Fireboyd78
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bf5b85591c
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Added coprocessor macros and fixed invalid arguments.
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2020-04-10 14:48:36 -07:00 |
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Fireboyd78
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d0ca0c57e8
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Removed x64 build configuration.
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2020-04-10 14:42:54 -07:00 |
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Ilya Shurumov
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478f059614
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- implemented almost all SPOOL.C (except unused sound bank loading)
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2020-04-10 17:56:11 +06:00 |
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Ilya Shurumov
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62ef7f3c12
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- add dummy CdGetSector, CdReadyCallback, CdDataCallback
- add LoadImage2 define
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2020-04-10 06:22:05 +06:00 |
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Ilya Shurumov
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c455065eda
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- implement SetupSpecDenting
- update Ghidra DB
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2020-04-10 06:11:21 +06:00 |
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Ilya Shurumov
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433370e9a4
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- implement SetupSpecCosmetics
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2020-04-10 05:52:52 +06:00 |
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Ilya Shurumov
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a850509963
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- implement Tada
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2020-04-10 05:52:35 +06:00 |
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Ilya Shurumov
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a9493ae5d5
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- implement CleanSpooled, LowSpooled
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2020-04-10 05:42:53 +06:00 |
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Ilya Shurumov
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2ed3733842
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- implement LowModelSpooled
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2020-04-10 05:42:04 +06:00 |
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Ilya Shurumov
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7437040070
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- implement DamagedModelSpooled
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2020-04-10 05:37:32 +06:00 |
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Ilya Shurumov
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1e637cb53f
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- implement CleanModelSpooled
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2020-04-10 05:37:20 +06:00 |
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Ilya Shurumov
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da53db487b
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- implement lots of spooling sh*tcode
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2020-04-10 05:29:12 +06:00 |
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Ilya Shurumov
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83f0d3ee34
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- implement DrawGame, fix RenderGame
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2020-04-10 05:28:27 +06:00 |
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Ilya Shurumov
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183b51e432
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- [EMU] WaitForTimestep added to Vsync()
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2020-04-10 01:33:15 +06:00 |
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Ilya Shurumov
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7783d9923a
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- compile fix
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2020-04-10 01:32:19 +06:00 |
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Ilya Shurumov
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6f3330ed5b
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- implement RequestSpool, StartSpooling, UpdateSpool
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2020-04-10 00:50:34 +06:00 |
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Ilya Shurumov
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7bf256235e
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- implement GotRegion, unpack_cellpointers
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2020-04-10 00:22:38 +06:00 |
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Ilya Shurumov
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1559f6e420
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- implement CheckUnpackNewRegions
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2020-04-10 00:16:26 +06:00 |
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Ilya Shurumov
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ca85ad878a
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- implement LoadRegionData
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2020-04-09 23:45:55 +06:00 |
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Ilya Shurumov
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9984d347c1
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- implement ControlMap
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2020-04-09 23:45:25 +06:00 |
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Ilya Shurumov
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87a54b18ce
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- implement ClearRegion
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2020-04-09 23:15:54 +06:00 |
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Ilya Shurumov
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f5d943e8c5
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- implement InitMap, InitSpooling
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2020-04-09 23:10:34 +06:00 |
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Ilya Shurumov
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739c2ce5f7
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- implement ProcessDentLump & LoadDenting
- implement ClearMem
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2020-04-09 22:41:58 +06:00 |
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Ilya Shurumov
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b4ac9d8240
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- implement ProcessLowDetailTable
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2020-04-09 22:11:35 +06:00 |
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Ilya Shurumov
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630e8c9c73
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- implement GetCarModel
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2020-04-09 21:53:52 +06:00 |
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Ilya Shurumov
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2ce93b0265
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- fix ProcessLumps not processing LUMP_CAR_MODELS
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2020-04-09 21:42:17 +06:00 |
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Ilya Shurumov
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0f4666ae39
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- implement ProcessCarModelLump, buildNewCars
- implement NewProcessRoadMapLump
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2020-04-09 21:36:53 +06:00 |
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Ilya Shurumov
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1489b3a2cb
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- implement ResetSound, UpdateVolumeAttributesM, SetMasterVolume
- partially implement CalculateVolume
- proper SpuSetVoiceAttr in LibSPU
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2020-04-09 19:55:39 +06:00 |
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Ilya Shurumov
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9f078caf95
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- always redraw menu on non-PSX version
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2020-04-09 00:46:50 +06:00 |
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Ilya Shurumov
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2b4de546a5
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- fix 'samples' declaration
- trying SPU emulation
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2020-04-09 00:07:11 +06:00 |
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Ilya Shurumov
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955ed5185d
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- implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc
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2020-04-08 20:47:04 +06:00 |
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Ilya Shurumov
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941160d6fc
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- implement GetCarPalIndex
- implement ProcessPalletLump
- fixed clut rectangle in LoadPermanentTPages
- human-understandable LoadPermanentTPages two dimensional arrays access
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2020-04-07 16:56:13 +06:00 |
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Ilya Shurumov
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132b84188e
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- human-understandable IncrementTPageNum
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2020-04-06 22:03:25 +06:00 |
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Ilya Shurumov
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bb1ebe5f04
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- removed same dead code
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2020-04-06 17:59:27 +06:00 |
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Ilya Shurumov
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ab044beeb7
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- fix ProcessLump not loading LUMP_PALLET
- implement IncrementClutNum, IncrementTPageNum
- implement ASM func unpackTexture
- implement LoadTPageAndCluts
- implement LoadPermanentTPages
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2020-04-06 05:06:00 +06:00 |
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Ilya Shurumov
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f6119162b1
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- fix ProcessLumps
- implement ProcessMapLump
- implement InitCellData
- implement ProcessSpoolInfoLump
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2020-04-06 03:04:50 +06:00 |
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Ilya Shurumov
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75d757a0b0
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- implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
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2020-04-06 02:04:37 +06:00 |
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Ilya Shurumov
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b754d4e2cb
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- implement ReInitFrontend()
- implement ReInitScreens()
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2020-04-05 22:44:41 +06:00 |
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Ilya Shurumov
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59eacce933
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- latest emulator
- swap interval for 50 FPS
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2020-04-05 21:39:14 +06:00 |
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Ilya Shurumov
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da176025ac
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- implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
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2020-04-05 19:53:08 +06:00 |
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Ilya Shurumov
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6959ab4307
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- fix timedelay on ShowHiresScreens
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2020-04-05 05:37:55 +06:00 |
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Ilya Shurumov
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56d3fbf399
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- implement InitialiseMissionDefaults
- implement LoadMission
- implement GetFreeChannel
- fixed wantedCar setup from frontend
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2020-04-05 04:53:41 +06:00 |
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Ilya Shurumov
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eeb96e39b5
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- implement InitSound
- implement LoadBankFromLump
- implement LoadSoundBankDynamic
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2020-04-04 19:42:29 +06:00 |
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Ilya Shurumov
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bf1dde5d34
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- many sources processed and added UNIMPLEMENTED()
- game now goes to loading screen
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2020-04-04 10:56:09 +06:00 |
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Ilya Shurumov
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6da5f797fa
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- fix compile errors
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2020-04-04 06:14:47 +06:00 |
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Ilya Shurumov
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cb74b84f12
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- implement GameInit
- add many unimplemented (unfinished)
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2020-04-03 04:44:09 +06:00 |
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Ilya Shurumov
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61d42df4be
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- latest changes of emulator
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2020-04-03 04:42:51 +06:00 |
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Ilya Shurumov
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8b2a232c55
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- Latest emulator
- [EMU] Discard for all shaders corrected
- disable publisher intro screens
- Ghidra DB updates
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2020-04-02 18:03:23 +06:00 |
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Ilya Shurumov
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c31dae4b5a
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- fix FEInitCDIcon
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2020-04-01 19:24:35 +06:00 |
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Ilya Shurumov
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9d9a384134
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- attempt on 8 bit LUT textures
- the DrawSync should draw all polygons from DrawPrim and end scene
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2020-04-01 19:24:24 +06:00 |
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