Commit Graph

390 Commits

Author SHA1 Message Date
Ilya Shurumov
ef59968ab2 - fix returning to frontend after FMV
- fix other frontend bugs
2021-04-17 16:11:52 +06:00
Ilya Shurumov
ea8b10d50b - call CheckForPause after FilterFrameTime 2021-04-17 14:35:41 +06:00
Ilya Shurumov
6ce3bd92ad - added FilterFrameTime, fix name entry framerate 2021-04-15 11:49:48 +06:00
Ilya Shurumov
6661545c81 - fix director after refactoring 2021-04-15 11:49:07 +06:00
Ilya Shurumov
c4fbab5dd2 - fix cutscene skipping freeze after refactor 2021-04-15 01:50:38 +06:00
Ilya Shurumov
e85df8ef74 - refactor pause menus (unwind into single loop)
- main render loop unwinded
2021-04-15 01:02:54 +06:00
Ilya Shurumov
12c44bf17a - reduce stack memory usage by refactoring game into states 2021-04-14 22:27:06 +06:00
Ilya Shurumov
9370234d5c - fix getting back to demo frontend 2021-04-12 20:34:36 +06:00
Ilya Shurumov
1e0e80d68f - better demo content support 2021-04-11 18:42:27 +06:00
Ilya Shurumov
55b9a7efbb - [Psy-X] fix emscripten firefox slowdown 2021-04-11 05:03:34 +06:00
Ilya Shurumov
612b03f261 - added emscripten_sleep to some critical loops 2021-04-11 01:24:05 +06:00
Ilya Shurumov
5abeec38b1 - emscripten WIP 2021-04-10 20:03:53 +06:00
Ilya Shurumov
b3074fc098 - remove unused code which has been already refactored 2021-04-10 18:20:51 +06:00
Ilya Shurumov
a6757ca43a - fix of the fix 2021-04-10 18:17:16 +06:00
Ilya Shurumov
eb67d47d6f - fix bad warnings 2021-04-09 22:00:28 +06:00
Ilya Shurumov
c90b4e3bfd - fix leadAI UpdateRoadPosition syntax error 2021-04-09 21:59:57 +06:00
Ilya Shurumov
51a32cbc2b - hold special car cosmetics in RAM 2021-04-09 19:01:38 +06:00
Ilya Shurumov
09034713e6 - added content override option for unpacked game 2021-04-09 15:44:49 +06:00
Ilya Shurumov
3153a9b3e7 - remove spooler thread in favor of Psy-X LibCD
- reconfigure to use PC filesystem only for PC
2021-04-09 14:33:27 +06:00
Ilya Shurumov
93624ba60d - command names instead of IDs for XAplay 2021-04-09 14:12:20 +06:00
Ilya Shurumov
d0f21edb94 - added simple PAL/NTSC screens auto-detection 2021-04-09 12:45:07 +06:00
Ilya Shurumov
eaa27e3930 - add filesystem defines and prioritizing PC-style access over CDFS
- fix PSX LoadfileSeg bug
2021-04-09 03:37:29 +06:00
Ilya Shurumov
dcb7f4e5b6 - apply gDoOverlays check to mission related overlays 2021-04-08 16:01:38 +06:00
Ilya Shurumov
b7098f1dc0 - increase pitch for cone hitting sound 2021-04-07 23:35:48 +06:00
Ilya Shurumov
7071a4ddb5 - remove loading of menu sounds for game 2021-04-07 23:27:05 +06:00
Ilya Shurumov
9dd315736b - disable New York (now Rio) fast wheel replacement 2021-04-07 00:55:09 +06:00
Ilya Shurumov
adf26d0f2e - [Psy-X] added Alt-Enter to toggle fullscreen mode 2021-04-06 22:37:29 +06:00
Ilya Shurumov
693d802f18 - misc code changes again 2021-04-06 22:05:51 +06:00
Ilya Shurumov
50e3a602a9 - optimize animated objects 2021-04-06 02:23:39 +06:00
Ilya Shurumov
09fc3195d7 - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
Ilya Shurumov
cee65e7324 - little refactor 2021-04-05 01:08:56 +06:00
Ilya Shurumov
1d182b0cc6 - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
Ilya Shurumov
32194a7f88 - try removing some redundant checks 2021-04-04 14:37:21 +06:00
Ilya Shurumov
10bbc39d45 - hide cheated overlays only when cheat is not enabled from menu 2021-04-01 11:30:39 +06:00
Ilya Shurumov
4bde5035e7 - added BARRIER1_TASTIC to smashables 2021-03-31 14:20:54 +06:00
Ilya Shurumov
8a0d1e4cc3 - Italian translation & QuitToSystem position fix
- implemented FEStringWidth
2021-03-31 14:20:33 +06:00
Ilya Shurumov
1086d3f937 - misc changes to cell object code 2021-03-31 14:19:24 +06:00
Ilya Shurumov
c6a5c2eea8 - optimize sky drawing (by not calling big ass ScaleMatrix) 2021-03-30 12:12:10 +06:00
Ilya Shurumov
cc7f3a972b - reverted dirty hack to display gates in Chicago 2021-03-30 10:41:07 +06:00
Ilya Shurumov
b2b7d1f796 - display gates near Chicago bridges 2021-03-30 03:45:12 +06:00
Ilya Shurumov
81ee5a3a1d - fix SetupResidentModels 2021-03-30 03:05:22 +06:00
Ilya Shurumov
460198ae27 - optimize GetFirstPackedCop and event cell iteration 2021-03-30 03:05:09 +06:00
Ilya Shurumov
4ac1515d2f - fix FE time of day 2021-03-28 16:26:19 +06:00
Ilya Shurumov
4fc19ac046 - reflections depends on wetness better 2021-03-28 03:20:05 +06:00
Ilya Shurumov
ac81375296 - miscellaneous changes & cleanups 2021-03-27 23:23:37 +06:00
Ilya Shurumov
6e08f2452b - small fix 2021-03-27 19:37:31 +06:00
Ilya Shurumov
f1d79da262 - remove Driver1 level support 2021-03-27 19:26:07 +06:00
Ilya Shurumov
e0c3667666 - frontend misc fixes 2021-03-27 19:25:46 +06:00
Ilya Shurumov
06e0cd3b9f - added day time and weather selection in frontend
- remove some badly used vars
2021-03-27 16:06:27 +06:00
Ilya Shurumov
b168a52c9b - rename MALLOC_* to D_MALLOC_* 2021-03-27 16:05:39 +06:00
Ilya Shurumov
78b9653222 - physics broadphase optimization bugfix 2021-03-27 00:31:32 +06:00
Ilya Shurumov
b42b1b6922 - DrawAllBuildings: support cut low detail models 2021-03-26 00:44:47 +06:00
Ilya Shurumov
8901de6472 - misc changes 2021-03-26 00:44:08 +06:00
Ilya Shurumov
c607f73017 - optimize hubcap storage 2021-03-25 18:42:57 +06:00
Ilya Shurumov
2431c7425f - use car cosmetics for hubcap positions 2021-03-25 18:33:05 +06:00
Ilya Shurumov
d789ae4937 - optimize car vs car collisions 2021-03-25 18:32:49 +06:00
Ilya Shurumov
a235dffd3a - increase car wheel landing vibration sensitivity 2021-03-25 03:00:53 +06:00
Ilya Shurumov
46c8c7fccf - fix bugs in HandlePadVibration & HandleDualShock 2021-03-25 02:46:33 +06:00
Ilya Shurumov
85f60b3196 - better 1.0 room hardcoding for Havana3DOcclusion 2021-03-25 01:10:09 +06:00
Ilya Shurumov
973f24fa5d - autodetect Havana 1.0 and 1.1 2021-03-24 23:56:18 +06:00
Ilya Shurumov
1ba93d2ecf - implement 1.1 Havana3DOcclusion
- other misc changes
2021-03-24 23:56:01 +06:00
Ilya Shurumov
c635a22d32 - misc stuff 2021-03-24 23:28:23 +06:00
Ilya Shurumov
666026f4ee - refactored sdGetCell_alpha16, RoadInCell_alpha16 2021-03-24 21:55:26 +06:00
Ilya Shurumov
060cb31b1c - improve RoadInCell readability 2021-03-24 21:55:06 +06:00
Ilya Shurumov
fb60ac1f35 - disable Havana3DOcclusion for demo levels 2021-03-24 19:36:54 +06:00
Ilya Shurumov
c8d2f70f86 - disable events #2 2021-03-24 19:32:54 +06:00
Ilya Shurumov
0fa6f3e783 - disable events on demo levels 2021-03-24 19:24:18 +06:00
Ilya Shurumov
8aeca727a4 - implement RoadInCell_alpha16 2021-03-24 19:21:23 +06:00
Ilya Shurumov
d31391ce48 - support alpha 1.6 heightmap and fix crashes on Demo levels 2021-03-24 19:02:12 +06:00
Ilya Shurumov
1f68e272ae - sky model lifted a little bit 2021-03-24 19:01:38 +06:00
Ilya Shurumov
71dfece717 - fix newest Car bomb getaway pursuit 2021-03-20 13:49:29 +06:00
Ilya Shurumov
c360158ea7 - Frontend: allow holding buttons to change volume 2021-03-20 02:04:47 +06:00
Ilya Shurumov
4421fb88b8 - auto save when quitting game 2021-03-20 02:04:04 +06:00
Ilya Shurumov
1c46d5b121 - resolve mission-requested car creation delay 2021-03-18 12:07:05 +06:00
Ilya Shurumov
0926fd4df1 - add MAX_MISSION_THRADS/TARGETS constant 2021-03-18 12:06:15 +06:00
Ilya Shurumov
e20a61b470 - describe car target flags, remove some bad hardcoding 2021-03-17 23:19:54 +06:00
Ilya Shurumov
6600d5021f - fix "Bank Job" cars blow up after cutscene 2021-03-17 20:50:31 +06:00
Ilya Shurumov
9b985fac0c - final fix for car save-restore 2021-03-16 22:11:25 +06:00
Ilya Shurumov
8b69472094 - revert back lol 2021-03-16 01:21:25 +06:00
Ilya Shurumov
6e79863e38 - disable poly subdivision when PGXP-Z is ON 2021-03-16 01:12:11 +06:00
Ilya Shurumov
d8f5d1d4b8 - tune Z-offset 2021-03-16 00:52:46 +06:00
Ilya Shurumov
e34badb653 - fix tile/ground Z-fighting with PGXP-Z Z-scale 2021-03-16 00:36:15 +06:00
Ilya Shurumov
f37fb68768 - fix sky scaling with PGXP-Z Z-scale 2021-03-16 00:35:39 +06:00
Ilya Shurumov
606951e7ed - fix InCar camera rotation in big vehicles 2021-03-15 23:26:44 +06:00
Ilya Shurumov
3bea19235b - added user replay file loading from frontend 2021-03-15 22:43:42 +06:00
Ilya Shurumov
d419f0b4ff - restore cheats and cop difficulty after replays 2021-03-15 00:00:56 +06:00
Ilya Shurumov
eebc85a024 - revert back some Reflections constant 2021-03-14 23:49:52 +06:00
Ilya Shurumov
39527ee03c - fix non-working lightsOnDelay 2021-03-14 23:49:11 +06:00
Ilya Shurumov
fd080ff062 - fix civ AI incorrect lane clamping when contining via connection 2021-03-14 23:30:45 +06:00
Ilya Shurumov
b0d862820f - added DEBUG_PATHFINDING_VIEW switch 2021-03-14 23:29:09 +06:00
Ilya Shurumov
87d75d52f1 - fix missing overhead map transparency 2021-03-10 20:37:54 +06:00
Ilya Shurumov
677bdf2c1c - additional car light brightness and color correction 2021-03-10 17:06:34 +06:00
Ilya Shurumov
4ddf4d4c06 - tune lights sizes and brightness 2021-03-10 16:19:47 +06:00
Ilya Shurumov
8393c28f70 - misc stuff 2021-03-10 01:01:48 +06:00
Ilya Shurumov
345a4f5563 - better cell indexing 2021-03-10 01:01:38 +06:00
Ilya Shurumov
5b1ddb2d40 - fix pathfinding bug caused by dumb replacement 2021-03-05 02:09:35 +06:00
Ilya Shurumov
d0d3f5009a - HandleDualShock to be processed on PC version 2021-03-04 20:31:53 +06:00
Ilya Shurumov
e2e9b691a2 - overmap misc 2021-03-04 20:31:29 +06:00
Ilya Shurumov
94a666959b - fix bug with constantly appearing message in "Escape Brazillians" 2021-03-04 20:31:13 +06:00
Ilya Shurumov
981319bd2a - no more funky crashes caused by leaves, debris, smoke and sparks 2021-03-02 02:10:38 +06:00
Ilya Shurumov
528fd0b9b0 - resolve the mess of PlaceCameraInCar code, fix pedestrian drawing in that
- remove obsolete commented stuff
2021-02-27 15:07:36 +06:00
Ilya Shurumov
c164a6d2de - improve replay saving prompt 2021-02-26 23:37:08 +06:00
Ilya Shurumov
642eba4348 - fix Tanner width in shadow 2021-02-26 22:34:34 +06:00
Ilya Shurumov
e7b35d1661 - bilinear filtering can be toggled with F3 button 2021-02-26 21:40:45 +06:00
Ilya Shurumov
ee921d6e4f - replay saving now prompts a name from User 2021-02-26 02:16:45 +06:00
Ilya Shurumov
bd622bf54b - reworked pause menu text input 2021-02-26 01:35:18 +06:00
Ilya Shurumov
0004082ede - score name entering now support keyboard input 2021-02-26 01:05:22 +06:00
Ilya Shurumov
01d3298fe1 - remove obsolete memory card manager 2021-02-25 14:45:26 +06:00
Ilya Shurumov
c1c2d03587 - optimize Tanner shadow, resolve his lag in free camera caused by it 2021-02-23 17:26:47 +06:00
Ilya Shurumov
9c632a315d - fix tyre track creation on far distances 2021-02-23 14:04:05 +06:00
Ilya Shurumov
843f982195 - properly reset tyre tracks positions 2021-02-23 13:40:49 +06:00
Ilya Shurumov
3cd2f623db - attempt to fix skidding sound 2021-02-23 12:57:30 +06:00
Ilya Shurumov
18226059b3 - fix pause menu frame width 2021-02-23 12:26:36 +06:00
Ilya Shurumov
bc40b4f379 - fix FEPrintStringSized ASCII range 2021-02-23 02:10:03 +06:00
Ilya Shurumov
522b32b871 - fix FixCarCos called twice when car is spooled 2021-02-22 16:00:12 +06:00
Ilya Shurumov
23d6dd764a - fix mini cars cheat car offset 2021-02-22 15:22:12 +06:00
Ilya Shurumov
f1d060858d - added config option to disable Chicago bridges 2021-02-22 15:12:03 +06:00
Ilya Shurumov
f93d6ffec2 - added fieldOfView config setting 2021-02-22 14:50:26 +06:00
Ilya Shurumov
a67ebbda02 - minor changes
- update README.md
2021-02-22 12:42:55 +06:00
Ilya Shurumov
df06e7126d - don't load SCRS after Bonus Gallery 2021-02-20 15:15:55 +06:00
Ilya Shurumov
a299a002a0 - make pretty little of the damage code 2021-02-19 19:01:17 +06:00
Ilya Shurumov
592d66b13d - minor fullscreen map fix 2021-02-19 15:36:08 +06:00
Ilya Shurumov
e73ed8f635 - added dedicated look back button (default L3) 2021-02-19 14:11:59 +06:00
Ilya Shurumov
2cf1f1ccf4 - added dedicated car entry/exit button (default is R3) 2021-02-19 13:58:25 +06:00
Ilya Shurumov
22d459c5cb - make language text checks only for Dev and Debug build 2021-02-19 13:21:36 +06:00
Ilya Shurumov
a53d5e094a - added current language characters check in InitStringMng 2021-02-19 13:08:33 +06:00
Ilya Shurumov
222c983fc2 - fixed font character display when symbols are not present 2021-02-19 13:08:02 +06:00
Ilya Shurumov
a9e385c61f - bump version 2021-02-18 01:22:14 +06:00
Ilya Shurumov
d72f348914 - minor fix for survival 2021-02-18 01:22:04 +06:00
Ilya Shurumov
3fdd9db9dc - fix shadow and map rendering when bilinear filtering is on 2021-02-16 23:16:00 +06:00
Ilya Shurumov
6c95c65abc - support loading chase replay format from Driver2CutsceneTool 2021-02-15 22:27:55 +06:00
Ilya Shurumov
677b0a9ac6 - cutscene system to load ReChases or UserChases first 2021-02-15 14:25:39 +06:00
Ilya Shurumov
d8bf3139b2 - support loading replacement cutscene bundle files 2021-02-15 03:45:45 +06:00
Ilya Shurumov
5b5a910af7 - save cutscene recorder files to CUT<mission number> folder 2021-02-15 03:45:19 +06:00
Ilya Shurumov
489c47f654 - change left printfs to printInfo/printError 2021-02-15 03:17:44 +06:00
Ilya Shurumov
019c38c5ce - [Psy-X] redone logging system, console now only shows in Debug build
- [Psy-X] added log file creation
2021-02-15 01:05:50 +06:00
Ilya Shurumov
6bf3bb9ba2 - trying to fix 1.1 missions 2021-02-06 03:34:39 +06:00
Ilya Shurumov
a96362f6ef - don't fail Pursue Jericho when car is wrecked 2021-02-06 02:15:42 +06:00
Ilya Shurumov
45ca4a1c0a Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan 2021-02-06 02:15:05 +06:00
Ilya Shurumov
19ae398c3e - fix Tanner shadow height 2021-02-04 17:55:59 +06:00
Ilya Shurumov
1d417c18cb - Attempt to fix mission car targets again 2021-02-04 17:55:25 +06:00
Ilya Shurumov
0a51cffa9c - revert some areadata loading code 2021-02-04 14:38:35 +06:00
Ilya Shurumov
5d7f77ce6a - fixed destroyed mission car not able to fail the mission 2021-02-04 14:31:52 +06:00
Ilya Shurumov
bb2d2c1421 - fixed destroyed mission car not able to fail the mission 2021-02-04 02:22:12 +06:00
Ilya Shurumov
951f26d2f6 - fix refactoring bug causing stack overflow in "Car Bomb" explosion 2021-02-02 16:11:05 +06:00
Ilya Shurumov
ab4eeafe69 - described some V1.1 patches 2021-01-30 01:13:53 +06:00
Ilya Shurumov
184efd1d3f - described mission target and timer flags 2021-01-30 01:12:56 +06:00
Ilya Shurumov
b13e060b40 - XMPlay - removed PS2 related defines 2021-01-30 01:11:45 +06:00
Ilya Shurumov
280245b369 - described some target flags
- added missing translations
2021-01-22 15:54:34 +06:00
Ilya Shurumov
9d99bbedc5 - translation updates
- fix Italian translation problems
2021-01-20 23:50:52 +06:00
Ilya Shurumov
50a60a5e3a - fix incorrect Spu allocation 2021-01-19 22:31:53 +06:00
Ilya Shurumov
aaad1b7a82 - fix for Tanner head sprite being too long in shadow 2021-01-19 22:05:07 +06:00
Ilya Shurumov
5f24e3259e - add translation lookup for "Getaway is" and DISC changes 2021-01-19 18:10:45 +06:00
Ilya Shurumov
3952d995ae - added fancy sequence of changing disc on PC 2021-01-19 18:10:13 +06:00
Ilya Shurumov
e4a6e972bb - initialize most of LeadAI variables to fix bugs 2021-01-18 22:47:48 +06:00
Ilya Shurumov
b3508e93cf - properly re-refactor SelectExit 2021-01-15 13:57:40 +06:00
Ilya Shurumov
411cfe69f9 - fix REFACTOR_LEVEL switch were not working 2021-01-15 12:32:24 +06:00
Ilya Shurumov
c18e3fd2f6 - LeadAI: change state, fix chell height issue 2021-01-15 12:29:43 +06:00
Ilya Shurumov
859ef2f630 - fix bug, add unrefactored code switching for comparison 2021-01-15 00:29:25 +06:00
Ilya Shurumov
ccda436516 - additions to LeadAI debug texts 2021-01-14 23:53:22 +06:00
Ilya Shurumov
10e58d09b2 - remove decompile verbose information from LEADAI.C 2021-01-14 23:33:21 +06:00
Ilya Shurumov
d79b4221f2 - UpdateRoadPosition refactoring progress 2021-01-14 23:08:02 +06:00
Ilya Shurumov
315a34487d - UpdateRoadPosition refactoring progress 2021-01-14 20:58:03 +06:00
Ilya Shurumov
4eecd43554 - UpdateRoadPosition refactoring progress
- removed MAX_TRAFFIC_CARS as redundant
2021-01-14 19:44:28 +06:00
Ilya Shurumov
982c07bb3c - increase OTSIZE value for PC version 2021-01-12 23:47:01 +06:00
Ilya Shurumov
a4f2e495f4 - restored proper barrier collision checks 2021-01-12 23:29:24 +06:00
Ilya Shurumov
3d65ed06a3 - missed scores text to be translated 2021-01-12 02:29:01 +06:00
Ilya Shurumov
4ae74e4142 - properly check collisions with barriers
- zero AL source in UnprepareXA
2021-01-08 14:13:58 +06:00
Ilya Shurumov
d0f846bea0 - [Psy-X] [SPU-AL] fix OpenAL errors and added checks 2021-01-04 15:06:04 +06:00
Ilya Shurumov
fcc45cc029 - minor code changes 2021-01-04 05:20:15 +06:00
Ilya Shurumov
bef62298e3 - [Psy-X] 64 bit support for primitives 2021-01-04 05:19:57 +06:00
Ilya Shurumov
dfbb060ca9 - added FEscreens.inc and option to not load SCRS.BIN 2021-01-04 00:35:55 +06:00
Ilya Shurumov
ac0cb1bf97 - [Psy-X] revert input reads in thread 2021-01-02 16:59:56 +06:00
Ilya Shurumov
4afefb6cd6 - fix buffer overflow when loading FEFONT.BNK of certain versions of the game 2021-01-02 16:47:46 +06:00
SoapyMan
e00a3d4515 - don't draw CD icon if not set up (paranoid) 2021-01-02 15:39:48 +06:00
SoapyMan
feaa5b7770 - fix clipping issue on singleplayer 2021-01-02 15:26:59 +06:00
Ilya Shurumov
6841a82b52 - fix multiplayer screen clipping with PGXP widescreen 2021-01-02 15:01:59 +06:00
Ilya Shurumov
17609f528c - [Psy-X] move controller reads to intrThread
- [Psy-X] implement simple PadStartCom, PadStopCom
2021-01-02 15:01:03 +06:00
Ilya Shurumov
abdfeda868 - re-organize FEmain, use current draw buffer polygons instead of static 2021-01-01 18:01:30 +06:00
Ilya Shurumov
0bc55d4cba - fix frontend ordering table errors
- used constants for OT
2020-12-31 14:30:51 +06:00
Ilya Shurumov
d1bba3142e - fix too small buffer in filename 2020-12-31 03:43:50 +06:00
Ilya Shurumov
7c54aba8d9 - move language files to game data folder 2020-12-29 22:21:57 +06:00
Ilya Shurumov
2cf0642cd0 Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan 2020-12-29 22:08:47 +06:00
SoapyMan
db1f347b64 - fix building on Linux
- fix bugged video playback
- remove bad file
2020-12-28 20:27:23 +06:00
Ilya Shurumov
811f4babdb - fix rename 2020-12-28 19:41:40 +06:00
Ilya Shurumov
ab912e72b7 - fixing build errors 2020-12-28 17:41:54 +06:00
Ilya Shurumov
17c22c30d9 - fix linux build 2020-12-28 17:25:36 +06:00
Ilya Shurumov
a3cd4279a6 - fix PSX compile errors 2020-12-28 16:07:24 +06:00
Ilya Shurumov
9634f2c86f - fix linux build 2020-12-28 14:57:08 +06:00
Ilya Shurumov
e65f046e4c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00