Ilya Shurumov
|
31479d87a6
|
- [Psy-X] split draw batch for offscreen
|
2020-12-24 12:41:36 +06:00 |
|
Ilya Shurumov
|
33bf94c404
|
- improve tree shadow draw distance
|
2020-12-23 22:25:32 +06:00 |
|
Ilya Shurumov
|
ca1303d94b
|
- [Psy-X] pretty some LibGPU stuff
|
2020-12-23 22:25:13 +06:00 |
|
Ilya Shurumov
|
a479c10cbe
|
Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
|
2020-12-23 21:22:18 +06:00 |
|
Ilya Shurumov
|
a6b80c7213
|
- improve car cop lights code flow
|
2020-12-23 16:21:54 +06:00 |
|
Ilya Shurumov
|
b092358afd
|
- final fix for car save/restore
|
2020-12-23 15:25:36 +06:00 |
|
Ilya Shurumov
|
f46571fba8
|
- fix game not saving cars correctly
|
2020-12-23 14:39:16 +06:00 |
|
Ilya Shurumov
|
ea920407ef
|
- [Psy-X] add LibPress prototypes
|
2020-12-23 06:09:51 +06:00 |
|
Ilya Shurumov
|
2abd4b3c5f
|
- [Psy-X] improve GTE code
|
2020-12-23 05:55:30 +06:00 |
|
Ilya Shurumov
|
f93c0c4275
|
- [Psy-X] remove SDL_Delay due to Windows 16ms problem
|
2020-12-23 03:15:51 +06:00 |
|
Ilya Shurumov
|
bb7e74299d
|
- revert LeadAI changes
|
2020-12-23 02:26:31 +06:00 |
|
Ilya Shurumov
|
7fd3c10fad
|
- [Psy-X] fix incorrect use of perofmance counter
|
2020-12-23 01:56:11 +06:00 |
|
Ilya Shurumov
|
1c64d3cd39
|
- [Psy-X] implement missing LibGTE functions
- [Psy-X] split complex GTE macros to GTEMAC.H
|
2020-12-23 01:09:29 +06:00 |
|
Ilya Shurumov
|
dfaff78e57
|
- fix frontend cutscene screen crash
|
2020-12-22 21:26:02 +06:00 |
|
Ilya Shurumov
|
88cdc7d12d
|
- correct minigames language texts
- update config
|
2020-12-22 21:21:29 +06:00 |
|
Ilya Shurumov
|
4095ed22cc
|
- improve MS_TARGET related code
- use intptr_t for SetMSoundVar
|
2020-12-22 21:05:06 +06:00 |
|
Ilya Shurumov
|
c8b022c185
|
- fix frontend crash
- fix score table not scrolling cities
|
2020-12-22 18:18:06 +06:00 |
|
Ilya Shurumov
|
61da501ade
|
- add installation verification
|
2020-12-22 18:04:33 +06:00 |
|
Ilya Shurumov
|
b9380ea52a
|
Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
|
2020-12-22 17:48:11 +06:00 |
|
Ilya Shurumov
|
6e895f5877
|
- convert all strings to locale strings
- MODEL data accessors
|
2020-12-22 17:46:42 +06:00 |
|
Ilya Shurumov
|
3cd14f3292
|
- implement Driver 1 PC language loader
|
2020-12-22 17:45:33 +06:00 |
|
SoapyMan
|
87621be8f6
|
- giving some love and compilation fixes to linux build
- [Psy-X] api improvements
|
2020-12-21 23:10:29 +06:00 |
|
Ilya Shurumov
|
bf244e5560
|
- [Psy-X] misc shader stuff
|
2020-12-21 16:36:04 +06:00 |
|
Ilya Shurumov
|
0a1890da29
|
- [Psy-X] fix old Intel Graphics white textures
|
2020-12-21 03:21:29 +06:00 |
|
Ilya Shurumov
|
37476da6af
|
- [Psy-X] try dealing with OpenGL problems
|
2020-12-20 22:40:04 +06:00 |
|
Ilya Shurumov
|
0257e5ece3
|
- change optimize "Full" to "Speed"
|
2020-12-20 16:40:16 +06:00 |
|
Ilya Shurumov
|
483b2ccdcd
|
- [Psy-X] optimize render API calls
|
2020-12-20 15:37:38 +06:00 |
|
Ilya Shurumov
|
be421d1591
|
- clamp map UVs (fixes Rio overhead map)
|
2020-12-20 14:10:31 +06:00 |
|
Ilya Shurumov
|
6bd481abe5
|
- [Psy-X] glFinish before waiting for timestep
|
2020-12-19 21:54:06 +06:00 |
|
Ilya Shurumov
|
d06abe52f4
|
- [Psy-X] fix swap interval issues
|
2020-12-19 21:40:10 +06:00 |
|
Ilya Shurumov
|
1b0750be48
|
- don't allow cutscene pedestirans to get control over cars
|
2020-12-19 21:30:39 +06:00 |
|
Ilya Shurumov
|
33c57819c4
|
- fix player car flaming engine in cutscene
|
2020-12-19 21:25:02 +06:00 |
|
Ilya Shurumov
|
d174d59a1c
|
- fix Cop AI sight angle bug
|
2020-12-19 21:19:40 +06:00 |
|
Ilya Shurumov
|
908df690ad
|
- bump version
- revert back node code
|
2020-12-19 15:48:32 +06:00 |
|
Ilya Shurumov
|
21e79e8fd4
|
- mission target data access to union members
|
2020-12-19 15:41:47 +06:00 |
|
Ilya Shurumov
|
2082f2e16b
|
- correct CreateCivCarWotDrivesABitThenStops
|
2020-12-19 15:41:15 +06:00 |
|
Ilya Shurumov
|
797b7ce49d
|
- flip Lose tail logic
|
2020-12-19 03:52:20 +06:00 |
|
Ilya Shurumov
|
df237c9c2b
|
- [Psy-X] Emulator_ReadFramebufferDataToVRAM does flip with GL
|
2020-12-17 18:27:16 +06:00 |
|
Ilya Shurumov
|
34d619b972
|
- optimize framebuffer copy
|
2020-12-17 17:23:14 +06:00 |
|
Ilya Shurumov
|
714323d586
|
- better lensflare handling in PGXP
|
2020-12-17 17:04:20 +06:00 |
|
Ilya Shurumov
|
08859659c2
|
- fix resident models picking bug
|
2020-12-17 16:01:29 +06:00 |
|
Ilya Shurumov
|
c50fb3d043
|
- lens flare works
|
2020-12-17 15:57:15 +06:00 |
|
Ilya Shurumov
|
6bc5b76ca5
|
- [Psy-X] added framebuffer blitting
|
2020-12-17 15:57:04 +06:00 |
|
Ilya Shurumov
|
00ed36d2fc
|
- even better Civ AI steering acceleration handling
|
2020-12-16 04:27:36 +06:00 |
|
Ilya Shurumov
|
ff7af5c87d
|
- improve Civ AI acceleration when steering
- attempt to fix Civ AI backwards crawl
|
2020-12-16 04:07:26 +06:00 |
|
Ilya Shurumov
|
c8bd9c59f8
|
- completely fix Nvidia UV problems
|
2020-12-13 19:25:45 +06:00 |
|
Ilya Shurumov
|
ab9327f5fc
|
- fix bad sky colours during transitions
|
2020-12-12 16:51:24 +06:00 |
|
Ilya Shurumov
|
b2b8dda9d2
|
- debug display of road properties
|
2020-12-12 16:44:00 +06:00 |
|
Ilya Shurumov
|
5e410d2a66
|
- better resident car slots setup to avoid duplicate car loading
|
2020-12-12 14:59:02 +06:00 |
|
Ilya Shurumov
|
dbea639bce
|
- disable new palette allocation to avoid graphical bugs
|
2020-12-12 14:39:26 +06:00 |
|