Commit Graph

37 Commits

Author SHA1 Message Date
InspirationByte
d4cdb48ddf - misc changes 2022-02-03 23:57:39 +03:00
Ilya Shurumov
078024a992 - Hardcoded bugfix for Vegas junction 2022-01-21 21:01:15 +03:00
Ilya Shurumov
bb7ba1580c - more Debug info on spool 2022-01-21 21:01:12 +03:00
Ilya Shurumov
0cfa16e3d5 - rcossin_tbl[*] -> RSIN/RCOS
- some OD2 porting prepaprations
- fix CreateRoadblock refactoring bug (missing noMoreCars setup)
2022-01-21 21:01:05 +03:00
Ilya Shurumov
dee3186d57 - fix CopCanSeePlayer not being reset 2022-01-21 21:00:20 +03:00
Ilya Shurumov
cd81720927 - debug overlay text color more pretty 2022-01-21 20:59:10 +03:00
Ilya Shurumov
97e738ba36 - [Psy-X] include files renames
- re-arrange includes
2021-05-07 23:00:28 +06:00
Ilya Shurumov
17c22c30d9 - fix linux build 2020-12-28 17:25:36 +06:00
Ilya Shurumov
9634f2c86f - fix linux build 2020-12-28 14:57:08 +06:00
Ilya Shurumov
e65f046e4c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
Ilya Shurumov
31479d87a6 - [Psy-X] split draw batch for offscreen 2020-12-24 12:41:36 +06:00
Ilya Shurumov
d174d59a1c - fix Cop AI sight angle bug 2020-12-19 21:19:40 +06:00
Ilya Shurumov
b2b8dda9d2 - debug display of road properties 2020-12-12 16:44:00 +06:00
Ilya Shurumov
79e7985879 - [Psy-X] a lot more friendly polygon code
- [Psy-X] moved some vital defines to PGXP_CONFIG.H
2020-12-11 02:47:44 +06:00
Ilya Shurumov
22f73f0568 - [Psy-X] fix bug in ClearOTag, fix build errors without USE_32_BIT_ADDR 2020-12-09 21:46:39 +06:00
Ilya Shurumov
807594c648 - [Psy-X] fix building with PGXP completely disabled 2020-12-09 03:38:43 +06:00
Ilya Shurumov
f38126e6b3 - PGXP pedestrians 2020-10-25 15:44:32 +06:00
Ilya Shurumov
9365116a94 - replace GLEW with GLAD 2020-10-24 23:38:33 +06:00
Ilya Shurumov
f5ca7b325a - allow engine to draw 320 tiles by using previously unused memory 2020-10-17 15:27:44 +06:00
Ilya Shurumov
41704621a8 - load custom cutscenes/chases to separate buffer 2020-10-08 21:25:40 +06:00
Ilya Shurumov
e157f36eb6 - rename macro and add same macro (non-half rounding) 2020-09-11 15:30:58 +06:00
Ilya Shurumov
3df233179d - breakdown of THISDUST.H on DR2LIMITS, DR2MATH, DR2TYPES, VERSION headers 2020-09-06 00:12:14 +06:00
Ilya Shurumov
141841c769 - implement TannerShadow 2020-09-02 23:03:58 +06:00
Ilya Shurumov
3b231bcd87 - [EMU] increased vertex count from 12040 to 32768
- increased game polygon buffer sizes for 32 bit mode
2020-08-27 00:02:09 +06:00
Ilya Shurumov
be5bf7e558 - fix primitive buffer size
- add drawMesh backface culling
2020-08-26 19:50:03 +06:00
Ilya Shurumov
abe987a9b2 - fix popNode hopefully
- faster free camera
2020-08-25 22:18:14 +06:00
Ilya Shurumov
dfc3048c96 - added debug free camera 2020-08-25 14:18:56 +06:00
Ilya Shurumov
c3321ca281 - debug overlay distance limit 2020-06-24 20:35:03 +06:00
Ilya Shurumov
258d96a8a0 - implement newPositionVisible 2020-05-27 17:04:24 +06:00
Ilya Shurumov
9061d775bb - replace some docop2* by corresponding gte_* macros 2020-05-24 00:25:48 +06:00
Ilya Shurumov
468e153672 - use GTE macros everywhere instead of direct register access 2020-05-22 16:25:24 +06:00
Ilya Shurumov
d03aaf7c51 - fix debug overlay color "flicker" 2020-05-10 15:30:24 +06:00
Ilya Shurumov
0803a18a9c - debug keys to toggle position display
- minor fixes
2020-05-06 17:23:01 +06:00
Ilya Shurumov
9ee283fa32 - debug overlay line limit 2020-05-06 16:12:06 +06:00
Ilya Shurumov
c1cec60fde - update Ghidra project 2020-05-05 18:16:05 +06:00
Ilya Shurumov
b41f042c12 - added Debug_AddLineOfs 2020-05-02 09:11:44 +06:00
Ilya Shurumov
2ff1377c4d - line debug overlay [WIP] 2020-05-01 14:51:44 +06:00