Commit Graph

314 Commits

Author SHA1 Message Date
Silent
cffabce8ab fix rand() misuse 2017-03-09 00:58:24 +01:00
Silent
2e82d001e1 Update to VS2017 (with fixes) 2017-03-08 16:34:00 +01:00
Silent
8f04b40ca2 Update TODO (SA doesn't have this issue) 2017-03-07 22:59:59 +01:00
Silent
1a18e59f0e Update TODO 2017-03-07 00:41:13 +01:00
Silent
6b8a0c093d Alt+F4 fix (SA) 2017-03-07 00:40:51 +01:00
Silent
3d730fd42c fix timers return value (hopefully never affected anything) 2017-03-06 22:44:06 +01:00
Silent
f2bfe03d10 suppress warning 2017-03-06 12:11:13 +01:00
Silent
928a641669 1000fps cap 'fix' removed 2017-03-06 11:27:44 +01:00
Silent
c9ee5c6a2b update TODO 2017-03-05 23:32:20 +01:00
Silent
06a018f9aa this is better 2017-03-05 23:31:59 +01:00
Silent
868256f690 AI accuracy fix for 3.0 and newsteam 2017-03-05 23:05:02 +01:00
Silent
1d7f1f4a90 Fix newsteam regression after Memory refactor 2017-03-05 22:45:56 +01:00
Silent
943a3acc24 add Patternies 2017-03-05 22:25:46 +01:00
Silent
f845ceb25f Move III/VC to v140_xp 2017-03-05 22:25:09 +01:00
Silent
6496eb4441 AI accuracy issue (SA 1.0 only so far) - III/VC are unaffected 2017-03-04 15:17:59 +01:00
Silent
0a439cc963 refactored WAV decoder 2017-03-03 21:20:30 +01:00
Silent
1b4859ac25 fix delete 2017-03-03 19:35:55 +01:00
Silent
dda51ec845 Correct samples counting 2017-03-03 19:02:04 +01:00
Silent
7925d3853c refactor FLAC decoder 2017-03-03 02:03:50 +01:00
Silent
80cc6f07bc reduce pollution in precompiled header 2017-03-02 21:59:06 +01:00
Silent
91070f80d0 refactor linked lists 2017-03-02 21:47:09 +01:00
Silent
77aa28bbc7 Rename function 2017-03-02 21:23:17 +01:00
Silent
e4bed9f427 Cleaned up AudioHardwareSA
Extra security checks
2017-03-02 01:35:13 +01:00
Silent
94fe7f01bd Audio decoders split into separate files 2017-03-02 00:40:55 +01:00
Silent
005436d348 updated to libflac 1.3.2 2017-03-02 00:40:15 +01:00
Silent
99f14e4c60 possible bug in one pass alpha render 2017-02-26 13:24:47 +01:00
Silent
8baf3a6321 why Macro? 2017-02-26 13:02:49 +01:00
Silent
095c68678a this is unused 2017-02-25 00:04:15 +01:00
Silent
c15233f17d TXD handles leaking is not a thing - TESTED 2017-02-24 23:58:42 +01:00
Silent
cfb5e67339 Tidied up AudioHardwareSA.h (deleting constructors ftw) 2017-02-05 22:52:22 +01:00
Silent
a519219d8b Update TODO 2017-01-07 20:18:08 +01:00
Silent
a421e3ac24 Update TODO 2016-11-29 18:19:42 +01:00
Silent
f436561a62 let's commit this so I don't lose it 2016-11-23 18:49:00 +01:00
Silent
2b51f5f187 Fix linked list 2016-11-20 16:18:48 +01:00
Silent
4bcf3ba89a Handle IMGs bigger than 4GB 2016-11-20 15:54:59 +01:00
Silent
6c5a025c60 Misc fixes 2016-11-12 18:28:46 +01:00
Silent
7e7aaa5db9 Sweet's Girl fix 2016-10-23 20:05:44 +02:00
Silent
7fc873fb71 Similarly nice change to SCM fixes 2016-10-23 19:12:04 +02:00
Silent
d5b28a127d Nice compatibility measure to GetCurrentZoneLockedOrUnlocked 2016-10-23 18:56:34 +02:00
Silent
9959177ba0 shouldn't be marked as inline 2016-09-12 00:14:01 +02:00
Silent
afd6fc49ea Misc changes 2016-09-12 00:11:17 +02:00
Silent
b27ec3a264 Adapted for new Memory version 2016-09-12 00:09:21 +02:00
Silent
e07c0b4d5c Updated Memory 2016-09-11 23:56:55 +02:00
Silent
55a480fed0 Read RotorFixExceptions using a WinAPI function 2016-08-11 01:29:54 +02:00
Silent
7584bed931 Missing Memory includes 2016-08-10 22:35:14 +02:00
Silent
e78ff41605 Update code for new Memory 2016-08-10 22:27:58 +02:00
Silent
e344ee91a0 Updated Memory 2016-08-10 22:27:16 +02:00
Silent
2420d0f7e9 Fixed ammo for melee weapons in cheats -VC 2016-07-27 02:19:11 +02:00
Silent
b14dcf88da Fixed ammo for melee weapons in cheats -SA 2016-07-27 02:00:18 +02:00
Silent
1d8b5d4216 stream mem fix for other SA EXEs 2016-07-26 20:12:56 +02:00