Commit Graph

15 Commits

Author SHA1 Message Date
Silent
73600974c5
SA: Fix 1.0 EU executable crashes when losing police pursuit and triggering the replay
US and EU no-DVD executables were decrypted slightly differently, and the patches
did not account for that previously.

Fixes #76
2024-11-18 18:32:09 +01:00
Silent
16c7a859d8
SA: Fix a missing null check in CTaskComplexSequence::Contains 2024-11-15 12:25:18 +01:00
Silent
96bc50ee26
VC: Disabled backface culling on detached car parts
Fixes #25
2024-05-17 17:35:46 +02:00
Silent
fe363932c7
Fix PlayerPed replay crashes:
* Crash when starting a mocap cutscene after playing a replay wearing different clothes to the ones CJ has currently
* Crash when playing back a replay with a different motion group anim (fat/muscular/normal) than the current one

Fixes #7
2024-02-19 22:47:35 +01:00
Silent
f63425cff0
Cancel the Drive By task of biker cops when losing the wanted level 2024-01-31 22:35:59 +01:00
Silent
515afe5daf
Factorized a duplicate part of CPed::RenderWeapon into a lambda function 2019-05-18 12:39:09 +02:00
Silent
21d6ed5cc3
Account for SA-MP patches for GetWeaponSkill in RenderWeaponPedsForPC 2019-05-18 11:06:17 +02:00
Silent
7ce4c99cb9
Disable Z write for muzzleflash rendering 2019-04-13 18:17:30 +02:00
Silent
e94fec9c6f
Factorize weapon and muzzleflash rendering into separate options 2019-03-06 21:59:14 +01:00
Silent
914d482d0d
Play passenger's voice lines when killing peds with car, not only when hitting them damages player's vehicle 2018-09-22 21:41:27 +02:00
Silent
6c6700bcef Bicycle on fire fix - SA 1.0 2018-02-17 13:59:44 +01:00
Silent
0214ace478 CPed::ResetGunFlashAlpha in code 2018-01-29 00:53:17 +01:00
Silent
1f8b44384e Fixed ammo granting from SCM - SA 1.0 2018-01-28 18:30:52 +01:00
Silent
a5c0dd54eb refactored to use templated predicates for RW callbacks 2017-03-28 00:36:05 +02:00
Silent
785ad0d3ad Updated project files 2015-04-22 15:20:40 +02:00