SilentPatch/SilentPatchSA
2024-04-21 19:56:06 +02:00
..
AudioHardwareSA.cpp refactored WAV decoder 2017-03-03 21:20:30 +01:00
AudioHardwareSA.h No need to make IStream inheritance public here... cleans up the code a lot too 2018-01-28 23:43:55 +01:00
FireManagerSA.cpp Bicycle on fire fix - SA 1.0 2018-02-17 13:59:44 +01:00
FireManagerSA.h Bicycle on fire fix - SA 1.0 2018-02-17 13:59:44 +01:00
FLACDecoderSA.cpp Code clarity fix for CAEFLACDecoder::write_cb 2018-07-06 00:15:36 +02:00
FLACDecoderSA.h Stricter constness 2017-10-20 00:58:06 +02:00
GeneralSA.cpp Lift the limit of materials in CObject::Render from 16 to 256 2024-04-21 19:56:06 +02:00
GeneralSA.h Unified math functions 2019-12-15 13:44:20 +01:00
libFLAC_static_d.lib Recompiled libflac 2018-12-03 21:34:40 +01:00
libFLAC_static.lib Recompiled libflac 2018-12-03 21:34:40 +01:00
LinkListSA.h refactor linked lists 2017-03-02 21:47:09 +01:00
lunar64.png SA: Replaced moon phases fix with a less invasive one 2019-12-08 14:32:55 +01:00
ModelInfoSA.cpp SA: Ported new fixes to Steam/RGL: 2019-12-28 00:13:27 +01:00
ModelInfoSA.h III/VC/SA 1.0: Fix lightless taxis 2019-12-24 12:36:03 +01:00
PedSA.cpp Factorized a duplicate part of CPed::RenderWeapon into a lambda function 2019-05-18 12:39:09 +02:00
PedSA.h Account for SA-MP patches for GetWeaponSkill in RenderWeaponPedsForPC 2019-05-18 11:06:17 +02:00
PlayerInfoSA.cpp Patterns for SA newsteam variables 2018-02-10 20:04:12 +01:00
PlayerInfoSA.h CPlayerInfo operator= (for SA 1.0 2018-01-26 18:18:36 +01:00
PNGFile.cpp Safer CPNGFile::ReadFromMemory 2017-04-09 23:17:49 +02:00
PNGFile.h Updated project files 2015-04-22 15:20:40 +02:00
PoolsSA.cpp Patterns for SA newsteam variables 2018-02-10 20:04:12 +01:00
PoolsSA.h Fixes for C++17 conformance 2017-12-22 00:13:16 +01:00
resource.h Re-added missing lunar64 to resources 2017-12-30 12:37:30 +01:00
RWUtils.hpp Scoped render states 2019-03-06 20:37:49 +01:00
ScriptSA.cpp Use strcmp to compare script names like R* does 2018-03-30 19:03:12 +02:00
ScriptSA.h Refactored gym glitch fix to please Danny 2018-01-14 01:13:27 +01:00
SilentPatchSA.cpp Fixed a conflict with Shadows Settings Extender 2020-02-21 22:48:58 +01:00
SilentPatchSA.rc Re-added missing lunar64 to resources 2017-12-30 12:37:30 +01:00
SilentPatchSA.vcxproj Factorized SVF to be usable by all 3 games 2019-12-25 15:36:30 +01:00
SilentPatchSA.vcxproj.filters Factorized SVF to be usable by all 3 games 2019-12-25 15:36:30 +01:00
StdAfxSA.cpp Updated project files 2015-04-22 15:20:40 +02:00
StdAfxSA.h Moved shared stuff to a submodule 2019-06-28 23:53:05 +02:00
TimerSA.cpp Patterns for SA newsteam variables 2018-02-10 20:04:12 +01:00
TimerSA.h Animated Phoenix hood scoop 2017-06-23 00:11:17 +02:00
VehicleSA.cpp Factorized SVF to be usable by all 3 games 2019-12-25 15:36:30 +01:00
VehicleSA.h III/VC/SA 1.0: Fix lightless taxis 2019-12-24 12:36:03 +01:00
versionmeta.props Bump up version numbers 2019-12-28 12:16:49 +01:00
WaveDecoderSA.cpp refactored WAV decoder 2017-03-03 21:20:30 +01:00
WaveDecoderSA.h Fix undefined behaviour in WaveDecoderSA (delete on void*) 2018-02-11 14:11:00 +01:00