Commit Graph

168 Commits

Author SHA1 Message Date
Retera
71b9ac486e Update couple instant to support gold and lumber cost for some fun testing 2021-06-06 16:28:02 -04:00
Retera
b3256b125d Checkpoint with support for archer and hippo couple 2021-06-06 12:57:21 -04:00
Retera
24590f7783 Invulnerable ability, first draft of multi select, colored selection circles 2021-06-06 01:29:05 -04:00
Retera
46ac4ade21 Merge branch 'main' of https://github.com/Retera/WarsmashModEngine into main 2021-05-28 23:20:00 -04:00
Retera
df47734682 Some engine tweaks and improvements found during playtesting 2021-05-28 23:19:23 -04:00
Retera
fdf60218cb Update TVFS decoder 2021-04-18 15:40:26 -04:00
Retera
574c8996f7 Update menu to support Reforged 2021-04-11 16:27:33 -04:00
Retera
f1bcb4ae54 Update campaign menu behaviors and make some progress on untested common j apis 2021-04-04 10:28:40 -04:00
Retera
b5ab73fb47 Multiple maps in one process 2021-03-29 08:34:56 -04:00
Retera
94192c783c Profile selection functionality 2021-03-25 08:30:41 -04:00
Retera
03bd5fcbaf Some list box changes 2021-03-24 08:34:41 -04:00
Retera
2890e640e0 Update to allow test menu to enter a campaign screen 2021-03-22 08:34:44 -04:00
Retera
55bdfcb9fc Update with some beginning on a jass API that does not run and is not usable yet 2021-03-20 14:54:38 -04:00
Retera
5e3150124a Inventory system for basic item pickup and drop but no item behaviors yet 2021-03-16 01:03:24 -04:00
Retera
876b26e42f Rename sample file 2021-03-08 08:31:23 -05:00
Retera
53c9e20c3f Fix issues with billboard lock X and Y 2021-03-08 08:30:36 -05:00
Retera
9249c8e6df Reworking how billboard locks work 2021-03-06 12:57:32 -05:00
Retera
22e07de19a Fun with some menu button support and hero stats and levels 2021-03-06 12:46:51 -05:00
Retera
27ee234574 Small updates 2021-02-20 10:42:27 -05:00
Retera
e99b44222c Update with small fixes, data ui load level 1 tooltip, night elf build 2021-02-15 23:41:36 -05:00
Retera
2c5c00d4ea Update build and train to show requirements, also sRGB filter change for fun 2021-02-15 01:40:57 -05:00
Retera
780ed7b60b Checkpoint after adding tooltips with prices 2021-02-13 19:56:11 -05:00
Retera
7cf7f30907 Checkpoint after Furbolg battle 2021-02-06 12:27:47 -05:00
Retera
581f51ef65 Update to have lumber harvest, still bugged 2021-02-01 08:38:04 -05:00
Retera
600ec9536b Initial commit for experimental effort to parse 1.32 format 2021-01-31 23:09:25 -05:00
Retera
12ef127d0e Attempt to improve pathfinding performance 2021-01-31 14:22:17 -05:00
Retera
28a24471fc Update with basic positional audio using an override on libgdx 2021-01-24 17:22:06 -05:00
Retera
8111441f16 Ignore repeat orders 2021-01-24 15:10:13 -05:00
Retera
d4245e2e65 Change pathfinding processor to have a per player per frame cycle limit 2021-01-24 14:37:12 -05:00
Retera
cacdf7f266 Disable auto attack for workers, fix NPE in return resources 2021-01-24 12:46:34 -05:00
Retera
2d8b3e7cae Improve ramps and ramp shading with some heuristics 2021-01-24 12:15:35 -05:00
Retera
056eed55da Update ini 2021-01-23 23:35:40 -05:00
Retera
ec1510adcd Update ramps and cliffs 2021-01-23 23:03:03 -05:00
Retera
4f7368eb57 Clickable destructables, some cliff changes, shadows on bridges 2021-01-23 03:09:55 -05:00
Retera
9da2160565 Remove parse bogus classes 2021-01-22 00:42:45 -05:00
Retera
c0e224234a Snapshot while working towards support for destructables 2021-01-22 00:41:08 -05:00
Retera
11e9a965dc Update instant attack effects not to setScene until location is assigned 2021-01-18 08:23:35 -05:00
Retera
fa1656922f Improve hold position and show shift click waypoints 2021-01-18 08:20:01 -05:00
Retera
9a2dc090ca Updates to harvesting, reduce max depth of the quad trees 2021-01-17 21:40:22 -05:00
Retera
eeed5953cc Add new harvest ability 2021-01-11 01:59:25 -05:00
Retera
29c58be930 Update harvest ability 2021-01-09 23:43:36 -05:00
Retera
9210544e08 Updates to UI 2021-01-09 23:20:48 -05:00
Retera
5283b7a038 Fix command card cancel menu icon, fix terrain handling missing cliff, improve build food cost handling 2020-12-24 08:46:56 -05:00
Retera
6849d269ac Begin working on techtree pricing costs and related systems 2020-12-22 00:27:10 -05:00
Retera
7ab1fa3193 GNU+Linux support with folder data source patch 2020-12-20 23:36:32 -06:00
Retera
a5d4085e47 Backport terrain shaders to version 330 core 2020-12-19 01:02:20 -05:00
Retera
03c3d34aa3 Add worker icon to constructing structure 2020-12-18 23:59:21 -05:00
Retera
4f4f585bee Update unit pushing functions and add unstuck on unit movement 2020-12-17 00:10:12 -05:00
Retera
f647ce172e Updates including basic FDF BACKDROP type and CantPlace errors when peon builds 2020-12-12 18:32:14 -05:00
Retera
b60233a5a2 Update to support red and green status under buildings 2020-11-27 20:45:21 -05:00
Retera
94d5d51f93 Update with attack ground aoe UI and other fixes 2020-11-24 01:40:03 -05:00
Retera
d4595c5abc Fix command card crashes 2020-11-16 23:49:43 -05:00
Retera
9f80e62ead Unit training queue display working 2020-11-15 05:00:11 -05:00
Retera
f589afdf46 First draft of build queue, better working structures built list 2020-11-14 17:10:15 -05:00
Retera
4ffd0c3283 Fix team color on build cursor 2020-11-14 09:43:21 -05:00
Retera
1f9ccef70c Nudge peon outside building when complete 2020-11-14 00:02:08 -05:00
Retera
2b3e5bdf4a Update with simple status bar 2020-11-13 23:12:39 -05:00
Retera
632576323c Add build sounds and rough draft of build progress bar 2020-11-13 20:00:33 -05:00
Retera
4fbb7adeaf Build behavior first draft 2020-11-10 22:44:22 -05:00
Retera
bc9f7d37a0 Remove code from behaviortest branch 2020-11-08 19:08:01 -05:00
Retera
cf9beb9923 Working with behaviors 2020-11-08 18:16:32 -05:00
Retera
b74b2f6c91 Improve some edge cases when sequences are missing start and end keyframes 2020-11-07 14:55:09 -05:00
Retera
b5bb731b29 Fix UI exit function 2020-11-01 20:28:22 -05:00
Retera
bec43bcb3e Fix mouse intersect underground, fix anim blend, icon click sound 2020-11-01 13:05:38 -05:00
Retera
238015f21d Highlight proper movement icons, improve sequence filter 2020-10-31 15:08:00 -04:00
Retera
fa94450d54 Update autocast art 2020-10-29 08:39:13 -04:00
Retera
0c0141cd71 Update ui 2020-10-26 08:34:33 -04:00
Retera
e21bb492c1 Remove click drag test system 2020-10-25 12:05:16 -04:00
Retera
5b7db285e2 Merge and some fixes, includes click drag ui test 2020-10-25 11:52:11 -04:00
Retera
2173c993bc Make UI icons clickable 2020-10-24 01:10:37 -04:00
Retera
7cea3e3fcd Support for walkable destructables 2020-10-23 22:35:25 -04:00
Retera
e919f35904 Update with fixes for ui 2020-10-20 08:39:35 -04:00
Retera
faf1cb4b72 Some fun updates to lighting system 2020-10-13 01:19:09 -04:00
Retera
3dc8aff716 Update bounding to fix phoenix attack 2020-10-08 02:32:20 -04:00
Retera
843b04b4a8 Update with lighting system, and after test playing Projection Revolution. 2020-10-06 02:19:25 -04:00
Retera
b0b0745af9 Upgrade scene to have light manager 2020-09-27 02:58:04 -04:00
Retera
59d350dd9e Add game clock functionality and begin work on lighting system 2020-09-26 16:02:20 -04:00
Retera
cfa5f952de Update to include race, basic target types, better combat UI and behaviors 2020-09-22 22:30:07 -04:00
Retera
bf16b4f698 Damage and armor UI and attack animation fixes 2020-09-04 08:29:37 -04:00
Retera
5abb9e3fd9 Add warsmash ini, change model test file to load night elf campaign screen instead of arthas illidan fight 2020-08-12 04:17:42 -04:00
Retera
dcb68ba6c9 Checkpoint with more updates and a decent single unit pathing experience 2020-07-25 20:31:10 -04:00
Retera
d5a1ee643d Fix pathing grid issue on certain maps 2020-07-05 15:10:24 -04:00
Retera
b2900f50fc More work on collisions to fix issues 2020-07-05 10:39:43 -04:00
Retera
a4a072be4f Improve unit pathing with some work on adding units to the pathing grid, but it still has issues 2020-07-03 00:28:23 -04:00
Retera
d21b8be728 No repeat sounds, pathing, collision size 2020-07-01 00:27:23 -04:00
Retera
93f91b0f4d Update for pathing 2020-06-28 02:43:17 -04:00
Retera
1c084e9695 First draft of a jass parser for some configurable ui tests 2020-06-26 23:54:42 -04:00
Retera
55dfe10034 Mostly working render optimizations 2020-05-28 01:16:41 -04:00
Retera
f2af7d7f73 Scene revert 2020-05-27 23:56:52 -04:00
Retera
813e7c9d9b Snapshot after breaking scene, work on FDF, work on JASS 2020-05-27 23:55:48 -04:00
Retera
2ca02df71b Key value pair parser for FDF, new design 2020-05-20 08:21:29 -04:00
Retera
57e7538ec8 Work on FDF 2020-05-20 01:32:52 -04:00
Retera
9bf38e0268 Begin work on sequence flags 2020-05-17 14:57:42 -04:00
Retera
2ac6a5fa1d Update with waves 2020-05-16 14:36:41 -04:00
Retera
fabc3f4e61 Begin networking 2020-03-08 15:23:51 -05:00
Retera
0e34a7d539 Some small updates 2020-03-07 16:18:56 -06:00
Retera
ec3fa06e01 Test with skew 2020-03-01 14:41:53 -06:00
Retera
f776a602f9 Update some movement code and fun with projectiles 2020-03-01 11:04:44 -06:00
Retera
c4a24934dd Milestone after attempted dynamic shadow code. For now I am keeping it in the repo, but disabled, while I move forward towards something else 2020-02-18 23:36:24 -06:00
Retera
b50f911444 Unit right click move demo 2020-01-27 23:23:53 -06:00