Ilya Shurumov
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51a7512123
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- Cutscene recorder command-line feature
- implement LoadCutsceneAsReplay
- implement cutscene recorder under CUTSCENE_RECORDER define
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2020-05-21 03:37:33 +06:00 |
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Ilya Shurumov
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25ad47c9ed
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- [EMU] [SPU-AL] fixed looped sound clicking
- Mission complete "Next Mission" item is "Continue"
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2020-05-17 23:45:53 +06:00 |
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Ilya Shurumov
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8657ed5e8c
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- pretty pause code
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2020-05-12 10:00:52 +06:00 |
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Ilya Shurumov
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827c137189
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- collision debug to key switch
- some debug pause fixes
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2020-05-06 10:42:10 +06:00 |
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Ilya Shurumov
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ba6f1753b5
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- DEBUG_OPTIONS define to enable Debug Options in Release build
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2020-04-26 18:20:35 +06:00 |
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Ilya Shurumov
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503ca5d5ea
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- fix debug options
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2020-04-26 16:23:48 +06:00 |
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Ilya Shurumov
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9381e7d6fb
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- fix pause SetRightWayUp
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2020-04-26 16:17:24 +06:00 |
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Ilya Shurumov
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0d13f079ca
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- "Debug Options" menu
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2020-04-26 16:07:37 +06:00 |
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Ilya Shurumov
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9e19ac4fdd
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- implement InitOverlays, InitPercentageBar, DisplayOverlays, DrawPercentageBar, SetColourByValue
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2020-04-13 03:30:03 +06:00 |
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Ilya Shurumov
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37aef8da1d
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- implement SfxVolume, MusicVolume
- update pause strings
- update Ghidra DB
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2020-04-12 19:26:25 +06:00 |
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Ilya Shurumov
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c17e09945a
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- implement ControlMenu, SetupMenu
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2020-04-12 19:04:54 +06:00 |
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Ilya Shurumov
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a331e962ba
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- implement MaxMenuStringLength
- fix pause menu rectangle
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2020-04-12 03:57:32 +06:00 |
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Ilya Shurumov
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c5b878f63d
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- correct pause strings
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2020-04-12 03:24:54 +06:00 |
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Ilya Shurumov
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f8190cf54a
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- attempt to draw pause menus
- implement bunch of functions
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2020-04-12 03:02:26 +06:00 |
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Ilya Shurumov
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75d757a0b0
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- implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
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2020-04-06 02:04:37 +06:00 |
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Ilya Shurumov
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c40d40bd22
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- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
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2020-03-28 03:25:35 +06:00 |
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