SBSPSS/Utils/MapEdit/Layer.cpp

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/******************/
/*** Layer Core ***/
/******************/
#include "stdafx.h"
#include "gl3d.h"
#include <gl\gl.h>
#include <gl\glu.h>
#include <gl\glut.h>
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//#include "GLEnabledView.h"
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//#include "MapEditDoc.h"
//#include "MapEditView.h"
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#include "Core.h"
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#include "Layer.h"
#include "Utils.h"
/*****************************************************************************/
/*****************************************************************************/
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/*****************************************************************************/
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char *CLayer::GetName()
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{
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return(Name);
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}
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/*****************************************************************************/
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void CLayer::SetName(char *_Name)
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{
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sprintf(Name,"%s",_Name);
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}
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/*****************************************************************************/