Commit Graph

  • 39c141eb56
    VC: Correct the duration of the outro splash to 2.5 seconds and fix flicker Silent 2024-05-23 21:48:53 +0200
  • 0f92e082b4
    VC: Fix the construction site LOD losing its HQ model and showing at all times Silent 2024-05-23 20:07:34 +0200
  • b76637d391
    Unify randomness fixes to use PS2-like 31-bit rand Silent 2024-05-21 18:34:44 +0200
  • a69eca64ef
    VC: Update the IPL files and DrawBackfaces list Silent 2024-05-21 10:36:48 +0200
  • 2ae29e42bb
    VC: Add IPL diffs to the repo Silent 2024-05-19 11:33:01 +0200
  • 758c21c821
    VC: Fix BFC for objects ignoring the exclusion list Silent 2024-05-18 22:39:36 +0200
  • 5cb8fc1823
    Add config files to the repo Silent 2024-05-18 19:11:07 +0200
  • 5bd4f144e7
    VC: Generalize the backface culling fix to peds and map objects Silent 2024-05-18 19:09:14 +0200
  • 4169c9e867
    Allow SVF to register model names, not just IDs Silent 2024-05-18 16:49:03 +0200
  • ccf61157fb
    III/VC: Corrected randomness of CPed::Chat Silent 2024-05-17 19:34:38 +0200
  • 96bc50ee26
    VC: Disabled backface culling on detached car parts Silent 2024-05-17 17:35:46 +0200
  • d4374df50a
    Migrate to transactional patterns Silent 2024-05-16 23:43:48 +0200
  • 6ee676400b
    Remove "Adblock" Silent 2024-05-15 17:27:54 +0200
  • 4732a06003
    III: Tighten III Aircraft verison check Silent 2024-05-15 13:59:29 +0200
  • b9a61611c3
    III: Don't override the color of the FBI car Silent 2024-05-13 21:13:53 +0200
  • e26e1592be
    III: Steam Car Colour Fix Silent 2024-05-13 17:58:29 +0200
  • c2aa895cbf
    III: Register Skimmer for SIT_IN_BOAT if an old version of III Aircraft is installed Silent 2024-05-12 23:08:31 +0200
  • 1162f4d4bd
    Bump up version numbers Silent 2024-05-11 23:26:28 +0200
  • 886f9723e2
    VC: Integrated Ped Speech Fix from Sergenaur Silent 2024-05-11 23:25:06 +0200
  • 47787d5292
    III: Improve SitInBoat integration Silent 2024-05-11 16:20:34 +0200
  • b7914dfb59
    Simplify moonphases loading and DLL module management Silent 2024-05-11 12:42:28 +0200
  • bc75ee4585
    III: Copy the atomic render CB in CloneAtomicToFrameCB instead of overriding it Silent 2024-05-10 19:40:54 +0200
  • d5dc4f18a6
    III: Integrate Fire_Head's SitInBoat Silent 2024-05-09 21:11:22 +0200
  • 7ad7901a3e
    III/VC: Integrate FLA utils Silent 2024-05-09 19:11:20 +0200
  • 2a5f9f439c
    III: Clean up the pickup object when reusing a temporary slot Silent 2024-05-08 23:12:24 +0200
  • a535081e8a
    III/VC: Upgrade the variable resets fix to how it is in SA Silent 2024-05-07 22:30:32 +0200
  • 836fbafd41
    Replaced Rosenberg Audio Fix that was placebo with PS2 randomness for this audio Silent 2024-04-29 20:43:25 +0200
  • e7a2a79de5
    Merge branch 'main' into dev Silent 2024-04-21 19:56:23 +0200
  • b6df6316e4
    Lift the limit of materials in CObject::Render from 16 to 256 Silent 2024-04-21 19:56:06 +0200
  • bbd9164de3
    Updated some RW calls and the shadow alpha test fix Silent 2024-04-18 20:57:47 +0200
  • f6ba6be75a
    Fixed IS_PLAYER_TARGETTING_CHAR incorrectly detecting targetting in Classic controls when the player is not aiming Silent 2024-04-17 23:31:03 +0200
  • 21b537f5ec
    Fixed the muzzle flash facing the wrong direction Silent 2024-04-16 22:20:40 +0200
  • 78c03005fe
    Fixed multiple issues with pickups in VC: Silent 2024-04-10 20:23:20 +0200
  • 33c206cfc3
    Support ASLR in III and VC Silent 2024-04-06 15:14:58 +0200
  • 095ed65476
    Pre-emptively make HierarchyTypoFix more compatible with mods Silent 2024-04-03 22:44:34 +0200
  • 82fba227af
    Don't reset mouse sensitivity on New Game Silent 2024-03-21 20:44:51 +0100
  • 2eab47968c
    Enable Dodo keyboard controls for all cars when the flying cars cheat is enabled Silent 2024-03-21 19:25:30 +0100
  • 5a99b6a4d8
    III: Backport 1.1 Stats menu font fix to 1.0 Silent 2024-03-20 21:21:39 +0100
  • 8414ed4208
    Null terminate read lines in CPlane::LoadPath and CTrain::ReadAndInterpretTrackFile Silent 2024-03-18 23:47:51 +0100
  • b3131a41b4
    Make script randomness 16-bit, like on PS2 Silent 2024-03-17 20:52:52 +0100
  • d72a0cb7a0
    Fix probabilities in CVehicle::InflictDamage incorrectly assuming a random range from 0 to 100.000 Silent 2024-03-17 18:15:56 +0100
  • 56ac3b8795
    Fix the evasive dive miscalculating the angle, resulting in peds diving towards the vehicle Silent 2024-03-13 22:15:34 +0100
  • e4190105bc
    SA: Account for a "tailights" typo in the Uranus model Silent 2024-03-13 20:14:22 +0100
  • 858abbd342
    III/VC: Apply the environment mapping on extra components Silent 2024-03-09 17:04:12 +0100
  • f72f85ecd6
    VC: Fix a stack corruption in ZeroAmmoFix Silent 2024-03-09 15:17:10 +0100
  • ac3601e12c
    III: Apply bilinear filtering on the player skin Silent 2024-03-07 23:34:15 +0100
  • 50c6a9bda3
    Fixed an inverted condition in CCarCtrl::PickNextNodeRandomly Silent 2024-03-07 22:47:52 +0100
  • 9f94595ee4
    Fix the logic behind exploding cars losing wheels Silent 2024-03-06 22:42:35 +0100
  • c6c9fe6013
    Enable directional lights on flying car components Silent 2024-03-05 23:34:46 +0100
  • a4d83ac9ce
    Fixed shooting stars rendering black Silent 2024-03-01 23:44:50 +0100
  • f025dff42d
    Fixed vehicles exploding twice if the driver leaves the car while it's exploding Silent 2024-02-29 21:44:18 +0100
  • 1d2f0014f1
    Fix the random chance of cars not turning lights on when it's foggy or rainy Silent 2024-02-27 22:27:51 +0100
  • 03fb49689d
    Updated the parachute animations fix to preserve the night vertex colors of the parachute Silent 2024-02-25 18:42:16 +0100
  • 723d56ec9c
    During riots, don't target the player group during missions Silent 2024-02-24 20:20:51 +0100
  • 309412e7d1
    Allow hovering on the Jetpack with Keyboard + Mouse controls Silent 2024-02-23 23:49:34 +0100
  • 4b84257c83
    Fix planes spawning in places where they crash easily Silent 2024-02-22 23:06:38 +0100
  • 59ac5d0550
    Fixed a script error in Air Raid Silent 2024-02-21 21:13:34 +0100
  • 03e836926d
    Fix Driving and Bike School cones teardown to only destroy the cones that were spawned Silent 2024-02-20 23:49:07 +0100
  • fe363932c7
    Fix PlayerPed replay crashes: Silent 2024-02-19 22:47:35 +0100
  • d2606038ad
    Only allow impounding cars and bikes (and their subclasses), as impounding helicopters, planes, boats makes no sense Silent 2024-02-14 23:57:11 +0100
  • 20fc94b097
    Spawn lapdm1 (biker cop) correctly if the script requests one with PEDTYPE_COP Silent 2024-02-14 22:26:52 +0100
  • 013990b914
    Rename branch to Shipping Silent 2024-02-09 21:21:35 +0100
  • f80c38f9f2
    Fixed the muzzle flash fix - now not displaying the muzzle flash if "shooting" on jetpack when the gun is out of ammo Silent 2024-02-08 21:39:12 +0100
  • 62716d905f
    Delay destroying of cigarettes/bottles held by NPCs so it does not potentially corrupt the moving list Silent 2024-02-08 20:17:45 +0100
  • b48f5da91d
    Correct an improperly decrypted CPlayerPedData::operator= that broke gang recruiting after activating replays Silent 2024-02-06 19:25:14 +0100
  • 141ee0f1a5
    Fix miscolored racing checkpoints if no other marker was drawn before them Silent 2024-02-04 17:32:39 +0100
  • eb8cfe933a
    Re-init text IPL pickups, car generators and stunt jumps on New Game Silent 2024-02-03 22:59:27 +0100
  • ef65dd7c2d
    Migrated several fixes to use HookEach Silent 2024-02-03 20:26:50 +0100
  • de34cfec03
    Re-enable debug symbols Silent 2024-02-02 23:00:58 +0100
  • 8e44eb8d7b
    Fix the biker cop drive by patch for Hoodlum EXE Silent 2024-02-02 22:06:00 +0100
  • 0fa88b0260
    Small SVF refactor Silent 2024-02-01 19:07:51 +0100
  • f63425cff0
    Cancel the Drive By task of biker cops when losing the wanted level Silent 2024-01-31 22:35:59 +0100
  • f521cba4dd
    Removed stdext from code Silent 2024-01-28 20:50:58 +0100
  • 7787d92dc7
    Remade custom numberplates Silent 2024-01-28 20:49:52 +0100
  • 99f57a0855
    Fix crosshair issues when sniper rifle is quipped and a photo is taken by a gang member Silent 2024-01-28 18:09:54 +0100
  • 0a59b79cce
    Fix a memory leak when taking photos Silent 2024-01-28 18:09:36 +0100
  • 6ddb600694
    Migrate to libflac from vcpkg Silent 2024-01-28 16:12:16 +0100
  • 3ba84ad1c0
    Disable the radio station change anim on boats where CJ stands upright Silent 2024-01-28 15:58:13 +0100
  • 8cf5157941
    Update to the newest ModUtils Silent 2024-01-28 15:26:24 +0100
  • d0766b7a92
    Remove an outdated reference to DX SDK Silent 2024-01-28 14:45:12 +0100
  • 7c09e7a5c2
    Tie handlebar movement to the stering animations on Quadbike, Silent 2024-01-28 14:44:45 +0100
  • b3f4c8b17b
    Add LICENSE Silent 2024-01-18 09:41:03 +0100
  • 2c8961c0d1
    Add wind animations when driving a Quadbike Silent 2021-07-27 22:17:10 +0200
  • 2af4ec8e06
    Obtain desktop resolution regardless of DPI scaling Silent 2021-07-26 23:52:20 +0200
  • 177c096b69
    Update MemoryMgr Silent 2021-01-08 18:39:16 +0100
  • bc8aa99196
    Rewrote directional multiplier fix Silent 2020-05-01 22:53:44 +0200
  • e5fdb350e3
    Display stats in kg's as floats Silent 2020-04-02 18:23:56 +0200
  • 5154c47ae2
    Sorted HierarchyTypoFix + added "transmision" typos from Dumper Silent 2020-04-02 17:59:01 +0200
  • 3d5aab2f33
    Update submodules Silent 2020-04-02 17:32:59 +0200
  • 87f9d8b63a
    Fixed a conflict with Heli & Plane Collision fix in III 1.1-BUILD8.1-III Silent 2020-04-02 17:31:04 +0200
  • 65c7702da5
    Fixed a conflict with Shadows Settings Extender 1.1-BUILD32.1-SA Silent 2020-02-21 22:48:58 +0100
  • c096155db2
    Update submodules Silent 2020-02-21 22:26:48 +0100
  • c9d7a0dcba
    Bump up version numbers 1.1-BUILD8-III 1.1-BUILD32-SA 1.1-BUILD10-VC Silent 2019-12-28 12:16:49 +0100
  • e797ec4f3a
    SA: Ported new fixes to Steam/RGL: Silent 2019-12-28 00:13:27 +0100
  • 7c79495174
    III: Fix chopper's search light placement Silent 2019-12-27 16:24:35 +0100
  • 9265226a09
    III: Give chopper/escape their own col model which is big enough Silent 2019-12-27 16:04:46 +0100
  • c1ccfba2ec
    III/VC: Added EnableVehicleCoronaFixes INI option Silent 2019-12-27 11:06:26 +0100
  • 1d007aed68
    SA: Disallow moving cam up/down with mouse when looking back/left/right in vehicle (1.0 only for now) Silent 2019-12-26 23:18:01 +0100
  • 51aec1955f
    SA: Disabled moonphases in SA-MP (time manipulation breaks them) Silent 2019-12-26 23:15:27 +0100
  • 4679873c3a
    VC: Make drive-by one shot sounds owned by the driver instead of the car Silent 2019-12-25 17:40:59 +0100