id = = 1 )
2020-04-26 09:15:43 +02:00
{
2020-11-02 20:12:46 +01:00
if ( channel = = 3 | | channel = = 4 | | channel = = 5 )
2020-03-27 21:47:29 +01:00
return ;
}
}
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
// calc angle relative to camera angle and source position
ang = 2048 - ( ( ( - ratan2 ( pos - > vz - cam_pos - > vz , cam_pos - > vx - pos - > vx ) + 4096 + 3072 ) % 4096 - ( cam_ang - 4096 ) ) % 4096 ) ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
// wtf?
if ( ABS ( ang ) > = 1024 )
{
int tmp ;
tmp = 2048 - ABS ( ang ) ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( ang < 1 )
ang = - tmp ;
else
ang = tmp ;
2020-03-27 21:47:29 +01:00
}
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( proximity > 0 )
2020-04-26 09:15:43 +02:00
{
2020-11-02 20:12:46 +01:00
int dx , dz ;
dx = cam_pos - > vx - pos - > vx ;
dz = cam_pos - > vz - pos - > vz ;
2020-11-02 20:18:17 +01:00
dist = jsqrt ( dx * dx + dz * dz ) ;
if ( dist > = 12000 )
2020-11-02 20:12:46 +01:00
proximity = 0 ;
2020-03-27 21:47:29 +01:00
}
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
// calculate spatial damp for specific side
if ( ang > 0 )
2020-04-26 09:15:43 +02:00
{
2020-11-02 20:12:46 +01:00
damp = ( ( vol * 9 / 10 ) * ang ) / 1024 ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( proximity > 0 )
damp = damp * dist / 12000 ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
channels [ channel ] . attr . volume . left = MAX ( 0 , vol - damp ) ;
2020-03-27 21:47:29 +01:00
}
2020-11-02 20:12:46 +01:00
else if ( ang < 0 )
2020-04-26 09:15:43 +02:00
{
2020-11-02 20:12:46 +01:00
damp = ( ( vol * 9 / 10 ) * - ang ) / 1024 ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
if ( proximity > 0 )
damp = damp * dist / 12000 ;
2020-04-26 09:15:43 +02:00
2020-11-02 20:12:46 +01:00
channels [ channel ] . attr . volume . right = gSurround ? - MAX ( 0 , vol - damp ) : MAX ( 0 , vol - damp ) ;
2020-03-27 21:47:29 +01:00
}
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateVolumeAttributesM(int channel /*$s0*/)
// line 1232, offset 0x0007b0c4
/* begin block 1 */
// Start line: 1233
// Start offset: 0x0007B0C4
// Variables:
// int volume; // $a1
// int vol; // $a0
/* end block 1 */
// End offset: 0x0007B178
// End Line: 1249
/* begin block 2 */
// Start line: 4797
/* end block 2 */
// End Line: 4798
/* begin block 3 */
// Start line: 4916
/* end block 3 */
// End Line: 4917
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// [D] [T]
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void UpdateVolumeAttributesM ( int channel )
{
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int volume ;
int vol ;
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volume = CalculateVolume ( channel ) ;
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vol = MAX ( 0 , 10000 + volume ) ;
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if ( camera_change = = 1 | | old_camera_change = = 1 )
vol = 0 ;
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vol = ( vol + vol / 2 + vol / 8 + vol / 128 ) * master_volume / 16384 ;
channels [ channel ] . attr . volume . left = vol ;
channels [ channel ] . attr . volume . right = vol ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ CalculateVolume(int channel /*$a2*/)
// line 1257, offset 0x0007a360
/* begin block 1 */
// Start line: 1258
// Start offset: 0x0007A360
// Variables:
// int volume; // $s0
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// VECTOR *pp; // $a3
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/* begin block 1.1 */
// Start line: 1266
// Start offset: 0x0007A3F4
// Variables:
// int distance; // $v1
/* begin block 1.1.1 */
// Start line: 1271
// Start offset: 0x0007A3F4
// Variables:
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// VECTOR ofse; // stack offset -24
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/* end block 1.1.1 */
// End offset: 0x0007A3F4
// End Line: 1274
/* begin block 1.1.2 */
// Start line: 1286
// Start offset: 0x0007A4AC
// Variables:
// int fade; // $a0
/* end block 1.1.2 */
// End offset: 0x0007A504
// End Line: 1291
/* end block 1.1 */
// End offset: 0x0007A520
// End Line: 1293
/* end block 1 */
// End offset: 0x0007A534
// End Line: 1295
/* begin block 2 */
// Start line: 2673
/* end block 2 */
// End Line: 2674
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// [D] [T]
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int CalculateVolume ( int channel )
{
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int distance ;
int fade ;
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int volume ;
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VECTOR * srcPos ;
VECTOR * plPos ;
VECTOR ofse ;
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volume = 10000 + channels [ channel ] . srcvolume ;
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if ( NumPlayers > 1 & & NoPlayerControl = = 0 )
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{
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volume = ( volume * 3 / 4 ) ;
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}
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srcPos = channels [ channel ] . srcposition ;
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if ( srcPos ! = NULL )
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{
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plPos = & player [ channels [ channel ] . player ] . cameraPos ;
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ofse . vx = srcPos - > vx - plPos - > vx ;
ofse . vy = srcPos - > vy + plPos - > vy ;
ofse . vz = srcPos - > vz - plPos - > vz ;
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gte_ldlvl ( & ofse ) ;
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gte_sqr0 ( ) ;
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gte_stlvnl ( & ofse ) ;
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distance = SquareRoot0 ( ofse . vx + ofse . vy + ofse . vz ) ;
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if ( distance < 1024 )
distance = 1024 ;
fade = 0xbd0000 / ( distance + 2000 ) ;
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distance = MAX ( 0 , MIN ( 4096 , distance - 16000 ) ) ;
if ( distance ! = 0 )
fade * = ( 4096 - distance ) / 4096 ;
volume = ( fade * volume ) / 4096 ;
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}
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return volume - 10000 ;
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}
// decompiled code
// original method signature:
// void /*$ra*/ AllocateReverb(long mode /*$s1*/, long depth /*$s0*/)
// line 1303, offset 0x0007ab3c
/* begin block 1 */
// Start line: 1304
// Start offset: 0x0007AB3C
// Variables:
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// SpuReverbAttr r_attr; // stack offset -40
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/* end block 1 */
// End offset: 0x0007AB94
// End Line: 1319
/* begin block 2 */
// Start line: 3989
/* end block 2 */
// End Line: 3990
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// [D] [T]
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void AllocateReverb ( long mode , long depth )
{
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SpuReverbAttr r_attr ;
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if ( SpuReserveReverbWorkArea ( 1 ) = = 1 )
{
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r_attr . mode = mode | SPU_REV_MODE_CLEAR_WA ;
r_attr . mask = SPU_REV_MODE | SPU_REV_DEPTHL | SPU_REV_DEPTHR ;
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r_attr . depth . left = depth ;
r_attr . depth . right = r_attr . depth . left ;
SpuSetReverbModeParam ( & r_attr ) ;
SpuSetReverbDepth ( & r_attr ) ;
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SpuSetReverb ( 1 ) ;
}
}
// decompiled code
// original method signature:
// int /*$ra*/ FESound(int sample /*$s0*/)
// line 1326, offset 0x0007a534
/* begin block 1 */
// Start line: 1327
// Start offset: 0x0007A534
// Variables:
// long bpf; // $a1
// long rate; // $a1
// long pitch; // $s5
// int channel; // $s6
/* end block 1 */
// End offset: 0x0007A6C0
// End Line: 1358
/* begin block 2 */
// Start line: 2783
/* end block 2 */
// End Line: 2784
/* begin block 3 */
// Start line: 2815
/* end block 3 */
// End Line: 2816
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// [D] [T]
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int FESound ( int sample )
{
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int channel ;
channel = GetFreeChannel ( ) ;
if ( channel < 0 | | channel > = MAX_SFX_CHANNELS ) // [A]
return - 1 ;
channels [ channel ] . srcposition = NULL ;
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channels [ channel ] . srcvelocity = ( LONGVECTOR3 * ) dummylong ;
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channels [ channel ] . srcvolume = 4096 ;
return CompleteSoundSetup ( channel , 1 , sample , 2048 , - 1 ) ;
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}
// decompiled code
// original method signature:
// void /*$ra*/ VsyncProc()
// line 1371, offset 0x0007b178
/* begin block 1 */
// Start line: 5076
/* end block 1 */
// End Line: 5077
/* begin block 2 */
// Start line: 5199
/* end block 2 */
// End Line: 5200
/* begin block 3 */
// Start line: 5200
/* end block 3 */
// End Line: 5201
/* WARNING: Unknown calling convention yet parameter storage is locked */
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int vblcounter = 0 ; // vblank counter
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// [D] [T]
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void VsyncProc ( void )
{
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vblcounter + + ;
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if ( Song_ID ! = - 1 )
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XM_Update ( ) ;
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SoundHandler ( ) ;
}
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// [D] [T]
int jsqrt ( u_int a )
{
int b0 ;
int b1 ;
if ( a < 2 )
return a ;
b0 = a > > 1 ;
if ( a < 0x40000000 )
{
if ( b0 > = 0x8000 )
b0 = 0x7fff ;
}
else
{
if ( b0 > = 0x10000 )
b0 = 0xffff ;
}
do
{
b1 = b0 + a / b0 > > 1 ;
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if ( ABS ( b0 - b1 ) < = 100 )
break ;
b0 = b1 ;
} while ( true ) ;
return b1 ;
}
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