Commit Graph

67 Commits

Author SHA1 Message Date
Fireboyd78
bf5b85591c Added coprocessor macros and fixed invalid arguments. 2020-04-10 14:48:36 -07:00
Fireboyd78
d0ca0c57e8 Removed x64 build configuration. 2020-04-10 14:42:54 -07:00
Ilya Shurumov
478f059614 - implemented almost all SPOOL.C (except unused sound bank loading) 2020-04-10 17:56:11 +06:00
Ilya Shurumov
62ef7f3c12 - add dummy CdGetSector, CdReadyCallback, CdDataCallback
- add LoadImage2 define
2020-04-10 06:22:05 +06:00
Ilya Shurumov
c455065eda - implement SetupSpecDenting
- update Ghidra DB
2020-04-10 06:11:21 +06:00
Ilya Shurumov
433370e9a4 - implement SetupSpecCosmetics 2020-04-10 05:52:52 +06:00
Ilya Shurumov
a850509963 - implement Tada 2020-04-10 05:52:35 +06:00
Ilya Shurumov
a9493ae5d5 - implement CleanSpooled, LowSpooled 2020-04-10 05:42:53 +06:00
Ilya Shurumov
2ed3733842 - implement LowModelSpooled 2020-04-10 05:42:04 +06:00
Ilya Shurumov
7437040070 - implement DamagedModelSpooled 2020-04-10 05:37:32 +06:00
Ilya Shurumov
1e637cb53f - implement CleanModelSpooled 2020-04-10 05:37:20 +06:00
Ilya Shurumov
da53db487b - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
Ilya Shurumov
83f0d3ee34 - implement DrawGame, fix RenderGame 2020-04-10 05:28:27 +06:00
Ilya Shurumov
183b51e432 - [EMU] WaitForTimestep added to Vsync() 2020-04-10 01:33:15 +06:00
Ilya Shurumov
7783d9923a - compile fix 2020-04-10 01:32:19 +06:00
Ilya Shurumov
6f3330ed5b - implement RequestSpool, StartSpooling, UpdateSpool 2020-04-10 00:50:34 +06:00
Ilya Shurumov
7bf256235e - implement GotRegion, unpack_cellpointers 2020-04-10 00:22:38 +06:00
Ilya Shurumov
1559f6e420 - implement CheckUnpackNewRegions 2020-04-10 00:16:26 +06:00
Ilya Shurumov
ca85ad878a - implement LoadRegionData 2020-04-09 23:45:55 +06:00
Ilya Shurumov
9984d347c1 - implement ControlMap 2020-04-09 23:45:25 +06:00
Ilya Shurumov
87a54b18ce - implement ClearRegion 2020-04-09 23:15:54 +06:00
Ilya Shurumov
f5d943e8c5 - implement InitMap, InitSpooling 2020-04-09 23:10:34 +06:00
Ilya Shurumov
739c2ce5f7 - implement ProcessDentLump & LoadDenting
- implement ClearMem
2020-04-09 22:41:58 +06:00
Ilya Shurumov
b4ac9d8240 - implement ProcessLowDetailTable 2020-04-09 22:11:35 +06:00
Ilya Shurumov
630e8c9c73 - implement GetCarModel 2020-04-09 21:53:52 +06:00
Ilya Shurumov
2ce93b0265 - fix ProcessLumps not processing LUMP_CAR_MODELS 2020-04-09 21:42:17 +06:00
Ilya Shurumov
0f4666ae39 - implement ProcessCarModelLump, buildNewCars
- implement NewProcessRoadMapLump
2020-04-09 21:36:53 +06:00
Ilya Shurumov
1489b3a2cb - implement ResetSound, UpdateVolumeAttributesM, SetMasterVolume
- partially implement CalculateVolume
- proper SpuSetVoiceAttr in LibSPU
2020-04-09 19:55:39 +06:00
Ilya Shurumov
9f078caf95 - always redraw menu on non-PSX version 2020-04-09 00:46:50 +06:00
Ilya Shurumov
2b4de546a5 - fix 'samples' declaration
- trying SPU emulation
2020-04-09 00:07:11 +06:00
Ilya Shurumov
955ed5185d - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00
Ilya Shurumov
941160d6fc - implement GetCarPalIndex
- implement ProcessPalletLump
- fixed clut rectangle in LoadPermanentTPages
- human-understandable LoadPermanentTPages two dimensional arrays access
2020-04-07 16:56:13 +06:00
Ilya Shurumov
132b84188e - human-understandable IncrementTPageNum 2020-04-06 22:03:25 +06:00
Ilya Shurumov
bb1ebe5f04 - removed same dead code 2020-04-06 17:59:27 +06:00
Ilya Shurumov
ab044beeb7 - fix ProcessLump not loading LUMP_PALLET
- implement IncrementClutNum, IncrementTPageNum
- implement ASM func unpackTexture
- implement LoadTPageAndCluts
- implement LoadPermanentTPages
2020-04-06 05:06:00 +06:00
Ilya Shurumov
f6119162b1 - fix ProcessLumps
- implement ProcessMapLump
- implement InitCellData
- implement ProcessSpoolInfoLump
2020-04-06 03:04:50 +06:00
Ilya Shurumov
75d757a0b0 - implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
2020-04-06 02:04:37 +06:00
Ilya Shurumov
b754d4e2cb - implement ReInitFrontend()
- implement ReInitScreens()
2020-04-05 22:44:41 +06:00
Ilya Shurumov
59eacce933 - latest emulator
- swap interval for 50 FPS
2020-04-05 21:39:14 +06:00
Ilya Shurumov
da176025ac - implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
2020-04-05 19:53:08 +06:00
Ilya Shurumov
6959ab4307 - fix timedelay on ShowHiresScreens 2020-04-05 05:37:55 +06:00
Ilya Shurumov
56d3fbf399 - implement InitialiseMissionDefaults
- implement LoadMission
- implement GetFreeChannel
- fixed wantedCar setup from frontend
2020-04-05 04:53:41 +06:00
Ilya Shurumov
eeb96e39b5 - implement InitSound
- implement LoadBankFromLump
- implement LoadSoundBankDynamic
2020-04-04 19:42:29 +06:00
Ilya Shurumov
bf1dde5d34 - many sources processed and added UNIMPLEMENTED()
- game now goes to loading screen
2020-04-04 10:56:09 +06:00
Ilya Shurumov
6da5f797fa - fix compile errors 2020-04-04 06:14:47 +06:00
Ilya Shurumov
cb74b84f12 - implement GameInit
- add many unimplemented (unfinished)
2020-04-03 04:44:09 +06:00
Ilya Shurumov
61d42df4be - latest changes of emulator 2020-04-03 04:42:51 +06:00
Ilya Shurumov
8b2a232c55 - Latest emulator
- [EMU] Discard for all shaders corrected
- disable publisher intro screens
- Ghidra DB updates
2020-04-02 18:03:23 +06:00
Ilya Shurumov
c31dae4b5a - fix FEInitCDIcon 2020-04-01 19:24:35 +06:00
Ilya Shurumov
9d9a384134 - attempt on 8 bit LUT textures
- the DrawSync should draw all polygons from DrawPrim and end scene
2020-04-01 19:24:24 +06:00