Ilya Shurumov
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50a60a5e3a
|
- fix incorrect Spu allocation
|
2021-01-19 22:31:53 +06:00 |
|
Ilya Shurumov
|
aaad1b7a82
|
- fix for Tanner head sprite being too long in shadow
|
2021-01-19 22:05:07 +06:00 |
|
Ilya Shurumov
|
5f24e3259e
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- add translation lookup for "Getaway is" and DISC changes
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2021-01-19 18:10:45 +06:00 |
|
Ilya Shurumov
|
3952d995ae
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- added fancy sequence of changing disc on PC
|
2021-01-19 18:10:13 +06:00 |
|
Ilya Shurumov
|
e4a6e972bb
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- initialize most of LeadAI variables to fix bugs
|
2021-01-18 22:47:48 +06:00 |
|
Ilya Shurumov
|
b3508e93cf
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- properly re-refactor SelectExit
|
2021-01-15 13:57:40 +06:00 |
|
Ilya Shurumov
|
411cfe69f9
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- fix REFACTOR_LEVEL switch were not working
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2021-01-15 12:32:24 +06:00 |
|
Ilya Shurumov
|
c18e3fd2f6
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- LeadAI: change state, fix chell height issue
|
2021-01-15 12:29:43 +06:00 |
|
Ilya Shurumov
|
859ef2f630
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- fix bug, add unrefactored code switching for comparison
|
2021-01-15 00:29:25 +06:00 |
|
Ilya Shurumov
|
ccda436516
|
- additions to LeadAI debug texts
|
2021-01-14 23:53:22 +06:00 |
|
Ilya Shurumov
|
10e58d09b2
|
- remove decompile verbose information from LEADAI.C
|
2021-01-14 23:33:21 +06:00 |
|
Ilya Shurumov
|
d79b4221f2
|
- UpdateRoadPosition refactoring progress
|
2021-01-14 23:08:02 +06:00 |
|
Ilya Shurumov
|
315a34487d
|
- UpdateRoadPosition refactoring progress
|
2021-01-14 20:58:03 +06:00 |
|
Ilya Shurumov
|
4eecd43554
|
- UpdateRoadPosition refactoring progress
- removed MAX_TRAFFIC_CARS as redundant
|
2021-01-14 19:44:28 +06:00 |
|
Ilya Shurumov
|
982c07bb3c
|
- increase OTSIZE value for PC version
|
2021-01-12 23:47:01 +06:00 |
|
Ilya Shurumov
|
a4f2e495f4
|
- restored proper barrier collision checks
|
2021-01-12 23:29:24 +06:00 |
|
Ilya Shurumov
|
3d65ed06a3
|
- missed scores text to be translated
|
2021-01-12 02:29:01 +06:00 |
|
Ilya Shurumov
|
4ae74e4142
|
- properly check collisions with barriers
- zero AL source in UnprepareXA
|
2021-01-08 14:13:58 +06:00 |
|
Ilya Shurumov
|
d0f846bea0
|
- [Psy-X] [SPU-AL] fix OpenAL errors and added checks
|
2021-01-04 15:06:04 +06:00 |
|
Ilya Shurumov
|
fcc45cc029
|
- minor code changes
|
2021-01-04 05:20:15 +06:00 |
|
Ilya Shurumov
|
bef62298e3
|
- [Psy-X] 64 bit support for primitives
|
2021-01-04 05:19:57 +06:00 |
|
Ilya Shurumov
|
dfbb060ca9
|
- added FEscreens.inc and option to not load SCRS.BIN
|
2021-01-04 00:35:55 +06:00 |
|
Ilya Shurumov
|
ac0cb1bf97
|
- [Psy-X] revert input reads in thread
|
2021-01-02 16:59:56 +06:00 |
|
Ilya Shurumov
|
4afefb6cd6
|
- fix buffer overflow when loading FEFONT.BNK of certain versions of the game
|
2021-01-02 16:47:46 +06:00 |
|
SoapyMan
|
e00a3d4515
|
- don't draw CD icon if not set up (paranoid)
|
2021-01-02 15:39:48 +06:00 |
|
SoapyMan
|
feaa5b7770
|
- fix clipping issue on singleplayer
|
2021-01-02 15:26:59 +06:00 |
|
Ilya Shurumov
|
6841a82b52
|
- fix multiplayer screen clipping with PGXP widescreen
|
2021-01-02 15:01:59 +06:00 |
|
Ilya Shurumov
|
17609f528c
|
- [Psy-X] move controller reads to intrThread
- [Psy-X] implement simple PadStartCom, PadStopCom
|
2021-01-02 15:01:03 +06:00 |
|
Ilya Shurumov
|
abdfeda868
|
- re-organize FEmain, use current draw buffer polygons instead of static
|
2021-01-01 18:01:30 +06:00 |
|
Ilya Shurumov
|
0bc55d4cba
|
- fix frontend ordering table errors
- used constants for OT
|
2020-12-31 14:30:51 +06:00 |
|
Ilya Shurumov
|
d1bba3142e
|
- fix too small buffer in filename
|
2020-12-31 03:43:50 +06:00 |
|
Ilya Shurumov
|
7c54aba8d9
|
- move language files to game data folder
|
2020-12-29 22:21:57 +06:00 |
|
Ilya Shurumov
|
2cf0642cd0
|
Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
|
2020-12-29 22:08:47 +06:00 |
|
SoapyMan
|
db1f347b64
|
- fix building on Linux
- fix bugged video playback
- remove bad file
|
2020-12-28 20:27:23 +06:00 |
|
Ilya Shurumov
|
811f4babdb
|
- fix rename
|
2020-12-28 19:41:40 +06:00 |
|
Ilya Shurumov
|
ab912e72b7
|
- fixing build errors
|
2020-12-28 17:41:54 +06:00 |
|
Ilya Shurumov
|
17c22c30d9
|
- fix linux build
|
2020-12-28 17:25:36 +06:00 |
|
Ilya Shurumov
|
a3cd4279a6
|
- fix PSX compile errors
|
2020-12-28 16:07:24 +06:00 |
|
Ilya Shurumov
|
9634f2c86f
|
- fix linux build
|
2020-12-28 14:57:08 +06:00 |
|
Ilya Shurumov
|
e65f046e4c
|
- decapitalize every filename, fix bad commit
|
2020-12-28 14:51:40 +06:00 |
|