Ilya Shurumov
|
fed9e6ff11
|
- dirty fix for loading multi-palette textures
|
2020-12-07 02:29:41 +06:00 |
|
Ilya Shurumov
|
9e9187e898
|
- allow denting to be externally loaded
|
2020-12-06 17:29:38 +06:00 |
|
Ilya Shurumov
|
378b9e9751
|
- introduce limits on denting
|
2020-12-06 16:12:06 +06:00 |
|
Ilya Shurumov
|
43324503ba
|
- increase car denting buffers size
|
2020-12-04 21:23:21 +06:00 |
|
Ilya Shurumov
|
7e9edaf999
|
Merge branch 'refactor-LEADAI' into develop-SoapyMan
|
2020-12-03 19:01:24 +06:00 |
|
Ilya Shurumov
|
c187a98658
|
- Retro: Press Select to toggle overlays + hide HUD when editing camera
|
2020-12-02 22:07:52 +06:00 |
|
Ilya Shurumov
|
463200b846
|
- fix Vegas event setup later causing crash in mission "Destroy the yard"
|
2020-12-02 21:38:57 +06:00 |
|
Ilya Shurumov
|
6acb68ed0c
|
- [Psy-X] switch for enabling swap interval
- disable swap interval during loading
|
2020-12-02 13:17:13 +06:00 |
|
Ilya Shurumov
|
69a868af07
|
- use texture detail's position instead of TIMs
|
2020-12-02 13:12:54 +06:00 |
|
Ilya Shurumov
|
88b3a49eae
|
- disable Civ AI debug view
|
2020-12-02 13:12:31 +06:00 |
|
Ilya Shurumov
|
865c2339be
|
- fix Civ AI road selection on junction, yielding and parking problems
|
2020-12-02 03:26:46 +06:00 |
|
Ilya Shurumov
|
ca6b59040d
|
- fix pedestrian LOD head drawing
|
2020-12-01 19:14:54 +06:00 |
|
Ilya Shurumov
|
fa6d4c6a82
|
- widescreen clipping on overlay map
- [Psy-X] double-buffer VRAM (for future purposes)
- [Psy-X] fix some headers
|
2020-12-01 19:03:03 +06:00 |
|
Ilya Shurumov
|
3ca3bdf1ae
|
- fix fullscreen map UVs
|
2020-12-01 18:37:00 +06:00 |
|
Ilya Shurumov
|
60c070d745
|
- change hubcap height
|
2020-12-01 18:06:24 +06:00 |
|
Ilya Shurumov
|
3b6a08b8ad
|
- PlotBuildingModelSubdivNxN to draw GT4 polys
|
2020-12-01 18:06:15 +06:00 |
|
Ilya Shurumov
|
951f38286d
|
- [Psy-X] re-enable OpenGL VSync
|
2020-12-01 18:01:32 +06:00 |
|
Ilya Shurumov
|
88b24e4709
|
- bringing Skip Cutscene to Release build
- fix compile error
|
2020-12-01 16:47:40 +06:00 |
|
Ilya Shurumov
|
ec633746d4
|
- fix spooled car texture override
|
2020-12-01 16:40:53 +06:00 |
|
Ilya Shurumov
|
aa4e0b9434
|
- added -exportxasubtitles command line parameter
|
2020-12-01 16:33:04 +06:00 |
|
Ilya Shurumov
|
b167528cdc
|
- comment printing CIV AI debug stuff
|
2020-12-01 16:25:09 +06:00 |
|
Ilya Shurumov
|
41f652487c
|
- don't put tyre tracks on event surfaces
|
2020-12-01 16:23:48 +06:00 |
|
Ilya Shurumov
|
926cc8ca4e
|
- fix CIV AI turning on narrow roads and lane fitting bug
|
2020-12-01 15:56:45 +06:00 |
|
Ilya Shurumov
|
66fd73237b
|
- restore Vegas event
|
2020-12-01 04:02:14 +06:00 |
|
Ilya Shurumov
|
f852f9bb1c
|
- fix crash when rendering tiles (if first started with LOD)
|
2020-11-30 22:17:51 +06:00 |
|
Ilya Shurumov
|
421a0e57cd
|
- driving game overlays are now aligned to widescreen
- "Out of tape" aligned to widescreen
|
2020-11-30 20:56:10 +06:00 |
|
Ilya Shurumov
|
3d800a6e56
|
- texture override based on City Type (Day/Night/Multi/MultiNight)
|
2020-11-30 16:11:08 +06:00 |
|
Ilya Shurumov
|
259a1b7ab2
|
- allow overriding spooled area textures
|
2020-11-30 15:54:47 +06:00 |
|
Ilya Shurumov
|
18464ba2db
|
- always load cosmetics from LCF
|
2020-11-30 04:32:05 +06:00 |
|
Ilya Shurumov
|
4ab66c1b06
|
- allow spooled models to be overriden
|
2020-11-30 04:22:00 +06:00 |
|
Ilya Shurumov
|
34595a57ca
|
- add spooled texture override
|
2020-11-30 03:51:20 +06:00 |
|
Ilya Shurumov
|
61fae9390a
|
- separate texture loading to LoadTPageFromTIMs
|
2020-11-30 03:51:10 +06:00 |
|
Ilya Shurumov
|
da834e3c42
|
- add detail number suffix to TIM filename
|
2020-11-30 03:03:57 +06:00 |
|
Ilya Shurumov
|
798972785c
|
- support for direct texture loading
|
2020-11-30 01:21:59 +06:00 |
|
Ilya Shurumov
|
a8ac1958ee
|
- support for direct model loading (overriding LEV files)
|
2020-11-30 01:21:33 +06:00 |
|
Ilya Shurumov
|
804a8db8a7
|
- move FindModel*WithName to MODELS.C
|
2020-11-29 20:23:31 +06:00 |
|
Ilya Shurumov
|
514d429bbd
|
- fix Frontend SetVariable of gWantNight
|
2020-11-29 20:20:00 +06:00 |
|
Ilya Shurumov
|
e1ca31d978
|
- fix Tanner not getting exploded
|
2020-11-29 20:04:36 +06:00 |
|
Ilya Shurumov
|
ec6c86a020
|
- [Psy-X] better PadInitDirect flow
|
2020-11-29 18:49:00 +06:00 |
|
Ilya Shurumov
|
0171e6f6fb
|
- bump version
|
2020-11-29 18:39:49 +06:00 |
|
Ilya Shurumov
|
65f2727bde
|
- little cleanup
|
2020-11-29 18:39:43 +06:00 |
|
Ilya Shurumov
|
ac010af3b0
|
- refactor forgotten FindModelPtrWithName
|
2020-11-29 03:39:05 +06:00 |
|
Ilya Shurumov
|
9aa151cd6a
|
- UpdateRoadPosition refactoring progress
|
2020-11-27 02:20:02 +06:00 |
|
Ilya Shurumov
|
e3f33cbe67
|
- fix up car slots after RestoreStartData
|
2020-11-27 01:42:35 +06:00 |
|
Ilya Shurumov
|
1f38ad48d8
|
- complete CheckCurrentRoad
- add angular velocity check in LeadPadResponse
|
2020-11-25 20:53:37 +06:00 |
|
Ilya Shurumov
|
3594883869
|
Merge branch 'develop-SoapyMan' into refactor-LEADAI
|
2020-11-25 20:06:18 +06:00 |
|
Ilya Shurumov
|
e288413faf
|
- half-refactor CheckCurrentRoad
|
2020-11-25 01:26:19 +06:00 |
|
Ilya Shurumov
|
57f38d17ed
|
- fix of the fix in LeadHorn
|
2020-11-24 23:43:32 +06:00 |
|
Ilya Shurumov
|
0dca973bb7
|
- refactor SelectExit
|
2020-11-24 23:42:37 +06:00 |
|
Ilya Shurumov
|
25b58cdb90
|
- refactor SetTarget
|
2020-11-24 21:40:58 +06:00 |
|
Ilya Shurumov
|
2b1eff703d
|
Merge branch 'develop-SoapyMan' into refactor-LEADAI
|
2020-11-24 20:54:04 +06:00 |
|
Ilya Shurumov
|
13f1e6a38d
|
- added Frontend "Quit to system" prompt
|
2020-11-24 17:59:18 +06:00 |
|
Ilya Shurumov
|
da4831a641
|
- linux build fix
|
2020-11-24 16:14:47 +06:00 |
|
Ilya Shurumov
|
f6402285a0
|
- fast loading screens option
|
2020-11-24 15:59:05 +06:00 |
|
Ilya Shurumov
|
afb56553f1
|
- add separate menu and game control mappings
|
2020-11-24 15:14:53 +06:00 |
|
Ilya Shurumov
|
6a6a0fe595
|
- [Psy-X] support keyboard remapping
|
2020-11-24 14:42:54 +06:00 |
|
Ilya Shurumov
|
369896b80a
|
Merge branch 'develop-SoapyMan' into refactor-LEADAI
|
2020-11-23 21:33:55 +06:00 |
|
Ilya Shurumov
|
eed356479c
|
- command-line option to store all XA subtitles from WAV files
|
2020-11-23 20:58:39 +06:00 |
|
Ilya Shurumov
|
89c3f5ecae
|
- change game debug keys to conform Psy-X debug keys
|
2020-11-23 14:51:53 +06:00 |
|
Ilya Shurumov
|
2eb0770750
|
- move some stuff to Psy-Q/Psy-X compatibility header
|
2020-11-23 14:51:33 +06:00 |
|
Ilya Shurumov
|
ff59bb90ea
|
- [Psy-X] resolve macro conflicts
- [Psy-X] change debug keyboard controls
|
2020-11-23 14:50:50 +06:00 |
|
Ilya Shurumov
|
fd07a3ecb0
|
- apply unnoticed cell stuff
|
2020-11-22 22:33:09 +06:00 |
|
Ilya Shurumov
|
ddc73d56cd
|
- refactor PosToIndex
|
2020-11-21 23:19:28 +06:00 |
|
Ilya Shurumov
|
7f03404d6f
|
- simplify ProcessPalletLump
|
2020-11-21 22:18:48 +06:00 |
|
Ilya Shurumov
|
b9c0e60060
|
- fix refactoring errors
|
2020-11-21 18:28:49 +06:00 |
|
Ilya Shurumov
|
9892b713ea
|
Merge branch 'develop-SoapyMan' into refactor-LEADAI
|
2020-11-21 17:53:45 +06:00 |
|
Ilya Shurumov
|
11b938255a
|
- refactor FakeMotion
|
2020-11-21 17:52:31 +06:00 |
|
Ilya Shurumov
|
cf6148d7f4
|
- change PAL to PAL_VERSION def
|
2020-11-21 15:36:28 +06:00 |
|
Ilya Shurumov
|
9d7f707a99
|
- [Psy-X] proper SetVideoMode/GetVideoMode, NTSC or PAL timestep
|
2020-11-21 15:12:58 +06:00 |
|
Ilya Shurumov
|
d0d21ee687
|
- bump version
|
2020-11-21 02:11:06 +06:00 |
|
Ilya Shurumov
|
a4ae8d0d2e
|
- [Psy-X] lower OpenGL from 3.3 to 3.1
- [Psy-X] print OpenGL info after initialization
|
2020-11-21 02:10:57 +06:00 |
|
Ilya Shurumov
|
b2634ba68a
|
- fix debug pause item after refactoring
|
2020-11-21 02:10:17 +06:00 |
|
Ilya Shurumov
|
e92b1c1ac9
|
- fix FMV AVI filename case
|
2020-11-21 01:57:34 +06:00 |
|
Ilya Shurumov
|
7fd7aa21d7
|
- complete MOTION_C.C refactoring
|
2020-11-21 01:57:14 +06:00 |
|
Ilya Shurumov
|
dfe4d63fa2
|
- fix debris
- remove unused array
- forgitten premake5.lua update
|
2020-11-20 23:49:03 +06:00 |
|
Ilya Shurumov
|
82d5748b04
|
- remove sneaky semicolon
|
2020-11-20 22:00:17 +06:00 |
|
Ilya Shurumov
|
b8b08a26ba
|
- disable good bunch of warnings that we permit
|
2020-11-20 21:59:46 +06:00 |
|
Ilya Shurumov
|
949d73a190
|
- fix conflicts caused by merges
|
2020-11-20 21:45:23 +06:00 |
|
Ilya Shurumov
|
e07e671f7d
|
- add underscore to "Release Dev"
|
2020-11-20 21:32:32 +06:00 |
|
Ilya Shurumov
|
dd9725e35c
|
Merge branch 'Rosalie241-fix-linux' into develop-SoapyMan
|
2020-11-20 21:16:13 +06:00 |
|
Ilya Shurumov
|
733fcf6e13
|
- [WIP] activate Chicago roads near bridges
|
2020-11-20 15:48:47 +06:00 |
|
Ilya Shurumov
|
e9144c8423
|
- flip some conditions in CIV_AI
|
2020-11-20 15:48:16 +06:00 |
|
Ilya Shurumov
|
cd682b780c
|
- change FMV scaling to not oversize
|
2020-11-20 12:32:10 +06:00 |
|
Ilya Shurumov
|
9ad8a02197
|
- fix bug in PingOutAllSpecialCivCars
|
2020-11-20 12:26:06 +06:00 |
|
Ilya Shurumov
|
e009731dc2
|
- more MOTION_C.C refactoring
|
2020-11-20 02:37:09 +06:00 |
|
Ilya Shurumov
|
031d9a0960
|
- refactor some MOTION_C.C
|
2020-11-19 23:24:35 +06:00 |
|
Ilya Shurumov
|
f3293e89ab
|
- PlotContext drawing flags
|
2020-11-19 23:01:55 +06:00 |
|
Ilya Shurumov
|
e765171d7b
|
- attempt to fix DisplayDebris
|
2020-11-19 23:01:33 +06:00 |
|
Ilya Shurumov
|
c73d2f006c
|
Merge branch 'develop-Fireboyd78' into develop-SoapyMan
|
2020-11-19 22:16:00 +06:00 |
|
Ilya Shurumov
|
3a3e0dd664
|
- remove __unix__ and make fixslashes always here
|
2020-11-19 21:48:39 +06:00 |
|
Ilya Shurumov
|
071004d2c3
|
Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan
|
2020-11-19 21:33:14 +06:00 |
|
Rosalie Wanders
|
8f09f9d61a
|
Fix linux compilation
|
2020-11-19 16:27:50 +01:00 |
|
Ilya Shurumov
|
12e6961829
|
- [Psy-X] add Psy-Cross logo to README
|
2020-11-19 12:28:51 +06:00 |
|
Fireboyd78
|
e847e0d613
|
Refactor FEMAIN.C
- [PC] Fix flickering bugs
- [PC] Move button drawing logic to DrawScreen
- [PC] Better game names lookup system
- Fixed bugs in high score table
- Other misc changes/fixes
|
2020-11-18 18:46:04 -08:00 |
|
Fireboyd78
|
b360453b7e
|
Fix narrowing conversion warning for fmvFont.
|
2020-11-18 13:29:10 -08:00 |
|
Ilya Shurumov
|
8c65403de4
|
- [Psy-X] change banner
|
2020-11-19 01:56:33 +06:00 |
|
Ilya Shurumov
|
827214d00a
|
- [Psy-X] load SDL game controller mappings on first PadInitDirect
|
2020-11-19 01:43:17 +06:00 |
|
Ilya Shurumov
|
4ed62bb4a1
|
- add Psy-X README.md
|
2020-11-19 01:25:14 +06:00 |
|
Ilya Shurumov
|
0bc848da2c
|
- rename EMULATOR to Psy-X
- move it's makefile
|
2020-11-19 01:14:45 +06:00 |
|
Ilya Shurumov
|
e4518a104a
|
- refactor PAUSE.C
- fix score name entry bugs
|
2020-11-19 00:21:25 +06:00 |
|
Ilya Shurumov
|
ca5227c032
|
Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2.git into develop-SoapyMan
|
2020-11-18 12:21:28 +06:00 |
|
Ilya Shurumov
|
2f9796e241
|
- include FMV font as header
|
2020-11-18 12:21:22 +06:00 |
|
Thomas PORTASSAU
|
88794c929d
|
fix extended ASCII in mission messages
|
2020-11-17 22:18:34 +01:00 |
|
Ilya
|
e1f5456656
|
Merge pull request #26 from OpenDriver2/develop-SoapyMan
Bug fixes
|
2020-11-18 00:35:11 +06:00 |
|
Ilya Shurumov
|
898cf2cef1
|
- fix cutscene-replay saving/loading bugs
|
2020-11-17 22:01:20 +06:00 |
|
Ilya Shurumov
|
96d338bc80
|
- don't store pings if not in cutscene recorder mode
|
2020-11-17 18:13:45 +06:00 |
|
Ilya Shurumov
|
81370a7273
|
- support reserving car slots (configurable) for cutscene/chase recorder
|
2020-11-17 16:10:59 +06:00 |
|
Thomas PORTASSAU
|
e7acae5b8e
|
fixed Main Menu extended ASCII char missing
|
2020-11-17 08:42:38 +01:00 |
|
Ilya Shurumov
|
109ecfa036
|
- fixed crash caused by unloaded spooled models
|
2020-11-17 00:21:31 +06:00 |
|
Ilya Shurumov
|
57d6fc939c
|
- hide director overlays if switched off in debug menu
- better director sound pause handling
|
2020-11-16 23:53:42 +06:00 |
|
Ilya Shurumov
|
853489868b
|
- bump version
|
2020-11-16 23:50:33 +06:00 |
|
Ilya Shurumov
|
479ede0ec2
|
- rename HUD to Overlay to avoid confusion
|
2020-11-16 23:20:47 +06:00 |
|
Ilya Shurumov
|
cd1800de35
|
- HUD overlays to support widescreen mapping (configurable)
|
2020-11-16 23:15:46 +06:00 |
|
Ilya Shurumov
|
d8bd8840f1
|
- refactor OVERMAP.C, move ProcessPalletLump to CARS.C
|
2020-11-16 23:15:08 +06:00 |
|
Ilya Shurumov
|
cfc647e7d0
|
- [EMU] Emulator_GetPSXWidescreenMappedViewport
|
2020-11-16 23:14:35 +06:00 |
|
Ilya Shurumov
|
628b98ca70
|
- added overlay percentage bar constants
|
2020-11-16 03:15:36 +06:00 |
|
Ilya Shurumov
|
dbb1fd9c99
|
- almost refactored OVERMAP.C
- added map position constants
|
2020-11-16 03:15:16 +06:00 |
|
Ilya Shurumov
|
a91b791282
|
- refactor DrawFullscreenMap, fix DrawOverheadMap
|
2020-11-16 01:30:35 +06:00 |
|
Ilya Shurumov
|
fba19b1390
|
- HandleThrownBombs to process thrown bombs even if there is not bomb target vehicle
|
2020-11-16 00:40:45 +06:00 |
|
Ilya Shurumov
|
8f26c04df6
|
- improve MJPEG unpacking in video player
|
2020-11-16 00:40:05 +06:00 |
|
Ilya Shurumov
|
3bd7f8124d
|
- refactor DrawOverheadMap
|
2020-11-16 00:39:46 +06:00 |
|
Fireboyd78
|
75eecfe27c
|
MOTION_C refactoring progress
|
2020-11-15 04:46:02 -08:00 |
|
Ilya Shurumov
|
5a3717665d
|
- InitCivCars to clear some fields
|
2020-11-15 04:19:42 +06:00 |
|
Ilya Shurumov
|
402954066c
|
- InitCivCars to clear some fields (attempt to fix invalid pings)
|
2020-11-15 03:50:59 +06:00 |
|
Ilya Shurumov
|
22f8022965
|
- attempt to fix crash caused by sparks
|
2020-11-15 03:36:17 +06:00 |
|
Ilya Shurumov
|
ca76a1113f
|
- restore Tanner camera in analog mode
|
2020-11-15 03:26:53 +06:00 |
|
Ilya Shurumov
|
9d002bc544
|
- debug wanted weahter and time of day setting
|
2020-11-15 03:05:05 +06:00 |
|
Ilya Shurumov
|
f1f01fc448
|
- fix Tanner analog controls
|
2020-11-15 03:04:45 +06:00 |
|
Ilya Shurumov
|
dd56659da1
|
- add 'volatile' keyword to some vars in PingInCivCar
|
2020-11-14 16:41:49 +06:00 |
|
Ilya Shurumov
|
7cf69f4273
|
- update config
- bump version
|
2020-11-14 15:19:48 +06:00 |
|
Ilya Shurumov
|
80604dc816
|
- [EMU] fix Nvidia texture coordinate CLUT lookup bug
|
2020-11-14 15:18:16 +06:00 |
|
Fireboyd78
|
ea5f8cde1a
|
Undo grammar change.
|
2020-11-13 22:35:21 -08:00 |
|
Fireboyd78
|
2b2e9898ce
|
Updated custom attract replay loading.
|
2020-11-13 20:23:03 -08:00 |
|
Fireboyd78
|
bbf57b4edf
|
Updated custom cutscene file loading.
|
2020-11-13 19:50:33 -08:00 |
|
Ilya Shurumov
|
fc3d8d285e
|
- bump version
|
2020-11-14 03:37:33 +06:00 |
|
Ilya Shurumov
|
e032fae6f8
|
- GetFirstPackedCop to check if region is not loading
|
2020-11-14 03:36:51 +06:00 |
|
Ilya Shurumov
|
1dcb44d4de
|
- fix bus sound on Havana's mini
|
2020-11-14 03:36:19 +06:00 |
|
Ilya Shurumov
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acbd7f59c5
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- change order of area data loading (attempt to fix crash)
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2020-11-14 01:53:54 +06:00 |
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Ilya Shurumov
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dc71b27f76
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- fix displaying chase username when no chase is active
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2020-11-14 00:40:56 +06:00 |
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Ilya Shurumov
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ac926e1ac0
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- load XA subtitles externally
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2020-11-14 00:13:27 +06:00 |
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Ilya Shurumov
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dd4daea020
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- support randomized attract replays
- don't forget to init user replays
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2020-11-13 23:48:25 +06:00 |
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Ilya Shurumov
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44355fd68a
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- rework chases to support more user replays
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2020-11-13 23:23:00 +06:00 |
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Ilya Shurumov
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3c1d946321
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- fix bus sound on chicago secret car
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2020-11-13 23:22:37 +06:00 |
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Ilya Shurumov
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13553447ff
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- [EMU] fix PAD initialization
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2020-11-13 22:12:18 +06:00 |
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Ilya Shurumov
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284bed1af2
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- InitLeadHorn and LeadHorn to skip certain missions
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2020-11-13 22:12:02 +06:00 |
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Ilya Shurumov
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4c160af271
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- add replay save message in console
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2020-11-13 22:11:34 +06:00 |
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Ilya Shurumov
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59e97256b3
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- fix replay filename
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2020-11-13 22:11:01 +06:00 |
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Ilya Shurumov
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0a907f9c85
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- OVERMAP.C refactoring progress
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2020-11-13 01:17:46 +06:00 |
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Ilya Shurumov
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f1c3a137a8
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- [EMU] fix InternalPadUpdates logic error
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2020-11-13 00:49:28 +06:00 |
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Ilya Shurumov
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2e39fe3d90
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- [EMU] fix PadInitDirect bug
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2020-11-13 00:46:57 +06:00 |
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Ilya Shurumov
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cea22ccfb0
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- StorePingInfo fix car id=1
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2020-11-13 00:44:04 +06:00 |
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Ilya Shurumov
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ffbe556e72
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- fix CIV car pings
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2020-11-13 00:43:40 +06:00 |
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Ilya Shurumov
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2b2ded5c0a
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- [EMU] activate pad analog state different way
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2020-11-13 00:43:24 +06:00 |
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Ilya Shurumov
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13f5154daf
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- more improvements of stability (spooling issues)
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2020-11-12 22:51:44 +06:00 |
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Ilya Shurumov
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1004581b6c
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- force clean spooled model slots during InitSpooling
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2020-11-12 22:29:23 +06:00 |
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Ilya Shurumov
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6cfe1b5190
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- [EMU] replace some tex coordinate tearing by replacing "fract(x / m) * m" by mod(x,m)
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2020-11-12 18:23:56 +06:00 |
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Ilya Shurumov
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e54d675658
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- cutscene recorder to not overwrite replays
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2020-11-12 16:02:45 +06:00 |
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Ilya Shurumov
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131ea1ff03
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- add more bonus gallery images
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2020-11-12 16:02:23 +06:00 |
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Ilya Shurumov
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67f325a7b1
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- disable MRHandleCarRequests during chase/cutscene recording
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2020-11-12 13:39:55 +06:00 |
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Ilya Shurumov
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ff70e954ec
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- refactor OVERLAY.C
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2020-11-12 02:03:27 +06:00 |
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Ilya Shurumov
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f6a2e767d7
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- cutscene recorder saves different filename
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2020-11-12 00:37:19 +06:00 |
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Ilya Shurumov
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138d057e1a
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- update cutscene recorder to use multiple INI files
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2020-11-12 00:30:16 +06:00 |
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Ilya Shurumov
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61c435ed54
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- complete JOB_FX refactoring
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2020-11-12 00:19:00 +06:00 |
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Ilya Shurumov
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dc1c80fa1b
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- fix quitting bonus gallery
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2020-11-12 00:18:49 +06:00 |
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Ilya Shurumov
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8400fcc788
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- reimplement bonus gallery
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2020-11-11 20:33:12 +06:00 |
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Ilya Shurumov
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db49d98b30
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- fix credits file not loading correctly (line endings issue)
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2020-11-10 17:50:07 +06:00 |
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Fireboyd78
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4353609d05
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Refactor BlockToMap, IsOnMap
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2020-11-09 21:43:50 -08:00 |
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Fireboyd78
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d3cf0a9b25
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Cleaned up LeadPadResponse.
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2020-11-09 15:21:46 -08:00 |
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Fireboyd78
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cc94350d23
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Added debug code for dumping lead AI values.
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2020-11-09 14:19:55 -08:00 |
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Ilya Shurumov
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10dd4e72bf
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- fix non-crt allocated buffer size too
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2020-11-10 03:08:17 +06:00 |
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Ilya Shurumov
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aadd35be97
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- [EMU] switch vblank back to main thread due to corrpuptions
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2020-11-10 03:04:09 +06:00 |
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Ilya Shurumov
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18338871c8
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- fix bugs caused by frontend and small buffer
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2020-11-10 02:57:01 +06:00 |
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Ilya Shurumov
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c0e40aea14
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- fix camera invalidation error on first frames
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2020-11-10 02:35:32 +06:00 |
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Ilya Shurumov
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702a77c168
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- resolve flickering and out of area drawing
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2020-11-10 02:35:12 +06:00 |
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Ilya Shurumov
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95b3df133c
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- add credits text to FMV
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2020-11-10 01:27:42 +06:00 |
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Ilya Shurumov
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46c5590966
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- video player to use HPC timer
- fix sound stutter on FMV start
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2020-11-09 22:02:00 +06:00 |
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Ilya Shurumov
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8e07ceb9a8
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- [EMU] do vsync callback in vblank thread
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2020-11-09 20:32:54 +06:00 |
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Ilya Shurumov
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977c2b0897
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- resolve timer-related stuttering on AMD CPUs
- move timer code to separate source file
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2020-11-09 20:23:38 +06:00 |
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Ilya Shurumov
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5406ba191e
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- regenerate GLAD source & header
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2020-11-09 19:42:25 +06:00 |
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Fireboyd78
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7c7a7a9105
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Added debug key to spawn a freeroamer in front of the player.
- 'R' to spawn, 'Shift+R' to spawn a special car
- 'T' can be used to clear all civ cars as well
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2020-11-08 21:05:37 -08:00 |
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Fireboyd78
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8b7c34bd35
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Added modifier key support.
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2020-11-08 21:03:31 -08:00 |
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Ilya Shurumov
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0a31098290
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- misc changes
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2020-11-09 01:39:28 +06:00 |
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Ilya Shurumov
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2a96d1eb22
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- fix: do not advance cones when missed in gates
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2020-11-09 01:29:13 +06:00 |
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Fireboyd78
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fbce1d20f9
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Refactor LeadPadResponse, FreeRoamer, hypot
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2020-11-08 00:11:58 -08:00 |
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Fireboyd78
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92bce22a55
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Refactor LeadUpdateState
(Is it just me, or is the AI stupid no matter what??)
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2020-11-07 17:46:06 -08:00 |
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Fireboyd78
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80c3dfbcdc
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Refactor InitLead, leadRand
- Added NUM_STATES macro
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2020-11-07 13:45:28 -08:00 |
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Ilya Shurumov
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bba59f7584
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- bump version
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2020-11-08 01:53:14 +06:00 |
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Ilya Shurumov
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d285a45eae
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- replace SDL_GetTicks with HPC
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2020-11-08 01:38:45 +06:00 |
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Ilya Shurumov
|
764adb9942
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- display position toggle in debug menu
- pretty some code
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2020-11-08 00:49:16 +06:00 |
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Ilya Shurumov
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5ebb7d0bfe
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- convert hex to dec
- fix target shadow drawing
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2020-11-08 00:48:42 +06:00 |
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Ilya Shurumov
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cacb9b5198
|
- check & refactor MDRAW.C
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2020-11-08 00:48:13 +06:00 |
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Ilya Shurumov
|
fedbbc26ab
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- refactor ProcessMDSLump and check MODELS.C
|
2020-11-07 23:37:23 +06:00 |
|
Ilya Shurumov
|
d8a2f00f9d
|
- better (custom) civ AI lane fitting
|
2020-11-07 23:29:11 +06:00 |
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Ilya Shurumov
|
907982e82f
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- fix traffic light reflection
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2020-11-07 23:02:32 +06:00 |
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Ilya Shurumov
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a19b1fbf2f
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- fix sound-related bugs
- added StartPlayerCarSounds
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2020-11-07 22:00:15 +06:00 |
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Ilya Shurumov
|
2c260513fc
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- fix trains getting stuck
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2020-11-07 20:51:56 +06:00 |
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Ilya Shurumov
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3edd8656fe
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- properly initialize debris
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2020-11-07 17:45:04 +06:00 |
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Ilya Shurumov
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3d3543bb49
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- restore lamp damage
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2020-11-07 17:09:06 +06:00 |
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Ilya Shurumov
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e6c0ca9252
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- lots of fixes in DEBRIS.C
- smoke tweaks
- car tyre track tweaks
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2020-11-07 15:54:15 +06:00 |
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Ilya Shurumov
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f05fd67241
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- bug fixes
- increase OT size
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2020-11-07 04:51:00 +06:00 |
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