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AudioHardwareSA.cpp
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refactored WAV decoder
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2017-03-03 21:20:30 +01:00 |
AudioHardwareSA.h
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No need to make IStream inheritance public here... cleans up the code a lot too
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2018-01-28 23:43:55 +01:00 |
FireManagerSA.cpp
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Bicycle on fire fix - SA 1.0
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2018-02-17 13:59:44 +01:00 |
FireManagerSA.h
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Bicycle on fire fix - SA 1.0
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2018-02-17 13:59:44 +01:00 |
FLACDecoderSA.cpp
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Code clarity fix for CAEFLACDecoder::write_cb
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2018-07-06 00:15:36 +02:00 |
FLACDecoderSA.h
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Stricter constness
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2017-10-20 00:58:06 +02:00 |
GeneralSA.cpp
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Lift the limit of materials in CObject::Render from 16 to 256
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2024-04-21 19:56:06 +02:00 |
GeneralSA.h
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Unified math functions
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2019-12-15 13:44:20 +01:00 |
libFLAC_static_d.lib
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Recompiled libflac
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2018-12-03 21:34:40 +01:00 |
libFLAC_static.lib
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Recompiled libflac
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2018-12-03 21:34:40 +01:00 |
LinkListSA.h
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refactor linked lists
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2017-03-02 21:47:09 +01:00 |
lunar64.png
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SA: Replaced moon phases fix with a less invasive one
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2019-12-08 14:32:55 +01:00 |
ModelInfoSA.cpp
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SA: Ported new fixes to Steam/RGL:
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2019-12-28 00:13:27 +01:00 |
ModelInfoSA.h
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III/VC/SA 1.0: Fix lightless taxis
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2019-12-24 12:36:03 +01:00 |
PedSA.cpp
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Factorized a duplicate part of CPed::RenderWeapon into a lambda function
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2019-05-18 12:39:09 +02:00 |
PedSA.h
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Account for SA-MP patches for GetWeaponSkill in RenderWeaponPedsForPC
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2019-05-18 11:06:17 +02:00 |
PlayerInfoSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
PlayerInfoSA.h
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CPlayerInfo operator= (for SA 1.0
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2018-01-26 18:18:36 +01:00 |
PNGFile.cpp
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Safer CPNGFile::ReadFromMemory
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2017-04-09 23:17:49 +02:00 |
PNGFile.h
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Updated project files
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2015-04-22 15:20:40 +02:00 |
PoolsSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
PoolsSA.h
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Fixes for C++17 conformance
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2017-12-22 00:13:16 +01:00 |
resource.h
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Re-added missing lunar64 to resources
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2017-12-30 12:37:30 +01:00 |
RWUtils.hpp
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Scoped render states
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2019-03-06 20:37:49 +01:00 |
ScriptSA.cpp
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Use strcmp to compare script names like R* does
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2018-03-30 19:03:12 +02:00 |
ScriptSA.h
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Refactored gym glitch fix to please Danny
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2018-01-14 01:13:27 +01:00 |
SilentPatchSA.cpp
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Fixed a conflict with Shadows Settings Extender
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2020-02-21 22:48:58 +01:00 |
SilentPatchSA.rc
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Re-added missing lunar64 to resources
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2017-12-30 12:37:30 +01:00 |
SilentPatchSA.vcxproj
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Factorized SVF to be usable by all 3 games
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2019-12-25 15:36:30 +01:00 |
SilentPatchSA.vcxproj.filters
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Factorized SVF to be usable by all 3 games
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2019-12-25 15:36:30 +01:00 |
StdAfxSA.cpp
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Updated project files
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2015-04-22 15:20:40 +02:00 |
StdAfxSA.h
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Moved shared stuff to a submodule
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2019-06-28 23:53:05 +02:00 |
TimerSA.cpp
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Patterns for SA newsteam variables
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2018-02-10 20:04:12 +01:00 |
TimerSA.h
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Animated Phoenix hood scoop
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2017-06-23 00:11:17 +02:00 |
VehicleSA.cpp
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Factorized SVF to be usable by all 3 games
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2019-12-25 15:36:30 +01:00 |
VehicleSA.h
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III/VC/SA 1.0: Fix lightless taxis
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2019-12-24 12:36:03 +01:00 |
versionmeta.props
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Bump up version numbers
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2019-12-28 12:16:49 +01:00 |
WaveDecoderSA.cpp
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refactored WAV decoder
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2017-03-03 21:20:30 +01:00 |
WaveDecoderSA.h
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Fix undefined behaviour in WaveDecoderSA (delete on void*)
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2018-02-11 14:11:00 +01:00 |