2001-01-19 23:54:48 +01:00
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/*=========================================================================
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psrun.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "player\psrun.h"
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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2001-03-23 21:09:14 +01:00
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#ifndef __PLAYER_PMODES_H__
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#include "player\pmodes.h"
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#endif
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2001-01-19 23:54:48 +01:00
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/* Std Lib
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------- */
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/* Data
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---- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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2001-04-03 18:47:07 +02:00
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CPlayerStateRun s_stateRun;
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CPlayerStateWalk s_stateWalk;
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2001-01-19 23:54:48 +01:00
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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2001-03-25 22:36:28 +02:00
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void CPlayerStateRun::enter(CPlayerModeBase *_playerMode)
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2001-01-19 23:54:48 +01:00
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{
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2001-01-29 23:35:18 +01:00
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int controlHeld;
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2001-03-23 21:09:14 +01:00
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controlHeld=_playerMode->getPadInputHeld();
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2001-01-19 23:54:48 +01:00
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2001-03-23 21:09:14 +01:00
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if(_playerMode->getMoveVelocity().vx)
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2001-01-19 23:54:48 +01:00
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{
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2001-04-03 18:47:07 +02:00
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_playerMode->setAnimNo(getLoopFrame());
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2001-01-19 23:54:48 +01:00
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}
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else
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{
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2001-04-03 18:47:07 +02:00
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int frame;
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frame=getStartFrame();
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if(frame==-1)
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{
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frame=getLoopFrame();
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}
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_playerMode->setAnimNo(frame);
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2001-01-19 23:54:48 +01:00
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}
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2001-02-09 18:01:04 +01:00
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if(controlHeld&PI_LEFT)
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2001-01-19 23:54:48 +01:00
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{
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2001-03-23 21:09:14 +01:00
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_playerMode->setFacing(FACING_LEFT);
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2001-01-19 23:54:48 +01:00
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}
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2001-02-09 18:01:04 +01:00
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else if(controlHeld&PI_RIGHT)
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2001-01-19 23:54:48 +01:00
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{
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2001-03-23 21:09:14 +01:00
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_playerMode->setFacing(FACING_RIGHT);
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2001-01-19 23:54:48 +01:00
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}
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2001-01-25 16:25:46 +01:00
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2001-04-03 18:47:07 +02:00
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m_numberOfTimesAnimHasLooped=0;
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2001-01-19 23:54:48 +01:00
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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2001-03-25 22:36:28 +02:00
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void CPlayerStateRun::think(CPlayerModeBase *_playerMode)
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2001-01-19 23:54:48 +01:00
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{
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2001-01-29 23:35:18 +01:00
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int controlDown,controlHeld;
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2001-03-02 22:05:35 +01:00
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int switchedState=false;
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2001-03-23 21:09:14 +01:00
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controlDown=_playerMode->getPadInputDown();
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controlHeld=_playerMode->getPadInputHeld();
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2001-01-19 23:54:48 +01:00
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2001-04-10 22:12:39 +02:00
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if(_playerMode->advanceAnimFrameAndCheckForEndOfAnim())
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{
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_playerMode->setAnimNo(getLoopFrame());
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m_numberOfTimesAnimHasLooped++;
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}
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2001-02-09 18:01:04 +01:00
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if(controlDown&PI_JUMP)
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2001-01-19 23:54:48 +01:00
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{
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2001-03-23 21:09:14 +01:00
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switchedState=_playerMode->setState(STATE_JUMP);
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2001-01-19 23:54:48 +01:00
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}
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2001-04-05 16:40:50 +02:00
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if(controlDown&PI_DOWN)
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2001-01-22 22:02:59 +01:00
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{
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2001-05-29 17:54:26 +02:00
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switchedState=_playerMode->setState(STATE_LOOKDOWN);
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2001-01-22 22:02:59 +01:00
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}
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2001-06-19 17:23:50 +02:00
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else if(controlDown&PI_UP)
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{
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switchedState=_playerMode->setState(STATE_LOOKUP);
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}
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2001-01-29 20:23:04 +01:00
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2001-02-09 18:01:04 +01:00
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if(controlHeld&PI_LEFT)
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2001-01-19 23:54:48 +01:00
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{
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2001-03-23 21:09:14 +01:00
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_playerMode->moveLeft();
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2001-01-19 23:54:48 +01:00
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}
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2001-02-09 18:01:04 +01:00
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else if(controlHeld&PI_RIGHT)
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2001-01-19 23:54:48 +01:00
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{
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2001-03-23 21:09:14 +01:00
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_playerMode->moveRight();
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2001-01-19 23:54:48 +01:00
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}
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else
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{
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2001-03-23 21:09:14 +01:00
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if(!switchedState)
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2001-01-19 23:54:48 +01:00
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{
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2001-03-23 21:09:14 +01:00
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if(_playerMode->slowdown())
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2001-01-31 17:33:22 +01:00
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{
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2001-03-23 21:09:14 +01:00
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_playerMode->setState(STATE_IDLE);
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2001-04-03 18:47:07 +02:00
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if(m_numberOfTimesAnimHasLooped>=4)
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2001-03-02 22:05:35 +01:00
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{
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2001-04-03 18:47:07 +02:00
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int frame;
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frame=getStartFrame();
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if(frame!=-1)
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{
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_playerMode->setAnimNo(getEndFrame());
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}
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2001-03-02 22:05:35 +01:00
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}
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2001-03-23 21:09:14 +01:00
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return;
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2001-01-31 17:33:22 +01:00
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}
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2001-01-19 23:54:48 +01:00
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}
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}
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}
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/*===========================================================================
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end */
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