Ilya Shurumov
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33cb04ea9c
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- [Psy-X] added log flush
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2021-02-15 01:08:57 +06:00 |
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Ilya Shurumov
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019c38c5ce
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- [Psy-X] redone logging system, console now only shows in Debug build
- [Psy-X] added log file creation
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2021-02-15 01:05:50 +06:00 |
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Ilya Shurumov
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6bf3bb9ba2
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- trying to fix 1.1 missions
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2021-02-06 03:34:39 +06:00 |
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Ilya Shurumov
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a96362f6ef
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- don't fail Pursue Jericho when car is wrecked
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2021-02-06 02:15:42 +06:00 |
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Ilya Shurumov
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45ca4a1c0a
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Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
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2021-02-06 02:15:05 +06:00 |
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Ilya Shurumov
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ead8ba4346
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- fixes to German translation pointed out by RacingFreak
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2021-02-05 16:56:33 +06:00 |
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Ilya Shurumov
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b776719ea3
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- adding German text files by @Jordem
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2021-02-05 16:15:10 +06:00 |
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Ilya Shurumov
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19ae398c3e
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- fix Tanner shadow height
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2021-02-04 17:55:59 +06:00 |
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Ilya Shurumov
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1d417c18cb
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- Attempt to fix mission car targets again
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2021-02-04 17:55:25 +06:00 |
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Ilya Shurumov
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0a51cffa9c
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- revert some areadata loading code
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2021-02-04 14:38:35 +06:00 |
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Ilya Shurumov
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5d7f77ce6a
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- fixed destroyed mission car not able to fail the mission
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2021-02-04 14:31:52 +06:00 |
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Ilya Shurumov
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bb2d2c1421
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- fixed destroyed mission car not able to fail the mission
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2021-02-04 02:22:12 +06:00 |
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Ilya Shurumov
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951f26d2f6
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- fix refactoring bug causing stack overflow in "Car Bomb" explosion
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2021-02-02 16:11:05 +06:00 |
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Ilya Shurumov
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ab4eeafe69
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- described some V1.1 patches
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2021-01-30 01:13:53 +06:00 |
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Ilya Shurumov
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184efd1d3f
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- described mission target and timer flags
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2021-01-30 01:12:56 +06:00 |
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Ilya Shurumov
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b13e060b40
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- XMPlay - removed PS2 related defines
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2021-01-30 01:11:45 +06:00 |
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Ilya Shurumov
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cd987c8d6a
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- translate Italian strings
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2021-01-22 19:44:55 +06:00 |
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Ilya Shurumov
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280245b369
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- described some target flags
- added missing translations
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2021-01-22 15:54:34 +06:00 |
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Ilya Shurumov
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68cee07bac
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- [Psy-X] [SPU-AL] attempt to fix incorrectly playing sounds caused by other thread calls
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2021-01-21 14:07:25 +06:00 |
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Ilya Shurumov
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9d99bbedc5
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- translation updates
- fix Italian translation problems
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2021-01-20 23:50:52 +06:00 |
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Ilya Shurumov
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50a60a5e3a
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- fix incorrect Spu allocation
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2021-01-19 22:31:53 +06:00 |
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Ilya Shurumov
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aaad1b7a82
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- fix for Tanner head sprite being too long in shadow
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2021-01-19 22:05:07 +06:00 |
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Ilya Shurumov
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5f24e3259e
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- add translation lookup for "Getaway is" and DISC changes
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2021-01-19 18:10:45 +06:00 |
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Ilya Shurumov
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3952d995ae
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- added fancy sequence of changing disc on PC
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2021-01-19 18:10:13 +06:00 |
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Ilya Shurumov
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e4a6e972bb
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- initialize most of LeadAI variables to fix bugs
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2021-01-18 22:47:48 +06:00 |
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Ilya Shurumov
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4399963f0d
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- fix Psy-X not getting optimization
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2021-01-18 21:17:54 +06:00 |
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Ilya Shurumov
|
d624492f80
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- [Psy-X] fix bad OpenGL call
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2021-01-18 18:29:34 +06:00 |
|
Ilya Shurumov
|
b3508e93cf
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- properly re-refactor SelectExit
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2021-01-15 13:57:40 +06:00 |
|
Ilya Shurumov
|
411cfe69f9
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- fix REFACTOR_LEVEL switch were not working
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2021-01-15 12:32:24 +06:00 |
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Ilya Shurumov
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c18e3fd2f6
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- LeadAI: change state, fix chell height issue
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2021-01-15 12:29:43 +06:00 |
|
Ilya Shurumov
|
859ef2f630
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- fix bug, add unrefactored code switching for comparison
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2021-01-15 00:29:25 +06:00 |
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Ilya Shurumov
|
ccda436516
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- additions to LeadAI debug texts
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2021-01-14 23:53:22 +06:00 |
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Ilya Shurumov
|
10e58d09b2
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- remove decompile verbose information from LEADAI.C
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2021-01-14 23:33:21 +06:00 |
|
Ilya Shurumov
|
d79b4221f2
|
- UpdateRoadPosition refactoring progress
|
2021-01-14 23:08:02 +06:00 |
|
Ilya Shurumov
|
315a34487d
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- UpdateRoadPosition refactoring progress
|
2021-01-14 20:58:03 +06:00 |
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Ilya Shurumov
|
4eecd43554
|
- UpdateRoadPosition refactoring progress
- removed MAX_TRAFFIC_CARS as redundant
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2021-01-14 19:44:28 +06:00 |
|
Ilya Shurumov
|
982c07bb3c
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- increase OTSIZE value for PC version
|
2021-01-12 23:47:01 +06:00 |
|
Ilya Shurumov
|
a4f2e495f4
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- restored proper barrier collision checks
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2021-01-12 23:29:24 +06:00 |
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Ilya Shurumov
|
afd2c1dca8
|
- [Psy-X] defining AMD PowerXpress and Nvidia Optimus exports for Windows
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2021-01-12 22:40:17 +06:00 |
|
Ilya Shurumov
|
3d65ed06a3
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- missed scores text to be translated
|
2021-01-12 02:29:01 +06:00 |
|
Ilya Shurumov
|
0036eb166d
|
- corrected some English texts
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2021-01-11 23:48:27 +06:00 |
|
Ilya Shurumov
|
3799542850
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- added Italian translation
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2021-01-11 23:48:12 +06:00 |
|
Ilya Shurumov
|
32a2a329fb
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- [Psy-X] experimental blitting framebuffer into GPU instance of PSX VRAM
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2021-01-09 15:58:02 +06:00 |
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Ilya Shurumov
|
a43d18ca9a
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- [Psy-X] always blit backbuffer to VRAM
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2021-01-09 15:44:29 +06:00 |
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Ilya Shurumov
|
78e8bb3aea
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- [Psy-X] offscreen target blit to GPU instance of PSX VRAM
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2021-01-09 15:11:07 +06:00 |
|
Ilya Shurumov
|
4394c66e0d
|
- [Psy-X] additional shader compilation checks
|
2021-01-09 15:01:17 +06:00 |
|
Ilya Shurumov
|
05ca0aee3e
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- [Psy-X] utilize GL_PIXEL_PACK_BUFFER for offscreen rendering and blitting back buffer
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2021-01-08 15:18:24 +06:00 |
|
Ilya Shurumov
|
4ae74e4142
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- properly check collisions with barriers
- zero AL source in UnprepareXA
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2021-01-08 14:13:58 +06:00 |
|
Ilya Shurumov
|
6f2a3257e7
|
- [Psy-X] disable glFinish in PsyX_WaitForTimestep as it heavily degrades framerate in map view
|
2021-01-06 21:15:53 +06:00 |
|
Ilya Shurumov
|
e787a8a928
|
- [Psy-X] [SPU-AL] fix incorrect loop points causing clicking
|
2021-01-04 15:33:29 +06:00 |
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