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Fix a typo
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@ -63,7 +63,7 @@ All the remaining, non-critical fixes.
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* Drivers now behave correctly when shot at. In the PC versions, they would always speed away, but now they can also do nothing, like in the PS2 version. Additionally, a third, previously inaccessible behavior where drivers abandon the car and flee on foot is now working correctly.
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* Drivers now behave correctly when shot at. In the PC versions, they would always speed away, but now they can also do nothing, like in the PS2 version. Additionally, a third, previously inaccessible behavior where drivers abandon the car and flee on foot is now working correctly.
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* Dodo keyboard controls are now active when the All Cars Fly cheat is enabled.
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* Dodo keyboard controls are now active when the All Cars Fly cheat is enabled.
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* Temporary pickups (like money) are now properly cleaned up if there are too many of them, fixing a possible object leak.
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* Temporary pickups (like money) are now properly cleaned up if there are too many of them, fixing a possible object leak.
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* Car reflections are now displayed correctly in the Steam version (integrated Steam Car Colour Fix from **Sergenaur**).
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* Car reflections are now displayed correctly in the Steam version (integrated Steam Car Colour Fix from **Sergeanur**).
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* Made Claude sit when riding in a Speeder, the same as **Fire_Head**'s SitInBoat. This change also applies to Skimmer if III Aircraft is installed.
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* Made Claude sit when riding in a Speeder, the same as **Fire_Head**'s SitInBoat. This change also applies to Skimmer if III Aircraft is installed.
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* All FBI Kurumas now spawn in a dark grey color with unpainted bumpers, rather than pitch black.
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* All FBI Kurumas now spawn in a dark grey color with unpainted bumpers, rather than pitch black.
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* Detached limbs now have properly working LODs, instead of rendering the normal and low-detail models at the same time.
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* Detached limbs now have properly working LODs, instead of rendering the normal and low-detail models at the same time.
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@ -63,7 +63,7 @@ All the remaining, non-critical fixes.
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* Fixed an issue where Tommy wouldn't shake his fist at incoming traffic when holding Brass Knuckles, yet would do it when holding a chainsaw.
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* Fixed an issue where Tommy wouldn't shake his fist at incoming traffic when holding Brass Knuckles, yet would do it when holding a chainsaw.
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* Fixed an issue where Tommy wouldn't shake his fist at stopped traffic when holding any weapons introduced in Vice City.
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* Fixed an issue where Tommy wouldn't shake his fist at stopped traffic when holding any weapons introduced in Vice City.
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* Hitting vehicles and objects with a screwdriver now produces an impact sound.
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* Hitting vehicles and objects with a screwdriver now produces an impact sound.
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* Pedestrians and Tommy are now much more talkative, like in the PS2 version (integrated Ped Speech Patch from **Sergenaur**).
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* Pedestrians and Tommy are now much more talkative, like in the PS2 version (integrated Ped Speech Patch from **Sergeanur**).
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* Tear gas can now deal damage to Tommy and other mission characters, like in the PS2 version.
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* Tear gas can now deal damage to Tommy and other mission characters, like in the PS2 version.
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* ⚙️ Fixed siren corona placements in Police, Firetruck, Ambulance, Enforcer, Vice Cheetah, and FBI Washington.
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* ⚙️ Fixed siren corona placements in Police, Firetruck, Ambulance, Enforcer, Vice Cheetah, and FBI Washington.
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* ⚙️ Added siren corona to FBI Washington.
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* ⚙️ Added siren corona to FBI Washington.
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@ -40,6 +40,6 @@ SilentPatch includes code contributions from:
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* Fire_Head
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* Fire_Head
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* Nick007J
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* Nick007J
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* NTAuthority
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* NTAuthority
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* Sergenaur
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* Sergeanur
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* spaceeinstein
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* spaceeinstein
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* Wesser
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* Wesser
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@ -2276,10 +2276,10 @@ void Patch_III_Common()
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// Fix dark car reflections in the Steam EXE
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// Fix dark car reflections in the Steam EXE
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// Based off Sergenaur's fix
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// Based off Sergeanur's fix
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try
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try
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{
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{
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// This will only pass on the Steam EXE, and if Sergenaur's standalone fix isn't present
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// This will only pass on the Steam EXE, and if Sergeanur's standalone fix isn't present
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auto reflection = pattern("A1 ? ? ? ? 85 C0 74 34").get_one();
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auto reflection = pattern("A1 ? ? ? ? 85 C0 74 34").get_one();
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// xor eax, eax \ nop
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// xor eax, eax \ nop
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@ -2634,7 +2634,7 @@ void Patch_VC_Common()
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// Ped speech fix
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// Ped speech fix
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// Based off Sergenaur's fix
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// Based off Sergeanur's fix
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try
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try
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{
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{
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// Remove the artificial 6s delay between any ped speech samples
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// Remove the artificial 6s delay between any ped speech samples
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