2001-01-18 22:18:53 +01:00
|
|
|
/*=========================================================================
|
|
|
|
|
|
|
|
nclam.cpp
|
|
|
|
|
|
|
|
Author: CRB
|
|
|
|
Created:
|
|
|
|
Project: Spongebob
|
|
|
|
Purpose:
|
|
|
|
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
|
|
|
|
===========================================================================*/
|
|
|
|
|
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
|
|
#include "enemy\npc.h"
|
|
|
|
#endif
|
|
|
|
|
2001-04-20 16:48:15 +02:00
|
|
|
#ifndef __ENEMY_NCLAM_H__
|
|
|
|
#include "enemy\nclam.h"
|
|
|
|
#endif
|
|
|
|
|
2001-05-15 18:31:29 +02:00
|
|
|
#ifndef __PLATFORM_PLATFORM_H__
|
|
|
|
#include "platform\platform.h"
|
|
|
|
#endif
|
|
|
|
|
2001-01-18 22:18:53 +01:00
|
|
|
#ifndef __GAME_GAME_H__
|
|
|
|
#include "game\game.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
|
|
#include "player\player.h"
|
|
|
|
#endif
|
|
|
|
|
2001-04-20 16:48:15 +02:00
|
|
|
#ifndef __UTILS_HEADER__
|
|
|
|
#include "utils\utils.h"
|
|
|
|
#endif
|
|
|
|
|
2001-02-28 22:05:39 +01:00
|
|
|
#ifndef __ANIM_CLAM_HEADER__
|
|
|
|
#include <ACTOR_CLAM_ANIM.h>
|
|
|
|
#endif
|
|
|
|
|
2001-01-18 22:18:53 +01:00
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-24 21:03:06 +02:00
|
|
|
void CNpcClamEnemy::processEnemyCollision( CThing *thisThing )
|
|
|
|
{
|
|
|
|
// do nothing
|
|
|
|
}
|
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-05-14 17:19:07 +02:00
|
|
|
void CNpcClamEnemy::processUserCollision( CThing *thisThing )
|
|
|
|
{
|
|
|
|
// do nothing
|
|
|
|
}
|
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-20 16:48:15 +02:00
|
|
|
bool CNpcClamEnemy::processSensor()
|
|
|
|
{
|
|
|
|
switch( m_sensorFunc )
|
|
|
|
{
|
|
|
|
case NPC_SENSOR_NONE:
|
|
|
|
return( false );
|
|
|
|
|
|
|
|
default:
|
|
|
|
{
|
2001-07-17 16:44:00 +02:00
|
|
|
if ( playerXDistSqr + playerYDistSqr < 40000 )
|
2001-04-20 16:48:15 +02:00
|
|
|
{
|
|
|
|
m_controlFunc = NPC_CONTROL_CLOSE;
|
|
|
|
m_extendDir = EXTEND_UP;
|
|
|
|
m_extension = 0;
|
|
|
|
|
2001-06-18 21:06:43 +02:00
|
|
|
if ( m_soundId == NOT_PLAYING )
|
|
|
|
{
|
|
|
|
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_CLAM_MOVE, true );
|
|
|
|
}
|
2001-05-21 23:16:42 +02:00
|
|
|
|
2001-04-20 16:48:15 +02:00
|
|
|
return( true );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return( false );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-26 17:20:21 +02:00
|
|
|
void CNpcJumpingClamEnemy::postInit()
|
|
|
|
{
|
|
|
|
CNpcClamEnemy::postInit();
|
|
|
|
|
2001-06-07 16:39:53 +02:00
|
|
|
m_drawRotation = ( m_heading + 1024 ) & 4095;
|
2001-04-26 17:20:21 +02:00
|
|
|
}
|
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-05-22 17:55:04 +02:00
|
|
|
void CNpcJumpingClamEnemy::setupWaypoints( sThingActor *ThisActor )
|
|
|
|
{
|
|
|
|
u16 *PntList=(u16*)MakePtr(ThisActor,sizeof(sThingActor));
|
|
|
|
|
|
|
|
u16 newXPos, newYPos;
|
|
|
|
u16 startXPos, startYPos, endXPos, endYPos;
|
|
|
|
|
2001-05-30 00:07:28 +02:00
|
|
|
m_npcPath.setWaypointCount( ThisActor->PointCount - 1 );
|
|
|
|
|
2001-05-22 17:55:04 +02:00
|
|
|
startXPos = newXPos = (u16) *PntList;
|
2001-05-30 00:07:28 +02:00
|
|
|
setWaypointPtr( PntList );
|
2001-05-22 17:55:04 +02:00
|
|
|
PntList++;
|
|
|
|
startYPos = newYPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
|
|
|
|
setStartPos( newXPos, newYPos );
|
|
|
|
|
|
|
|
m_maxExtension = 10;
|
|
|
|
|
|
|
|
if ( ThisActor->PointCount > 1 )
|
|
|
|
{
|
2001-05-30 00:07:28 +02:00
|
|
|
newXPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
newYPos = (u16) *PntList;
|
|
|
|
PntList++;
|
2001-05-22 17:55:04 +02:00
|
|
|
|
2001-05-30 00:07:28 +02:00
|
|
|
endXPos = newXPos;
|
|
|
|
endYPos = newYPos;
|
2001-05-22 17:55:04 +02:00
|
|
|
|
2001-05-30 00:07:28 +02:00
|
|
|
setHeading( newXPos, newYPos );
|
2001-05-22 17:55:04 +02:00
|
|
|
|
2001-05-30 00:07:28 +02:00
|
|
|
s32 xDist = ( endXPos - startXPos ) << 4;
|
|
|
|
s32 yDist = ( endYPos - startYPos ) << 4;
|
2001-05-22 17:55:04 +02:00
|
|
|
|
2001-05-30 00:07:28 +02:00
|
|
|
m_maxExtension = isqrt2( ( xDist * xDist ) + ( yDist * yDist ) );
|
2001-05-22 17:55:04 +02:00
|
|
|
}
|
2001-06-19 22:07:57 +02:00
|
|
|
|
|
|
|
s32 minX, maxX, minY, maxY;
|
|
|
|
|
|
|
|
m_npcPath.getPathXExtents( &minX, &maxX );
|
|
|
|
m_npcPath.getPathYExtents( &minY, &maxY );
|
|
|
|
|
|
|
|
m_thinkArea.x1 = minX;
|
|
|
|
m_thinkArea.x2 = maxX;
|
|
|
|
m_thinkArea.y1 = minY;
|
|
|
|
m_thinkArea.y2 = maxY;
|
2001-05-22 17:55:04 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-20 16:48:15 +02:00
|
|
|
void CNpcJumpingClamEnemy::processClose( int _frames )
|
2001-01-18 22:18:53 +01:00
|
|
|
{
|
|
|
|
s32 velocity;
|
|
|
|
|
2001-01-19 22:46:30 +01:00
|
|
|
if ( m_extendDir == EXTEND_UP )
|
2001-05-22 17:55:04 +02:00
|
|
|
{
|
|
|
|
velocity = m_speed * _frames;
|
|
|
|
|
|
|
|
m_extension += velocity;
|
|
|
|
|
|
|
|
if ( m_extension > m_maxExtension )
|
|
|
|
{
|
|
|
|
m_extension = m_maxExtension;
|
|
|
|
m_extendDir = EXTEND_DOWN;
|
|
|
|
}
|
|
|
|
|
|
|
|
Pos = m_base;
|
|
|
|
Pos.vx += ( m_extension * rcos( m_heading ) ) >> 12;
|
|
|
|
Pos.vy += ( m_extension * rsin( m_heading ) ) >> 12;
|
|
|
|
|
|
|
|
if ( !m_animPlaying )
|
|
|
|
{
|
|
|
|
m_animPlaying = true;
|
2001-06-07 16:39:53 +02:00
|
|
|
m_animNo = ANIM_CLAM_SNAPUP;
|
2001-05-22 17:55:04 +02:00
|
|
|
m_frame = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ( m_extendDir == EXTEND_DOWN )
|
|
|
|
{
|
|
|
|
velocity = -_frames;
|
|
|
|
|
|
|
|
m_extension += velocity;
|
|
|
|
|
|
|
|
if ( m_extension < 0 )
|
|
|
|
{
|
|
|
|
m_extension = 0;
|
|
|
|
|
|
|
|
if ( !m_animPlaying )
|
|
|
|
{
|
|
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
|
|
|
m_timerFunc = NPC_TIMER_ATTACK_DONE;
|
|
|
|
m_timerTimer = GameState::getOneSecondInFrames();
|
|
|
|
m_sensorFunc = NPC_SENSOR_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Pos = m_base;
|
|
|
|
Pos.vx += ( m_extension * rcos( m_heading ) ) >> 12;
|
|
|
|
Pos.vy += ( m_extension * rsin( m_heading ) ) >> 12;
|
|
|
|
}
|
2001-02-06 22:25:25 +01:00
|
|
|
}
|
2001-03-01 17:48:45 +01:00
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-25 17:10:26 +02:00
|
|
|
void CNpcStaticClamEnemy::postInit()
|
|
|
|
{
|
|
|
|
CNpcClamEnemy::postInit();
|
|
|
|
|
2001-05-22 20:11:57 +02:00
|
|
|
m_isStunned = 0;
|
2001-05-15 21:08:14 +02:00
|
|
|
|
|
|
|
// create platform in same place
|
|
|
|
|
2001-06-14 18:07:48 +02:00
|
|
|
CNpcPlatform *platform;
|
|
|
|
platform = CNpcPlatform::Create( CNpcPlatform::NPC_CLAM_PLATFORM );
|
2001-05-15 21:08:14 +02:00
|
|
|
|
2001-06-14 18:07:48 +02:00
|
|
|
platform->setThingSubType(CNpcPlatform::NPC_CLAM_PLATFORM);
|
2001-05-15 21:08:14 +02:00
|
|
|
platform->setGraphic( (u8) 0 );
|
|
|
|
platform->init( Pos );
|
|
|
|
platform->setTiltable( false );
|
2001-05-21 17:30:48 +02:00
|
|
|
platform->postInit();
|
2001-05-21 23:16:42 +02:00
|
|
|
|
|
|
|
m_animPlaying = false;
|
2001-04-25 17:10:26 +02:00
|
|
|
}
|
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-20 16:48:15 +02:00
|
|
|
void CNpcStaticClamEnemy::processClose( int _frames )
|
2001-03-01 17:48:45 +01:00
|
|
|
{
|
2001-05-22 20:11:57 +02:00
|
|
|
if ( !m_animPlaying && m_isStunned == 0 )
|
2001-03-01 17:48:45 +01:00
|
|
|
{
|
|
|
|
m_animPlaying = true;
|
2001-04-01 22:22:49 +02:00
|
|
|
m_animNo = ANIM_CLAM_SIDESNAP;
|
2001-05-21 23:16:42 +02:00
|
|
|
|
2001-04-25 17:10:26 +02:00
|
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
2001-05-21 23:16:42 +02:00
|
|
|
}
|
2001-05-15 21:08:14 +02:00
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
if ( m_isStunned )
|
|
|
|
{
|
2001-05-22 20:11:57 +02:00
|
|
|
m_isStunned -= _frames;
|
|
|
|
|
|
|
|
if ( m_isStunned < 0 )
|
|
|
|
{
|
|
|
|
m_isStunned = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !m_isStunned )
|
|
|
|
{
|
|
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
2001-06-07 20:51:47 +02:00
|
|
|
m_timerFunc = NPC_TIMER_ATTACK_DONE;
|
2001-07-19 17:02:01 +02:00
|
|
|
m_timerTimer = GameState::getOneSecondInFrames();
|
2001-06-07 20:51:47 +02:00
|
|
|
m_sensorFunc = NPC_SENSOR_NONE;
|
2001-05-21 21:18:35 +02:00
|
|
|
}
|
2001-04-25 17:10:26 +02:00
|
|
|
}
|
|
|
|
|
2001-05-21 21:18:35 +02:00
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
2001-04-25 17:10:26 +02:00
|
|
|
void CNpcStaticClamEnemy::collidedWith( CThing *_thisThing )
|
|
|
|
{
|
2001-05-15 21:08:14 +02:00
|
|
|
if ( m_isActive && !m_isCaught && !m_isDying )
|
2001-04-25 17:10:26 +02:00
|
|
|
{
|
2001-05-15 21:08:14 +02:00
|
|
|
switch(_thisThing->getThingType())
|
|
|
|
{
|
|
|
|
case TYPE_PLAYER:
|
|
|
|
{
|
2001-05-21 21:18:35 +02:00
|
|
|
if ( m_frame < ( 5 << 8 ) )
|
|
|
|
{
|
2001-05-21 23:16:42 +02:00
|
|
|
if ( m_frame != 0 )
|
|
|
|
{
|
|
|
|
m_frame = 0;
|
2001-06-18 21:06:43 +02:00
|
|
|
|
|
|
|
if ( m_soundId == NOT_PLAYING )
|
|
|
|
{
|
|
|
|
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_CLAM_ATTACK, true );
|
|
|
|
}
|
2001-05-21 23:16:42 +02:00
|
|
|
}
|
|
|
|
|
2001-05-22 20:11:57 +02:00
|
|
|
m_isStunned = 2 * GameState::getOneSecondInFrames();
|
2001-05-21 21:18:35 +02:00
|
|
|
m_animPlaying = false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_oldControlFunc = m_controlFunc;
|
|
|
|
m_controlFunc = NPC_CONTROL_COLLISION;
|
|
|
|
}
|
2001-05-15 21:08:14 +02:00
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
2001-04-25 17:10:26 +02:00
|
|
|
}
|
|
|
|
}
|
2001-05-21 21:18:35 +02:00
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcStaticClamEnemy::processCollision()
|
|
|
|
{
|
|
|
|
CPlayer *player = GameScene.getPlayer();
|
|
|
|
|
|
|
|
player->takeDamage( m_data[m_type].damageToUserType,REACT__GET_DIRECTION_FROM_THING,(CThing*)this );
|
|
|
|
processUserCollision( (CThing *) player );
|
|
|
|
|
|
|
|
m_controlFunc = m_oldControlFunc;
|
|
|
|
|
2001-05-22 20:11:57 +02:00
|
|
|
if ( !m_animPlaying && m_isStunned == 0 )
|
2001-05-21 21:18:35 +02:00
|
|
|
{
|
|
|
|
m_animPlaying = true;
|
|
|
|
m_animNo = ANIM_CLAM_SIDESNAP;
|
|
|
|
m_frame = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
s32 CNpcStaticClamEnemy::getFrameShift( int _frames )
|
|
|
|
{
|
|
|
|
return( ( _frames << 8 ) >> 2 );
|
|
|
|
}
|
2001-05-21 23:16:42 +02:00
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcStaticClamEnemy::processAnimFrames( int _frames )
|
|
|
|
{
|
2001-06-01 21:53:49 +02:00
|
|
|
if ( m_animPlaying && ( ( m_isDying && m_data[m_type].playDeathAnim ) || !m_isDying ) )
|
2001-05-21 23:16:42 +02:00
|
|
|
{
|
|
|
|
s32 frameCount;
|
|
|
|
|
|
|
|
frameCount = getFrameCount();
|
|
|
|
|
|
|
|
s32 frameShift = getFrameShift( _frames );
|
|
|
|
|
|
|
|
if ( ( frameCount << 8 ) - m_frame > frameShift )
|
|
|
|
{
|
|
|
|
m_frame += frameShift;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_frame = 0;
|
|
|
|
m_animPlaying = false;
|
2001-06-18 21:06:43 +02:00
|
|
|
|
|
|
|
if ( m_soundId == NOT_PLAYING )
|
|
|
|
{
|
|
|
|
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_CLAM_ATTACK, true );
|
|
|
|
}
|
2001-05-21 23:16:42 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|