Ilya Shurumov
eeb96e39b5
- implement InitSound
...
- implement LoadBankFromLump
- implement LoadSoundBankDynamic
2020-04-04 19:42:29 +06:00
Ilya Shurumov
bf1dde5d34
- many sources processed and added UNIMPLEMENTED()
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- game now goes to loading screen
2020-04-04 10:56:09 +06:00
Ilya Shurumov
6da5f797fa
- fix compile errors
2020-04-04 06:14:47 +06:00
Ilya Shurumov
cb74b84f12
- implement GameInit
...
- add many unimplemented (unfinished)
2020-04-03 04:44:09 +06:00
Ilya Shurumov
61d42df4be
- latest changes of emulator
2020-04-03 04:42:51 +06:00
Ilya Shurumov
8b2a232c55
- Latest emulator
...
- [EMU] Discard for all shaders corrected
- disable publisher intro screens
- Ghidra DB updates
2020-04-02 18:03:23 +06:00
Ilya Shurumov
c31dae4b5a
- fix FEInitCDIcon
2020-04-01 19:24:35 +06:00
Ilya Shurumov
9d9a384134
- attempt on 8 bit LUT textures
...
- the DrawSync should draw all polygons from DrawPrim and end scene
2020-04-01 19:24:24 +06:00
Ilya Shurumov
5b7d5a404a
- fixed extraRect var
2020-04-01 17:31:43 +06:00
Ilya Shurumov
87c16cd025
- fix CarSelectScreen
...
- fix LoadBackgroundFile
- updateVRAM immediately using DrawSync
2020-04-01 05:27:09 +06:00
Ilya Shurumov
acaffb85f0
- discard black colour before dithering occurs
2020-04-01 03:08:47 +06:00
Ilya Shurumov
5b8e0dfe1d
- OT to use OTTYPE instead of just u_long for EMU
...
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00
Ilya Shurumov
ee87194914
- add DR_MOVE to ParseLinkedPrimitiveList
...
- Every textured polygon is affecting active DRAWENV texture page
- added rendering skip if unhandled primitive encountered
- add some 'unimplemented' methods required by Driver 2
- compilation fix
- added key bind to save VRAM
2020-03-31 23:00:33 +06:00
Ilya Shurumov
08403ce5c4
- add TOMB5 emulator code
2020-03-31 22:56:49 +06:00
Ilya Shurumov
62a0eda4d6
- Ghidra DB updated
2020-03-30 02:36:21 +06:00
Ilya Shurumov
0e8b4ca696
- implement GameStart
...
- implement SetPleaseWait
- implement StringWidth, PrintString, PrintStringCentered, PrintStringFeature
- implement LoadFont
- implement SetFontTPage
2020-03-30 02:33:32 +06:00
Ilya Shurumov
b9382cf872
- implement SetVariable
...
- Memcard Main renamed to not conflict with OBJ
2020-03-29 23:03:53 +06:00
Ilya Shurumov
b203128d34
- fixed some decompilation bugs
...
- implement SetupExtraPoly
- implement CarSelectScreen
- implement CityCutOffScreen
2020-03-29 22:13:32 +06:00
Ilya Shurumov
26d979a408
- fix NewSelection
...
- fix InitControllers
- fix MapPad
2020-03-29 20:08:55 +06:00
Ilya Shurumov
bd04543844
- implement ReadControllers
...
- implement ClearPad
- implement HandleKeyPress
2020-03-29 18:33:48 +06:00
Ilya Shurumov
cf88c50291
- implement NewSelection
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- fix EnableDisplay
- fix DrawScreen Ordering Table
- fix SetupBackgroundPolys and SetupScreenSprts
2020-03-29 18:13:32 +06:00
Ilya Shurumov
8879f114d0
- implement EnableDisplay
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- implement EndFrame
- implement GetTimeStamp
- implement SetTextColour
- implement EnableDisplay
- implement DrawScreen
- implement FEPrintString
- font loading correctly
2020-03-29 06:56:49 +06:00
Ilya Shurumov
54128aebc6
- implement ShowLoadingScreen
...
- implement ShowLoading
2020-03-29 04:26:18 +06:00
Ilya Shurumov
223da63fe2
- implement SetupBackgroundPolys
...
- implement SetupScreenSprts
- implement SetFEDrawMode
- LoadFrontendScreens done prettier
2020-03-29 02:29:37 +06:00
Ilya Shurumov
2facb27782
- implement LoadFrontendScreens
...
- implement FEInitCdIcon
- adding frontend vars
- redid other vars
2020-03-28 21:44:13 +06:00
Ilya Shurumov
c40d40bd22
- added sources rebuilt with TDR and partially decompiled intro sequence
...
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00
Ilya Shurumov
890a170703
- dump_music now extracts all PSX sounds including alpha builds
2020-03-28 02:13:37 +06:00
Ilya Shurumov
7874c58e94
- redone Ghidra project with TDR
...
- properly done overlays
- updated gitignore
2020-03-28 02:12:54 +06:00
Ilya Shurumov
7fb3ca98b1
Merge branch 'master' of https://github.com/SoapyMan/REDRIVER2
2019-06-08 21:32:52 +06:00
Ilya Shurumov
715010eca4
- adding LEAD.BIN and PATH.BIN code to project
2019-06-08 21:31:45 +06:00
Ilya
375dbd2f45
- adding readme
2019-05-29 01:33:47 +06:00
Ilya Shurumov
5891aaf6d3
- some types fixed
...
- more function signatures
- trying to understand LEV spooling mechanism
2019-05-29 01:16:59 +06:00
Ilya Shurumov
5b8a4aa045
- add ghidra project
2019-05-07 00:50:07 +06:00
Ilya Shurumov
bc9729b79c
- first attempt to do something
2019-03-25 01:16:02 +06:00
Ilya Shurumov
eba0bbff65
- initial commit
2019-02-19 00:49:19 +06:00