Commit Graph

1679 Commits

Author SHA1 Message Date
Ilya Shurumov
fed9e6ff11 - dirty fix for loading multi-palette textures 2020-12-07 02:29:41 +06:00
Ilya Shurumov
9e9187e898 - allow denting to be externally loaded 2020-12-06 17:29:38 +06:00
Ilya Shurumov
378b9e9751 - introduce limits on denting 2020-12-06 16:12:06 +06:00
Ilya Shurumov
43324503ba - increase car denting buffers size 2020-12-04 21:23:21 +06:00
Ilya Shurumov
7e9edaf999 Merge branch 'refactor-LEADAI' into develop-SoapyMan 2020-12-03 19:01:24 +06:00
Ilya Shurumov
c187a98658 - Retro: Press Select to toggle overlays + hide HUD when editing camera 2020-12-02 22:07:52 +06:00
Ilya Shurumov
463200b846 - fix Vegas event setup later causing crash in mission "Destroy the yard" 2020-12-02 21:38:57 +06:00
Ilya Shurumov
6acb68ed0c - [Psy-X] switch for enabling swap interval
- disable swap interval during loading
2020-12-02 13:17:13 +06:00
Ilya Shurumov
69a868af07 - use texture detail's position instead of TIMs 2020-12-02 13:12:54 +06:00
Ilya Shurumov
88b3a49eae - disable Civ AI debug view 2020-12-02 13:12:31 +06:00
Ilya Shurumov
865c2339be - fix Civ AI road selection on junction, yielding and parking problems 2020-12-02 03:26:46 +06:00
Ilya Shurumov
ca6b59040d - fix pedestrian LOD head drawing 2020-12-01 19:14:54 +06:00
Ilya Shurumov
fa6d4c6a82 - widescreen clipping on overlay map
- [Psy-X] double-buffer VRAM (for future purposes)
- [Psy-X] fix some headers
2020-12-01 19:03:03 +06:00
Ilya Shurumov
3ca3bdf1ae - fix fullscreen map UVs 2020-12-01 18:37:00 +06:00
Ilya Shurumov
60c070d745 - change hubcap height 2020-12-01 18:06:24 +06:00
Ilya Shurumov
3b6a08b8ad - PlotBuildingModelSubdivNxN to draw GT4 polys 2020-12-01 18:06:15 +06:00
Ilya Shurumov
951f38286d - [Psy-X] re-enable OpenGL VSync 2020-12-01 18:01:32 +06:00
Ilya Shurumov
88b24e4709 - bringing Skip Cutscene to Release build
- fix compile error
2020-12-01 16:47:40 +06:00
Ilya Shurumov
ec633746d4 - fix spooled car texture override 2020-12-01 16:40:53 +06:00
Ilya Shurumov
aa4e0b9434 - added -exportxasubtitles command line parameter 2020-12-01 16:33:04 +06:00
Ilya Shurumov
b167528cdc - comment printing CIV AI debug stuff 2020-12-01 16:25:09 +06:00
Ilya Shurumov
41f652487c - don't put tyre tracks on event surfaces 2020-12-01 16:23:48 +06:00
Ilya Shurumov
926cc8ca4e - fix CIV AI turning on narrow roads and lane fitting bug 2020-12-01 15:56:45 +06:00
Ilya Shurumov
66fd73237b - restore Vegas event 2020-12-01 04:02:14 +06:00
Ilya Shurumov
f852f9bb1c - fix crash when rendering tiles (if first started with LOD) 2020-11-30 22:17:51 +06:00
Ilya Shurumov
421a0e57cd - driving game overlays are now aligned to widescreen
- "Out of tape" aligned to widescreen
2020-11-30 20:56:10 +06:00
Ilya Shurumov
3d800a6e56 - texture override based on City Type (Day/Night/Multi/MultiNight) 2020-11-30 16:11:08 +06:00
Ilya Shurumov
259a1b7ab2 - allow overriding spooled area textures 2020-11-30 15:54:47 +06:00
Ilya Shurumov
18464ba2db - always load cosmetics from LCF 2020-11-30 04:32:05 +06:00
Ilya Shurumov
4ab66c1b06 - allow spooled models to be overriden 2020-11-30 04:22:00 +06:00
Ilya Shurumov
34595a57ca - add spooled texture override 2020-11-30 03:51:20 +06:00
Ilya Shurumov
61fae9390a - separate texture loading to LoadTPageFromTIMs 2020-11-30 03:51:10 +06:00
Ilya Shurumov
da834e3c42 - add detail number suffix to TIM filename 2020-11-30 03:03:57 +06:00
Ilya Shurumov
798972785c - support for direct texture loading 2020-11-30 01:21:59 +06:00
Ilya Shurumov
a8ac1958ee - support for direct model loading (overriding LEV files) 2020-11-30 01:21:33 +06:00
Ilya Shurumov
804a8db8a7 - move FindModel*WithName to MODELS.C 2020-11-29 20:23:31 +06:00
Ilya Shurumov
514d429bbd - fix Frontend SetVariable of gWantNight 2020-11-29 20:20:00 +06:00
Ilya Shurumov
e1ca31d978 - fix Tanner not getting exploded 2020-11-29 20:04:36 +06:00
Ilya Shurumov
ec6c86a020 - [Psy-X] better PadInitDirect flow 2020-11-29 18:49:00 +06:00
Ilya Shurumov
0171e6f6fb - bump version 2020-11-29 18:39:49 +06:00
Ilya Shurumov
65f2727bde - little cleanup 2020-11-29 18:39:43 +06:00
Ilya Shurumov
ac010af3b0 - refactor forgotten FindModelPtrWithName 2020-11-29 03:39:05 +06:00
Ilya Shurumov
9aa151cd6a - UpdateRoadPosition refactoring progress 2020-11-27 02:20:02 +06:00
Ilya Shurumov
e3f33cbe67 - fix up car slots after RestoreStartData 2020-11-27 01:42:35 +06:00
Ilya Shurumov
1f38ad48d8 - complete CheckCurrentRoad
- add angular velocity check in LeadPadResponse
2020-11-25 20:53:37 +06:00
Ilya Shurumov
3594883869 Merge branch 'develop-SoapyMan' into refactor-LEADAI 2020-11-25 20:06:18 +06:00
Ilya Shurumov
e288413faf - half-refactor CheckCurrentRoad 2020-11-25 01:26:19 +06:00
Ilya Shurumov
57f38d17ed - fix of the fix in LeadHorn 2020-11-24 23:43:32 +06:00
Ilya Shurumov
0dca973bb7 - refactor SelectExit 2020-11-24 23:42:37 +06:00
Ilya Shurumov
25b58cdb90 - refactor SetTarget 2020-11-24 21:40:58 +06:00
Ilya Shurumov
2b1eff703d Merge branch 'develop-SoapyMan' into refactor-LEADAI 2020-11-24 20:54:04 +06:00
Ilya Shurumov
13f1e6a38d - added Frontend "Quit to system" prompt 2020-11-24 17:59:18 +06:00
Ilya Shurumov
da4831a641 - linux build fix 2020-11-24 16:14:47 +06:00
Ilya Shurumov
f6402285a0 - fast loading screens option 2020-11-24 15:59:05 +06:00
Ilya Shurumov
afb56553f1 - add separate menu and game control mappings 2020-11-24 15:14:53 +06:00
Ilya Shurumov
6a6a0fe595 - [Psy-X] support keyboard remapping 2020-11-24 14:42:54 +06:00
Ilya Shurumov
369896b80a Merge branch 'develop-SoapyMan' into refactor-LEADAI 2020-11-23 21:33:55 +06:00
Ilya Shurumov
eed356479c - command-line option to store all XA subtitles from WAV files 2020-11-23 20:58:39 +06:00
Ilya Shurumov
89c3f5ecae - change game debug keys to conform Psy-X debug keys 2020-11-23 14:51:53 +06:00
Ilya Shurumov
2eb0770750 - move some stuff to Psy-Q/Psy-X compatibility header 2020-11-23 14:51:33 +06:00
Ilya Shurumov
ff59bb90ea - [Psy-X] resolve macro conflicts
- [Psy-X] change debug keyboard controls
2020-11-23 14:50:50 +06:00
Ilya Shurumov
fd07a3ecb0 - apply unnoticed cell stuff 2020-11-22 22:33:09 +06:00
Ilya Shurumov
ddc73d56cd - refactor PosToIndex 2020-11-21 23:19:28 +06:00
Ilya Shurumov
7f03404d6f - simplify ProcessPalletLump 2020-11-21 22:18:48 +06:00
Ilya Shurumov
b9c0e60060 - fix refactoring errors 2020-11-21 18:28:49 +06:00
Ilya Shurumov
9892b713ea Merge branch 'develop-SoapyMan' into refactor-LEADAI 2020-11-21 17:53:45 +06:00
Ilya Shurumov
11b938255a - refactor FakeMotion 2020-11-21 17:52:31 +06:00
Ilya Shurumov
cf6148d7f4 - change PAL to PAL_VERSION def 2020-11-21 15:36:28 +06:00
Ilya Shurumov
9d7f707a99 - [Psy-X] proper SetVideoMode/GetVideoMode, NTSC or PAL timestep 2020-11-21 15:12:58 +06:00
Ilya Shurumov
d0d21ee687 - bump version 2020-11-21 02:11:06 +06:00
Ilya Shurumov
a4ae8d0d2e - [Psy-X] lower OpenGL from 3.3 to 3.1
- [Psy-X] print OpenGL info after initialization
2020-11-21 02:10:57 +06:00
Ilya Shurumov
b2634ba68a - fix debug pause item after refactoring 2020-11-21 02:10:17 +06:00
Ilya Shurumov
e92b1c1ac9 - fix FMV AVI filename case 2020-11-21 01:57:34 +06:00
Ilya Shurumov
7fd7aa21d7 - complete MOTION_C.C refactoring 2020-11-21 01:57:14 +06:00
Ilya Shurumov
dfe4d63fa2 - fix debris
- remove unused array
- forgitten premake5.lua update
2020-11-20 23:49:03 +06:00
Ilya Shurumov
82d5748b04 - remove sneaky semicolon 2020-11-20 22:00:17 +06:00
Ilya Shurumov
b8b08a26ba - disable good bunch of warnings that we permit 2020-11-20 21:59:46 +06:00
Ilya Shurumov
949d73a190 - fix conflicts caused by merges 2020-11-20 21:45:23 +06:00
Ilya Shurumov
e07e671f7d - add underscore to "Release Dev" 2020-11-20 21:32:32 +06:00
Ilya Shurumov
dd9725e35c Merge branch 'Rosalie241-fix-linux' into develop-SoapyMan 2020-11-20 21:16:13 +06:00
Ilya Shurumov
733fcf6e13 - [WIP] activate Chicago roads near bridges 2020-11-20 15:48:47 +06:00
Ilya Shurumov
e9144c8423 - flip some conditions in CIV_AI 2020-11-20 15:48:16 +06:00
Ilya Shurumov
cd682b780c - change FMV scaling to not oversize 2020-11-20 12:32:10 +06:00
Ilya Shurumov
9ad8a02197 - fix bug in PingOutAllSpecialCivCars 2020-11-20 12:26:06 +06:00
Ilya Shurumov
e009731dc2 - more MOTION_C.C refactoring 2020-11-20 02:37:09 +06:00
Ilya Shurumov
031d9a0960 - refactor some MOTION_C.C 2020-11-19 23:24:35 +06:00
Ilya Shurumov
f3293e89ab - PlotContext drawing flags 2020-11-19 23:01:55 +06:00
Ilya Shurumov
e765171d7b - attempt to fix DisplayDebris 2020-11-19 23:01:33 +06:00
Ilya Shurumov
c73d2f006c Merge branch 'develop-Fireboyd78' into develop-SoapyMan 2020-11-19 22:16:00 +06:00
Ilya Shurumov
3a3e0dd664 - remove __unix__ and make fixslashes always here 2020-11-19 21:48:39 +06:00
Ilya Shurumov
071004d2c3 Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan 2020-11-19 21:33:14 +06:00
Rosalie Wanders
8f09f9d61a Fix linux compilation 2020-11-19 16:27:50 +01:00
Ilya Shurumov
12e6961829 - [Psy-X] add Psy-Cross logo to README 2020-11-19 12:28:51 +06:00
Fireboyd78
e847e0d613 Refactor FEMAIN.C
- [PC] Fix flickering bugs

- [PC] Move button drawing logic to DrawScreen

- [PC] Better game names lookup system

- Fixed bugs in high score table

- Other misc changes/fixes
2020-11-18 18:46:04 -08:00
Fireboyd78
b360453b7e Fix narrowing conversion warning for fmvFont. 2020-11-18 13:29:10 -08:00
Ilya Shurumov
8c65403de4 - [Psy-X] change banner 2020-11-19 01:56:33 +06:00
Ilya Shurumov
827214d00a - [Psy-X] load SDL game controller mappings on first PadInitDirect 2020-11-19 01:43:17 +06:00
Ilya Shurumov
4ed62bb4a1 - add Psy-X README.md 2020-11-19 01:25:14 +06:00
Ilya Shurumov
0bc848da2c - rename EMULATOR to Psy-X
- move it's makefile
2020-11-19 01:14:45 +06:00
Ilya Shurumov
e4518a104a - refactor PAUSE.C
- fix score name entry bugs
2020-11-19 00:21:25 +06:00
Ilya Shurumov
ca5227c032 Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2.git into develop-SoapyMan 2020-11-18 12:21:28 +06:00
Ilya Shurumov
2f9796e241 - include FMV font as header 2020-11-18 12:21:22 +06:00
Thomas PORTASSAU
88794c929d fix extended ASCII in mission messages 2020-11-17 22:18:34 +01:00
Ilya
e1f5456656
Merge pull request #26 from OpenDriver2/develop-SoapyMan
Bug fixes
2020-11-18 00:35:11 +06:00
Ilya Shurumov
898cf2cef1 - fix cutscene-replay saving/loading bugs 2020-11-17 22:01:20 +06:00
Ilya Shurumov
96d338bc80 - don't store pings if not in cutscene recorder mode 2020-11-17 18:13:45 +06:00
Ilya Shurumov
81370a7273 - support reserving car slots (configurable) for cutscene/chase recorder 2020-11-17 16:10:59 +06:00
Thomas PORTASSAU
e7acae5b8e fixed Main Menu extended ASCII char missing 2020-11-17 08:42:38 +01:00
Ilya Shurumov
109ecfa036 - fixed crash caused by unloaded spooled models 2020-11-17 00:21:31 +06:00
Ilya Shurumov
57d6fc939c - hide director overlays if switched off in debug menu
- better director sound pause handling
2020-11-16 23:53:42 +06:00
Ilya Shurumov
853489868b - bump version 2020-11-16 23:50:33 +06:00
Ilya Shurumov
479ede0ec2 - rename HUD to Overlay to avoid confusion 2020-11-16 23:20:47 +06:00
Ilya Shurumov
cd1800de35 - HUD overlays to support widescreen mapping (configurable) 2020-11-16 23:15:46 +06:00
Ilya Shurumov
d8bd8840f1 - refactor OVERMAP.C, move ProcessPalletLump to CARS.C 2020-11-16 23:15:08 +06:00
Ilya Shurumov
cfc647e7d0 - [EMU] Emulator_GetPSXWidescreenMappedViewport 2020-11-16 23:14:35 +06:00
Ilya Shurumov
628b98ca70 - added overlay percentage bar constants 2020-11-16 03:15:36 +06:00
Ilya Shurumov
dbb1fd9c99 - almost refactored OVERMAP.C
- added map position constants
2020-11-16 03:15:16 +06:00
Ilya Shurumov
a91b791282 - refactor DrawFullscreenMap, fix DrawOverheadMap 2020-11-16 01:30:35 +06:00
Ilya Shurumov
fba19b1390 - HandleThrownBombs to process thrown bombs even if there is not bomb target vehicle 2020-11-16 00:40:45 +06:00
Ilya Shurumov
8f26c04df6 - improve MJPEG unpacking in video player 2020-11-16 00:40:05 +06:00
Ilya Shurumov
3bd7f8124d - refactor DrawOverheadMap 2020-11-16 00:39:46 +06:00
Fireboyd78
75eecfe27c MOTION_C refactoring progress 2020-11-15 04:46:02 -08:00
Ilya Shurumov
5a3717665d - InitCivCars to clear some fields 2020-11-15 04:19:42 +06:00
Ilya Shurumov
402954066c - InitCivCars to clear some fields (attempt to fix invalid pings) 2020-11-15 03:50:59 +06:00
Ilya Shurumov
22f8022965 - attempt to fix crash caused by sparks 2020-11-15 03:36:17 +06:00
Ilya Shurumov
ca76a1113f - restore Tanner camera in analog mode 2020-11-15 03:26:53 +06:00
Ilya Shurumov
9d002bc544 - debug wanted weahter and time of day setting 2020-11-15 03:05:05 +06:00
Ilya Shurumov
f1f01fc448 - fix Tanner analog controls 2020-11-15 03:04:45 +06:00
Ilya Shurumov
dd56659da1 - add 'volatile' keyword to some vars in PingInCivCar 2020-11-14 16:41:49 +06:00
Ilya Shurumov
7cf69f4273 - update config
- bump version
2020-11-14 15:19:48 +06:00
Ilya Shurumov
80604dc816 - [EMU] fix Nvidia texture coordinate CLUT lookup bug 2020-11-14 15:18:16 +06:00
Fireboyd78
ea5f8cde1a Undo grammar change. 2020-11-13 22:35:21 -08:00
Fireboyd78
2b2e9898ce Updated custom attract replay loading. 2020-11-13 20:23:03 -08:00
Fireboyd78
bbf57b4edf Updated custom cutscene file loading. 2020-11-13 19:50:33 -08:00
Ilya Shurumov
fc3d8d285e - bump version 2020-11-14 03:37:33 +06:00
Ilya Shurumov
e032fae6f8 - GetFirstPackedCop to check if region is not loading 2020-11-14 03:36:51 +06:00
Ilya Shurumov
1dcb44d4de - fix bus sound on Havana's mini 2020-11-14 03:36:19 +06:00
Ilya Shurumov
acbd7f59c5 - change order of area data loading (attempt to fix crash) 2020-11-14 01:53:54 +06:00
Ilya Shurumov
dc71b27f76 - fix displaying chase username when no chase is active 2020-11-14 00:40:56 +06:00
Ilya Shurumov
ac926e1ac0 - load XA subtitles externally 2020-11-14 00:13:27 +06:00
Ilya Shurumov
dd4daea020 - support randomized attract replays
- don't forget to init user replays
2020-11-13 23:48:25 +06:00
Ilya Shurumov
44355fd68a - rework chases to support more user replays 2020-11-13 23:23:00 +06:00
Ilya Shurumov
3c1d946321 - fix bus sound on chicago secret car 2020-11-13 23:22:37 +06:00
Ilya Shurumov
13553447ff - [EMU] fix PAD initialization 2020-11-13 22:12:18 +06:00
Ilya Shurumov
284bed1af2 - InitLeadHorn and LeadHorn to skip certain missions 2020-11-13 22:12:02 +06:00
Ilya Shurumov
4c160af271 - add replay save message in console 2020-11-13 22:11:34 +06:00
Ilya Shurumov
59e97256b3 - fix replay filename 2020-11-13 22:11:01 +06:00
Ilya Shurumov
0a907f9c85 - OVERMAP.C refactoring progress 2020-11-13 01:17:46 +06:00
Ilya Shurumov
f1c3a137a8 - [EMU] fix InternalPadUpdates logic error 2020-11-13 00:49:28 +06:00
Ilya Shurumov
2e39fe3d90 - [EMU] fix PadInitDirect bug 2020-11-13 00:46:57 +06:00
Ilya Shurumov
cea22ccfb0 - StorePingInfo fix car id=1 2020-11-13 00:44:04 +06:00
Ilya Shurumov
ffbe556e72 - fix CIV car pings 2020-11-13 00:43:40 +06:00
Ilya Shurumov
2b2ded5c0a - [EMU] activate pad analog state different way 2020-11-13 00:43:24 +06:00
Ilya Shurumov
13f5154daf - more improvements of stability (spooling issues) 2020-11-12 22:51:44 +06:00
Ilya Shurumov
1004581b6c - force clean spooled model slots during InitSpooling 2020-11-12 22:29:23 +06:00
Ilya Shurumov
6cfe1b5190 - [EMU] replace some tex coordinate tearing by replacing "fract(x / m) * m" by mod(x,m) 2020-11-12 18:23:56 +06:00
Ilya Shurumov
e54d675658 - cutscene recorder to not overwrite replays 2020-11-12 16:02:45 +06:00
Ilya Shurumov
131ea1ff03 - add more bonus gallery images 2020-11-12 16:02:23 +06:00
Ilya Shurumov
67f325a7b1 - disable MRHandleCarRequests during chase/cutscene recording 2020-11-12 13:39:55 +06:00
Ilya Shurumov
ff70e954ec - refactor OVERLAY.C 2020-11-12 02:03:27 +06:00
Ilya Shurumov
f6a2e767d7 - cutscene recorder saves different filename 2020-11-12 00:37:19 +06:00
Ilya Shurumov
138d057e1a - update cutscene recorder to use multiple INI files 2020-11-12 00:30:16 +06:00
Ilya Shurumov
61c435ed54 - complete JOB_FX refactoring 2020-11-12 00:19:00 +06:00
Ilya Shurumov
dc1c80fa1b - fix quitting bonus gallery 2020-11-12 00:18:49 +06:00
Ilya Shurumov
8400fcc788 - reimplement bonus gallery 2020-11-11 20:33:12 +06:00
Ilya Shurumov
db49d98b30 - fix credits file not loading correctly (line endings issue) 2020-11-10 17:50:07 +06:00
Fireboyd78
4353609d05 Refactor BlockToMap, IsOnMap 2020-11-09 21:43:50 -08:00
Fireboyd78
d3cf0a9b25 Cleaned up LeadPadResponse. 2020-11-09 15:21:46 -08:00
Fireboyd78
cc94350d23 Added debug code for dumping lead AI values. 2020-11-09 14:19:55 -08:00
Ilya Shurumov
10dd4e72bf - fix non-crt allocated buffer size too 2020-11-10 03:08:17 +06:00
Ilya Shurumov
aadd35be97 - [EMU] switch vblank back to main thread due to corrpuptions 2020-11-10 03:04:09 +06:00
Ilya Shurumov
18338871c8 - fix bugs caused by frontend and small buffer 2020-11-10 02:57:01 +06:00
Ilya Shurumov
c0e40aea14 - fix camera invalidation error on first frames 2020-11-10 02:35:32 +06:00
Ilya Shurumov
702a77c168 - resolve flickering and out of area drawing 2020-11-10 02:35:12 +06:00
Ilya Shurumov
95b3df133c - add credits text to FMV 2020-11-10 01:27:42 +06:00
Ilya Shurumov
46c5590966 - video player to use HPC timer
- fix sound stutter on FMV start
2020-11-09 22:02:00 +06:00
Ilya Shurumov
8e07ceb9a8 - [EMU] do vsync callback in vblank thread 2020-11-09 20:32:54 +06:00
Ilya Shurumov
977c2b0897 - resolve timer-related stuttering on AMD CPUs
- move timer code to separate source file
2020-11-09 20:23:38 +06:00
Ilya Shurumov
5406ba191e - regenerate GLAD source & header 2020-11-09 19:42:25 +06:00
Fireboyd78
7c7a7a9105 Added debug key to spawn a freeroamer in front of the player.
- 'R' to spawn, 'Shift+R' to spawn a special car

- 'T' can be used to clear all civ cars as well
2020-11-08 21:05:37 -08:00
Fireboyd78
8b7c34bd35 Added modifier key support. 2020-11-08 21:03:31 -08:00
Ilya Shurumov
0a31098290 - misc changes 2020-11-09 01:39:28 +06:00
Ilya Shurumov
2a96d1eb22 - fix: do not advance cones when missed in gates 2020-11-09 01:29:13 +06:00
Fireboyd78
fbce1d20f9 Refactor LeadPadResponse, FreeRoamer, hypot 2020-11-08 00:11:58 -08:00
Fireboyd78
92bce22a55 Refactor LeadUpdateState
(Is it just me, or is the AI stupid no matter what??)
2020-11-07 17:46:06 -08:00
Fireboyd78
80c3dfbcdc Refactor InitLead, leadRand
- Added NUM_STATES macro
2020-11-07 13:45:28 -08:00
Ilya Shurumov
bba59f7584 - bump version 2020-11-08 01:53:14 +06:00
Ilya Shurumov
d285a45eae - replace SDL_GetTicks with HPC 2020-11-08 01:38:45 +06:00
Ilya Shurumov
764adb9942 - display position toggle in debug menu
- pretty some code
2020-11-08 00:49:16 +06:00
Ilya Shurumov
5ebb7d0bfe - convert hex to dec
- fix target shadow drawing
2020-11-08 00:48:42 +06:00
Ilya Shurumov
cacb9b5198 - check & refactor MDRAW.C 2020-11-08 00:48:13 +06:00
Ilya Shurumov
fedbbc26ab - refactor ProcessMDSLump and check MODELS.C 2020-11-07 23:37:23 +06:00
Ilya Shurumov
d8a2f00f9d - better (custom) civ AI lane fitting 2020-11-07 23:29:11 +06:00
Ilya Shurumov
907982e82f - fix traffic light reflection 2020-11-07 23:02:32 +06:00
Ilya Shurumov
a19b1fbf2f - fix sound-related bugs
- added StartPlayerCarSounds
2020-11-07 22:00:15 +06:00
Ilya Shurumov
2c260513fc - fix trains getting stuck 2020-11-07 20:51:56 +06:00
Ilya Shurumov
3edd8656fe - properly initialize debris 2020-11-07 17:45:04 +06:00
Ilya Shurumov
3d3543bb49 - restore lamp damage 2020-11-07 17:09:06 +06:00
Ilya Shurumov
e6c0ca9252 - lots of fixes in DEBRIS.C
- smoke tweaks
- car tyre track tweaks
2020-11-07 15:54:15 +06:00
Ilya Shurumov
f05fd67241 - bug fixes
- increase OT size
2020-11-07 04:51:00 +06:00