Ilya Shurumov
|
824d1b6993
|
- update config.ini
|
2020-12-02 03:26:17 +06:00 |
|
Ilya Shurumov
|
ca6b59040d
|
- fix pedestrian LOD head drawing
|
2020-12-01 19:14:54 +06:00 |
|
Ilya Shurumov
|
fa6d4c6a82
|
- widescreen clipping on overlay map
- [Psy-X] double-buffer VRAM (for future purposes)
- [Psy-X] fix some headers
|
2020-12-01 19:03:03 +06:00 |
|
Ilya Shurumov
|
3ca3bdf1ae
|
- fix fullscreen map UVs
|
2020-12-01 18:37:00 +06:00 |
|
Ilya Shurumov
|
60c070d745
|
- change hubcap height
|
2020-12-01 18:06:24 +06:00 |
|
Ilya Shurumov
|
3b6a08b8ad
|
- PlotBuildingModelSubdivNxN to draw GT4 polys
|
2020-12-01 18:06:15 +06:00 |
|
Ilya Shurumov
|
951f38286d
|
- [Psy-X] re-enable OpenGL VSync
|
2020-12-01 18:01:32 +06:00 |
|
Ilya Shurumov
|
88b24e4709
|
- bringing Skip Cutscene to Release build
- fix compile error
|
2020-12-01 16:47:40 +06:00 |
|
Ilya Shurumov
|
ec633746d4
|
- fix spooled car texture override
|
2020-12-01 16:40:53 +06:00 |
|
Ilya Shurumov
|
aa4e0b9434
|
- added -exportxasubtitles command line parameter
|
2020-12-01 16:33:04 +06:00 |
|
Ilya Shurumov
|
b167528cdc
|
- comment printing CIV AI debug stuff
|
2020-12-01 16:25:09 +06:00 |
|
Ilya Shurumov
|
41f652487c
|
- don't put tyre tracks on event surfaces
|
2020-12-01 16:23:48 +06:00 |
|
Ilya Shurumov
|
926cc8ca4e
|
- fix CIV AI turning on narrow roads and lane fitting bug
|
2020-12-01 15:56:45 +06:00 |
|
Ilya Shurumov
|
66fd73237b
|
- restore Vegas event
|
2020-12-01 04:02:14 +06:00 |
|
Ilya Shurumov
|
f852f9bb1c
|
- fix crash when rendering tiles (if first started with LOD)
|
2020-11-30 22:17:51 +06:00 |
|
Ilya Shurumov
|
421a0e57cd
|
- driving game overlays are now aligned to widescreen
- "Out of tape" aligned to widescreen
|
2020-11-30 20:56:10 +06:00 |
|
Ilya Shurumov
|
3d800a6e56
|
- texture override based on City Type (Day/Night/Multi/MultiNight)
|
2020-11-30 16:11:08 +06:00 |
|
Ilya Shurumov
|
259a1b7ab2
|
- allow overriding spooled area textures
|
2020-11-30 15:54:47 +06:00 |
|
Ilya Shurumov
|
18464ba2db
|
- always load cosmetics from LCF
|
2020-11-30 04:32:05 +06:00 |
|
Ilya Shurumov
|
4ab66c1b06
|
- allow spooled models to be overriden
|
2020-11-30 04:22:00 +06:00 |
|
Ilya Shurumov
|
34595a57ca
|
- add spooled texture override
|
2020-11-30 03:51:20 +06:00 |
|
Ilya Shurumov
|
61fae9390a
|
- separate texture loading to LoadTPageFromTIMs
|
2020-11-30 03:51:10 +06:00 |
|
Ilya Shurumov
|
da834e3c42
|
- add detail number suffix to TIM filename
|
2020-11-30 03:03:57 +06:00 |
|
Ilya Shurumov
|
798972785c
|
- support for direct texture loading
|
2020-11-30 01:21:59 +06:00 |
|
Ilya Shurumov
|
a8ac1958ee
|
- support for direct model loading (overriding LEV files)
|
2020-11-30 01:21:33 +06:00 |
|
Ilya Shurumov
|
804a8db8a7
|
- move FindModel*WithName to MODELS.C
|
2020-11-29 20:23:31 +06:00 |
|
Ilya Shurumov
|
514d429bbd
|
- fix Frontend SetVariable of gWantNight
|
2020-11-29 20:20:00 +06:00 |
|
Ilya Shurumov
|
e1ca31d978
|
- fix Tanner not getting exploded
|
2020-11-29 20:04:36 +06:00 |
|
Ilya Shurumov
|
ec6c86a020
|
- [Psy-X] better PadInitDirect flow
|
2020-11-29 18:49:00 +06:00 |
|
Ilya Shurumov
|
0171e6f6fb
|
- bump version
|
2020-11-29 18:39:49 +06:00 |
|
Ilya Shurumov
|
65f2727bde
|
- little cleanup
|
2020-11-29 18:39:43 +06:00 |
|
Ilya Shurumov
|
ac010af3b0
|
- refactor forgotten FindModelPtrWithName
|
2020-11-29 03:39:05 +06:00 |
|
Ilya Shurumov
|
e3f33cbe67
|
- fix up car slots after RestoreStartData
|
2020-11-27 01:42:35 +06:00 |
|
Ilya Shurumov
|
57f38d17ed
|
- fix of the fix in LeadHorn
|
2020-11-24 23:43:32 +06:00 |
|
Ilya Shurumov
|
13f1e6a38d
|
- added Frontend "Quit to system" prompt
|
2020-11-24 17:59:18 +06:00 |
|
Ilya Shurumov
|
da4831a641
|
- linux build fix
|
2020-11-24 16:14:47 +06:00 |
|
Ilya Shurumov
|
f6402285a0
|
- fast loading screens option
|
2020-11-24 15:59:05 +06:00 |
|
Ilya Shurumov
|
afb56553f1
|
- add separate menu and game control mappings
|
2020-11-24 15:14:53 +06:00 |
|
Ilya Shurumov
|
6a6a0fe595
|
- [Psy-X] support keyboard remapping
|
2020-11-24 14:42:54 +06:00 |
|
Ilya Shurumov
|
eed356479c
|
- command-line option to store all XA subtitles from WAV files
|
2020-11-23 20:58:39 +06:00 |
|
Ilya Shurumov
|
89c3f5ecae
|
- change game debug keys to conform Psy-X debug keys
|
2020-11-23 14:51:53 +06:00 |
|
Ilya Shurumov
|
2eb0770750
|
- move some stuff to Psy-Q/Psy-X compatibility header
|
2020-11-23 14:51:33 +06:00 |
|
Ilya Shurumov
|
ff59bb90ea
|
- [Psy-X] resolve macro conflicts
- [Psy-X] change debug keyboard controls
|
2020-11-23 14:50:50 +06:00 |
|
Ilya Shurumov
|
fd07a3ecb0
|
- apply unnoticed cell stuff
|
2020-11-22 22:33:09 +06:00 |
|
Ilya Shurumov
|
7f03404d6f
|
- simplify ProcessPalletLump
|
2020-11-21 22:18:48 +06:00 |
|
Ilya Shurumov
|
cf6148d7f4
|
- change PAL to PAL_VERSION def
|
2020-11-21 15:36:28 +06:00 |
|
Ilya Shurumov
|
9d7f707a99
|
- [Psy-X] proper SetVideoMode/GetVideoMode, NTSC or PAL timestep
|
2020-11-21 15:12:58 +06:00 |
|
Ilya Shurumov
|
d0d21ee687
|
- bump version
|
2020-11-21 02:11:06 +06:00 |
|
Ilya Shurumov
|
a4ae8d0d2e
|
- [Psy-X] lower OpenGL from 3.3 to 3.1
- [Psy-X] print OpenGL info after initialization
|
2020-11-21 02:10:57 +06:00 |
|
Ilya Shurumov
|
b2634ba68a
|
- fix debug pause item after refactoring
|
2020-11-21 02:10:17 +06:00 |
|