Ilya Shurumov
|
839e4ec26f
|
- fix multiplayer map
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2022-01-21 21:01:04 +03:00 |
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Ilya Shurumov
|
1a8bd75534
|
- fix PSX version bug with scratchPad
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2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
7e1254f748
|
- fix mistakes.
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2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
c0cc23416c
|
- disable some debug prints on non-debug versions
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2022-01-21 21:01:04 +03:00 |
|
InspirationByte
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e57fa7de29
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- use DIFF_ANGLES macro where applicable
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2022-01-21 21:01:00 +03:00 |
|
Ilya Shurumov
|
3794ed3fb3
|
- turn off debug shit
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2022-01-21 21:00:24 +03:00 |
|
Ilya Shurumov
|
942f0083c6
|
- bump version to 7.2
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2022-01-21 21:00:24 +03:00 |
|
Ilya Shurumov
|
75b8c938ef
|
- fix Civ AI road selection (Damn it, broke chases again)
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2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
143ed7bf3e
|
- fix overhead map
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2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
8159286182
|
- remove Mini Cars cheat from pause
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2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
1822295c31
|
- misc LoadFont change
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
bbbe7c0e33
|
- fix PingOutCar not resetting 'inform' (flags)
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
49fd729ef0
|
- optimize loading times of LoadFrontendScreens (PSX)
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
b714561b6f
|
- disable Tanner shadow in Multiplayer
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
aacbdcb6ad
|
- Mini Cars cheat car entrance fixed
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
574573d20d
|
- fix problems with pauseflag (and water damage)
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
d154a77e13
|
- [Psy-X] VSync support reworked
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
a5f7597637
|
- fix annoying car storing bug (again!!!)
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
59751a9295
|
- PSX bug fixes again
- fix drawing issues caused by some previous commits
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
f5925b889a
|
- fix tripod camera Y target position on cutscene pause (#116)
|
2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
bf8421340b
|
- some PSX slowdowns fixed (& bugfixes to scratchpad)
- misc changes
|
2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
8583be65f7
|
- added 'inline_n.h' for Nugget PsyQ, reorganize build environment
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
03acd98cff
|
- fix bad translations
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
5fffcf5777
|
- fix PSX controls
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
3d1440cb06
|
- re-recorded Mission 10 chases
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
94b876a708
|
- added "Draw!" string to language
- fix non-translated string
- misc code changes
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
d3de296221
|
- fix cutscene skipping (hopefully)
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
488b54c5c9
|
- TimeOfDaySelectScreen defaults to Continue button
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
dee3186d57
|
- fix CopCanSeePlayer not being reset
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
252c1c2aa5
|
- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
5315ff4be6
|
- fix pause appearing when replay loaded
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
02a675ab36
|
- add missing macro
|
2022-01-21 21:00:19 +03:00 |
|
Faalagorn
|
c7baeea335
|
Fixed two typos in ReadMe
Fixed literally two typos and removed dot to match the style
|
2022-01-21 21:00:18 +03:00 |
|
Ilya
|
57b53897ef
|
Update bug_report.md
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
6d76986a04
|
- display appveyor build as game version
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
6ea7da5332
|
- fix mission ladder not returning to frontend
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
cec5e0dea2
|
- improve chase autotest display & reset stats
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
f7d68c0bd3
|
- fix SaveGameDate skipping mission ladder step
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
d196da6b9d
|
- fix Caine's Cash limo ping in distance
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
5ee512e200
|
- [Psy-X] added GR_ClearVRAM to separate from GR_Clear
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
2524968f6a
|
- rebuild mission 11 & 19 chase files
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
d3d00b11db
|
- fix autotest ending
- fix autotest stuck timer
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
9247988727
|
- chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
df0b895d42
|
- added chase auto-testing code
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
da9561e873
|
- fix CalcInGameCutsceneSize freezing on PSX
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
5946dfaee5
|
- [Psy-X] add stub PadInit, PadRead, PadStop
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
3c3ce36385
|
- cutscene recorder always finalize last ping
- clear cutscene buffer on restart
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
26e4e8fff3
|
- fix mem growth bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
f7ced7ddd6
|
- rework cutscene loading again, now init in CalcInGameCutsceneSize
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
7079f8a1ee
|
- redone cutscene memory - no more overlay unloading!
|
2022-01-21 21:00:16 +03:00 |
|