Ilya Shurumov
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bbbe7c0e33
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- fix PingOutCar not resetting 'inform' (flags)
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2022-01-21 21:00:23 +03:00 |
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Ilya Shurumov
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49fd729ef0
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- optimize loading times of LoadFrontendScreens (PSX)
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2022-01-21 21:00:23 +03:00 |
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Ilya Shurumov
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b714561b6f
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- disable Tanner shadow in Multiplayer
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2022-01-21 21:00:23 +03:00 |
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Ilya Shurumov
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aacbdcb6ad
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- Mini Cars cheat car entrance fixed
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2022-01-21 21:00:22 +03:00 |
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Ilya Shurumov
|
574573d20d
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- fix problems with pauseflag (and water damage)
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2022-01-21 21:00:22 +03:00 |
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Ilya Shurumov
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a5f7597637
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- fix annoying car storing bug (again!!!)
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2022-01-21 21:00:22 +03:00 |
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Ilya Shurumov
|
59751a9295
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- PSX bug fixes again
- fix drawing issues caused by some previous commits
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2022-01-21 21:00:22 +03:00 |
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Ilya Shurumov
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f5925b889a
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- fix tripod camera Y target position on cutscene pause (#116)
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2022-01-21 21:00:21 +03:00 |
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Ilya Shurumov
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bf8421340b
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- some PSX slowdowns fixed (& bugfixes to scratchpad)
- misc changes
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2022-01-21 21:00:21 +03:00 |
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Ilya Shurumov
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8583be65f7
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- added 'inline_n.h' for Nugget PsyQ, reorganize build environment
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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5fffcf5777
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- fix PSX controls
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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94b876a708
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- added "Draw!" string to language
- fix non-translated string
- misc code changes
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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d3de296221
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- fix cutscene skipping (hopefully)
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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488b54c5c9
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- TimeOfDaySelectScreen defaults to Continue button
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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dee3186d57
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
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Ilya Shurumov
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252c1c2aa5
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- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
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2022-01-21 21:00:19 +03:00 |
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Ilya Shurumov
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5315ff4be6
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- fix pause appearing when replay loaded
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2022-01-21 21:00:19 +03:00 |
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Ilya Shurumov
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02a675ab36
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- add missing macro
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2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
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6d76986a04
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- display appveyor build as game version
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2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
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6ea7da5332
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- fix mission ladder not returning to frontend
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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cec5e0dea2
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- improve chase autotest display & reset stats
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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f7d68c0bd3
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- fix SaveGameDate skipping mission ladder step
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
|
d196da6b9d
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- fix Caine's Cash limo ping in distance
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2022-01-21 21:00:18 +03:00 |
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Ilya Shurumov
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d3d00b11db
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- fix autotest ending
- fix autotest stuck timer
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2022-01-21 21:00:17 +03:00 |
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Ilya Shurumov
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9247988727
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- chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support
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2022-01-21 21:00:17 +03:00 |
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Ilya Shurumov
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df0b895d42
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- added chase auto-testing code
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2022-01-21 21:00:17 +03:00 |
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Ilya Shurumov
|
da9561e873
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- fix CalcInGameCutsceneSize freezing on PSX
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2022-01-21 21:00:17 +03:00 |
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Ilya Shurumov
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3c3ce36385
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- cutscene recorder always finalize last ping
- clear cutscene buffer on restart
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2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
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26e4e8fff3
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- fix mem growth bug
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2022-01-21 21:00:16 +03:00 |
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Ilya Shurumov
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f7ced7ddd6
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- rework cutscene loading again, now init in CalcInGameCutsceneSize
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
7079f8a1ee
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- redone cutscene memory - no more overlay unloading!
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2022-01-21 21:00:16 +03:00 |
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Ilya Shurumov
|
a8a65ab17b
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- increase cutscene buffer size since some chases are big and we still need AI
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
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af4c4dbe05
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- fix -nofmv disabling sound
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
e575541624
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- move pause pad checks to avoid bug
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2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
bc131397bb
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- update README, bump version
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2022-01-21 21:00:16 +03:00 |
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Ilya Shurumov
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749c5c9547
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- less invasive cutscene recorder (moved logic to cutrecorder.h)
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
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d50eb36a37
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- [Psy-X] reduce draw calls with subsequent DrawPrim calls
- [Psy-X] store DrawPrim state in split
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
9d97cefb90
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- U/INT_MAX everywhere
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
c4839945b8
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- optimize fullscreen map drawing
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
5730d22493
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- call UpdatePadData only once to avoid controls bugs
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2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
685bf1a636
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
|
Ilya Shurumov
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7fcb416a78
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- fix LoadCurrentProfile infinite loop/crash when called from Frontend
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2022-01-21 20:59:13 +03:00 |
|
Ilya Shurumov
|
cb3486668c
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- Frontend - added Mini Cars cheat switch
- Frontend - added FE_MAKEVAR macro and button types
- Frontend - fix "Director's cut" displayed when game is not complete
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2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
fd5ed926ab
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- misc code changes
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
b6ac4566ef
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- [Psy-X] make PGXP_LOOKUP_VALUE macro simpler to use
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2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
0694f50036
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- moved some dr2types to headers
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2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
5261b0516b
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- [Psy-X] full PSX C API compliance (hopefully)
- [Psy-X] fix getScratchAddr BUG
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2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
a89245346e
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- fix Linux compile
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
718b456f26
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- [Psy-X] add extern "C" on every PSX header back
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2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
ce8c27f56b
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- correct model/shape flags
|
2022-01-21 20:59:05 +03:00 |
|