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openrw/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 2.8)
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project(OpenRW)
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#
# Options
#
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# Global Build Configuration
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DRW_DEBUG=1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -pthread -Wextra -Wpedantic")
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/modules")
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set(RW_VERBOSE_DEBUG_MESSAGES 1 CACHE BOOL "Print verbose debugging messages")
# Optional components
option(BUILD_TESTS "Build test suite")
option(BUILD_VIEWER "Build GUI data viewer")
# Compile-time Options & Features
option(ENABLE_SCRIPT_DEBUG "Enable verbose script execution")
option(ENABLE_PROFILING "Enable detailed profiling metrics")
option(TESTS_NODATA "Build tests for no-data testing")
#
# Build configuration
#
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if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build, options are: Debug Release" FORCE)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
add_definitions(-DRW_LINUX)
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elseif (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
add_definitions(-DRW_OSX)
elseif(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
add_definitions(-DRW_FREEBSD)
elseif(CMAKE_SYSTEM_NAME STREQUAL "NetBSD")
add_definitions(-DRW_NETBSD)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "OpenBSD")
add_definitions(-DRW_OPENBSD)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_definitions(-DRW_WINDOWS)
else ()
message(FATAL_ERROR "Unknown platform \"${CMAKE_SYSTEM_NAME}\". please update CMakeLists.txt.")
endif ()
if (${CMAKE_CXX_COMPILER_ID} STREQUAL Clang)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-gnu-array-member-paren-init")
endif()
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if(MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive")
endif()
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# Make GLM use radians
add_definitions(-DGLM_FORCE_RADIANS)
IF(${ENABLE_PROFILING})
add_definitions(-DRENDER_PROFILER=0 -DRW_PROFILER=1)
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else()
add_definitions(-DRENDER_PROFILER=0 -DRW_PROFILER=0)
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ENDIF()
IF(${ENABLE_SCRIPT_DEBUG})
add_definitions(-DRW_SCRIPT_DEBUG)
ENDIF()
if(${RW_VERBOSE_DEBUG_MESSAGES})
add_definitions(-DRW_VERBOSE_DEBUG_MESSAGES=1)
else()
add_definitions(-DRW_VERBOSE_DEBUG_MESSAGES=0)
endif()
if(NOT DEFINED BIN_DIR)
set(BIN_DIR "bin" CACHE PATH "BIN_DIR")
endif()
if(NOT DEFINED DOC_DIR)
set(DOC_DIR "share/doc/openrw" CACHE PATH "DOC_DIR")
endif()
# Find dependancies
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find_package(OpenGL REQUIRED)
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find_package(OpenAL REQUIRED)
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find_package(Bullet REQUIRED)
find_package(MAD REQUIRED)
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find_package(GLM REQUIRED)
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find_package(LibSndFile REQUIRED)
find_package(SDL2 REQUIRED)
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include_directories(
${SDL2_INCLUDE_DIR}
${GLM_INCLUDE_DIRS}
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${OPENGL_INCLUDE_DIR}
${BULLET_INCLUDE_DIRS}
)
# External-internal dependencies
add_subdirectory(cmake/external)
# Include git hash in source
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REFSPEC GIT_SHA1)
#
# Components
#
add_subdirectory(rwlib)
add_subdirectory(rwengine)
add_subdirectory(rwgame)
IF(${BUILD_VIEWER})
add_subdirectory(rwviewer)
ENDIF()
IF(${BUILD_TESTS})
add_subdirectory(tests)
ENDIF()
#
# Finally
#
# Copy License file to install directory
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD")
install(FILES COPYING
DESTINATION "${DOC_DIR}"
)
endif()
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# And copy to build directory for CI
file(COPY COPYING
DESTINATION .
)