Ilya Shurumov
|
411cfe69f9
|
- fix REFACTOR_LEVEL switch were not working
|
2021-01-15 12:32:24 +06:00 |
|
Ilya Shurumov
|
c18e3fd2f6
|
- LeadAI: change state, fix chell height issue
|
2021-01-15 12:29:43 +06:00 |
|
Ilya Shurumov
|
859ef2f630
|
- fix bug, add unrefactored code switching for comparison
|
2021-01-15 00:29:25 +06:00 |
|
Ilya Shurumov
|
ccda436516
|
- additions to LeadAI debug texts
|
2021-01-14 23:53:22 +06:00 |
|
Ilya Shurumov
|
10e58d09b2
|
- remove decompile verbose information from LEADAI.C
|
2021-01-14 23:33:21 +06:00 |
|
Ilya Shurumov
|
d79b4221f2
|
- UpdateRoadPosition refactoring progress
|
2021-01-14 23:08:02 +06:00 |
|
Ilya Shurumov
|
315a34487d
|
- UpdateRoadPosition refactoring progress
|
2021-01-14 20:58:03 +06:00 |
|
Ilya Shurumov
|
4eecd43554
|
- UpdateRoadPosition refactoring progress
- removed MAX_TRAFFIC_CARS as redundant
|
2021-01-14 19:44:28 +06:00 |
|
Ilya Shurumov
|
982c07bb3c
|
- increase OTSIZE value for PC version
|
2021-01-12 23:47:01 +06:00 |
|
Ilya Shurumov
|
a4f2e495f4
|
- restored proper barrier collision checks
|
2021-01-12 23:29:24 +06:00 |
|
Ilya Shurumov
|
afd2c1dca8
|
- [Psy-X] defining AMD PowerXpress and Nvidia Optimus exports for Windows
|
2021-01-12 22:40:17 +06:00 |
|
Ilya Shurumov
|
3d65ed06a3
|
- missed scores text to be translated
|
2021-01-12 02:29:01 +06:00 |
|
Ilya Shurumov
|
32a2a329fb
|
- [Psy-X] experimental blitting framebuffer into GPU instance of PSX VRAM
|
2021-01-09 15:58:02 +06:00 |
|
Ilya Shurumov
|
a43d18ca9a
|
- [Psy-X] always blit backbuffer to VRAM
|
2021-01-09 15:44:29 +06:00 |
|
Ilya Shurumov
|
78e8bb3aea
|
- [Psy-X] offscreen target blit to GPU instance of PSX VRAM
|
2021-01-09 15:11:07 +06:00 |
|
Ilya Shurumov
|
4394c66e0d
|
- [Psy-X] additional shader compilation checks
|
2021-01-09 15:01:17 +06:00 |
|
Ilya Shurumov
|
05ca0aee3e
|
- [Psy-X] utilize GL_PIXEL_PACK_BUFFER for offscreen rendering and blitting back buffer
|
2021-01-08 15:18:24 +06:00 |
|
Ilya Shurumov
|
4ae74e4142
|
- properly check collisions with barriers
- zero AL source in UnprepareXA
|
2021-01-08 14:13:58 +06:00 |
|
Ilya Shurumov
|
6f2a3257e7
|
- [Psy-X] disable glFinish in PsyX_WaitForTimestep as it heavily degrades framerate in map view
|
2021-01-06 21:15:53 +06:00 |
|
Ilya Shurumov
|
e787a8a928
|
- [Psy-X] [SPU-AL] fix incorrect loop points causing clicking
|
2021-01-04 15:33:29 +06:00 |
|
Ilya Shurumov
|
4bdd769ea7
|
- [Psy-X] misc stuff
|
2021-01-04 15:14:39 +06:00 |
|
Ilya Shurumov
|
d0f846bea0
|
- [Psy-X] [SPU-AL] fix OpenAL errors and added checks
|
2021-01-04 15:06:04 +06:00 |
|
Ilya Shurumov
|
fcc45cc029
|
- minor code changes
|
2021-01-04 05:20:15 +06:00 |
|
Ilya Shurumov
|
bef62298e3
|
- [Psy-X] 64 bit support for primitives
|
2021-01-04 05:19:57 +06:00 |
|
Ilya Shurumov
|
dfbb060ca9
|
- added FEscreens.inc and option to not load SCRS.BIN
|
2021-01-04 00:35:55 +06:00 |
|
Ilya Shurumov
|
c75b38be42
|
- [Psy-X] compile GL shaders with lowest possible GLSL version
|
2021-01-03 17:15:04 +06:00 |
|
Ilya Shurumov
|
3273d92f3a
|
- [Psy-X] add SetDrawTPage as function
|
2021-01-03 17:14:11 +06:00 |
|
Ilya Shurumov
|
ac0cb1bf97
|
- [Psy-X] revert input reads in thread
|
2021-01-02 16:59:56 +06:00 |
|
Ilya Shurumov
|
4afefb6cd6
|
- fix buffer overflow when loading FEFONT.BNK of certain versions of the game
|
2021-01-02 16:47:46 +06:00 |
|
SoapyMan
|
e00a3d4515
|
- don't draw CD icon if not set up (paranoid)
|
2021-01-02 15:39:48 +06:00 |
|
SoapyMan
|
feaa5b7770
|
- fix clipping issue on singleplayer
|
2021-01-02 15:26:59 +06:00 |
|
Ilya Shurumov
|
6841a82b52
|
- fix multiplayer screen clipping with PGXP widescreen
|
2021-01-02 15:01:59 +06:00 |
|
Ilya Shurumov
|
17609f528c
|
- [Psy-X] move controller reads to intrThread
- [Psy-X] implement simple PadStartCom, PadStopCom
|
2021-01-02 15:01:03 +06:00 |
|
Ilya Shurumov
|
abdfeda868
|
- re-organize FEmain, use current draw buffer polygons instead of static
|
2021-01-01 18:01:30 +06:00 |
|
Ilya Shurumov
|
081d63ffe6
|
- [Psy-X] [test] new vblank method test
|
2020-12-31 14:31:38 +06:00 |
|
Ilya Shurumov
|
0bc55d4cba
|
- fix frontend ordering table errors
- used constants for OT
|
2020-12-31 14:30:51 +06:00 |
|
Ilya Shurumov
|
d1bba3142e
|
- fix too small buffer in filename
|
2020-12-31 03:43:50 +06:00 |
|
Ilya Shurumov
|
4bbe787a43
|
- [Psy-X] complete set of GTE opcodes
|
2020-12-30 13:16:02 +06:00 |
|
Ilya Shurumov
|
cff2f6e7f0
|
- [Psy-X] full macro collection
- [Psy-X] removed gte_ldlzc function
- [Psy-X] described some LIBAPI.H prototypes
|
2020-12-30 03:27:29 +06:00 |
|
Ilya Shurumov
|
7c54aba8d9
|
- move language files to game data folder
|
2020-12-29 22:21:57 +06:00 |
|
Ilya Shurumov
|
2cf0642cd0
|
Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
|
2020-12-29 22:08:47 +06:00 |
|
Ilya Shurumov
|
08b155c55a
|
- cleanup gitignore
|
2020-12-29 22:08:27 +06:00 |
|
50thomatoes50
|
d787766abf
|
use unsigned char to support extended ascii
|
2020-12-29 11:58:36 +01:00 |
|
SoapyMan
|
db1f347b64
|
- fix building on Linux
- fix bugged video playback
- remove bad file
|
2020-12-28 20:27:23 +06:00 |
|
Ilya Shurumov
|
96ee21e921
|
- added gmake2 bash script
|
2020-12-28 19:43:05 +06:00 |
|
Ilya Shurumov
|
811f4babdb
|
- fix rename
|
2020-12-28 19:41:40 +06:00 |
|
Ilya Shurumov
|
135b030e72
|
Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
|
2020-12-28 19:39:38 +06:00 |
|
Ilya Shurumov
|
e2684f3ff3
|
- [Psy-X] more GTE functions, fix macros
|
2020-12-28 19:39:26 +06:00 |
|
Ilya Shurumov
|
ab912e72b7
|
- fixing build errors
|
2020-12-28 17:41:54 +06:00 |
|
Ilya Shurumov
|
17c22c30d9
|
- fix linux build
|
2020-12-28 17:25:36 +06:00 |
|