mirror of
https://github.com/OpenDriver2/REDRIVER2.git
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c40d40bd22
- moved necessary data to new sources - running intro with TOMB5 HLE emulator
87 lines
2.6 KiB
C
87 lines
2.6 KiB
C
#ifndef GAMESND_H
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#define GAMESND_H
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extern void LoadBankFromLump(int bank, int lump); // 0x00052460
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extern int CarHasSiren(int index); // 0x000522EC
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extern int SpecialVehicleKludge(char vehicle2); // 0x00052510
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extern int ResidentModelsBodge(); // 0x0004D690
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extern int MapCarIndexToBank(int index); // 0x00052540
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extern void LoadLevelSFX(int missionNum); // 0x0004D784
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extern void StartGameSounds(); // 0x0004DE30
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extern unsigned short GetEngineRevs(struct _CAR_DATA *cp); // 0x0004E188
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extern void ControlCarRevs(struct _CAR_DATA *cp); // 0x0004E2E8
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extern void DoSpeech(int chan, int sound); // 0x000525F8
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extern char PlaySpeech(struct SPEECH_QUEUE *pSpeechQueue, int sound); // 0x0005228C
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extern void InitSpeechQueue(struct SPEECH_QUEUE *pSpeechQueue); // 0x00052654
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extern void ControlSpeech(struct SPEECH_QUEUE *pSpeechQueue); // 0x0004E560
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extern void CopSay(int phrase, int direction); // 0x00052190
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extern void BodSay(int phrase); // 0x00052694
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extern void MissionSay(int phrase); // 0x000526D0
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extern long jsqrt(unsigned long a); // 0x0005270C
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extern void InitDopplerSFX(); // 0x0004E710
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extern void DoDopplerSFX(); // 0x0004E790
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extern void DoPoliceLoudhailer(int cars, unsigned short *indexlist, unsigned long *dist); // 0x0004F4A0
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extern void CollisionSound(char player_id, struct _CAR_DATA *cp, int impact, int car_car); // 0x0004F668
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extern void ExplosionSound(VECTOR *pos, int type); // 0x0004F984
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extern void JerichoSpeak(); // 0x0004FB94
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extern void FunkUpDaBGMTunez(int funk); // 0x000527C0
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extern void SoundTasks(); // 0x0004FC90
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extern void InitMusic(int musicnum); // 0x000500E4
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extern void InitTunnels(char n); // 0x0005243C
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extern int AddTunnel(long x1, long y1, long z1, long x2, long y2, long z2); // 0x00052848
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extern void Tunnels(struct __tunnelinfo *T); // 0x0005027C
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extern void AddTunnels(int level); // 0x00050400
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extern void InitEnvSnd(int num_envsnds); // 0x00052388
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extern int SetEnvSndVol(int snd, int vol); // 0x00052168
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extern void SetEnvSndPos(int snd, long px, long pz); // 0x00052904
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extern int AddEnvSnd(int type, char flags, int bank, int sample, int vol, long px, long pz); // 0x00050C08
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extern void IdentifyZone(struct __envsound *ep, struct __envsoundinfo *E, int pl); // 0x00050E08
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extern void CalcEffPos(struct __envsound *ep, struct __envsoundinfo *E, int pl); // 0x000514BC
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extern void CalcEffPos2(struct __envsound *ep, struct __envsoundinfo *E, int pl); // 0x000517D0
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extern void UpdateEnvSnd(struct __envsound *ep, struct __envsoundinfo *E, int pl); // 0x00051F0C
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extern void InitLeadHorn(); // 0x00052948
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extern void LeadHorn(struct _CAR_DATA *cp); // 0x00052954
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#endif
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