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Commit Graph

1770 Commits

Author SHA1 Message Date
Filip Gawin
1b1b924d8f Sound as ScriptType 2018-08-15 01:02:11 +02:00
Filip Gawin
4119afbae3 Add hardcoded metadata about sfx 2018-08-15 01:02:02 +02:00
Filip Gawin
5b110126d2 Store ptr to GameWorld in SoundManager
It's allowed to remove duplicated calls of
LoaderSDT's `load`, and need of calling `loadSound`
before `createSfxInstance`.
2018-08-13 21:44:35 +02:00
husho
7dece398f4 Fix segfault when script timer runs out 2018-08-13 10:48:08 +01:00
Daniel Evans
1945d67818
Merge pull request #579 from madebr/no_openglcompat
wrap QOpenGLContext
2018-08-12 10:40:13 +01:00
Daniel Evans
2827ab63f5
Merge pull request #576 from madebr/enable_rwtools
Enable rwtools on ci
2018-08-11 23:56:27 +01:00
Anonymous Maarten
d212a779c2 rwviewer: wrap QOpenGLContext 2018-08-10 03:53:54 +02:00
Anonymous Maarten
8d6b9492a3 rwengine: remove unused source files 2018-08-10 00:49:08 +02:00
Anonymous Maarten
893e4ede06 ci: update macos image 2018-08-10 00:48:59 +02:00
Anonymous Maarten
dc595748a0 rwtools: enable on ci 2018-08-10 00:48:59 +02:00
Daniel Evans
50bbfb40f3
Merge pull request #574 from danhedron/rename_rwlib
Rename rwlib library to "core" to fit its new role
2018-08-09 21:28:19 +01:00
Daniel Evans
4fd92a1549 Rename rwlib library to "core" to fit its new role
Also move up source files into the root directory, as there's nothing else in this directory
2018-08-09 20:28:24 +01:00
Daniel Evans
844fdf8d33
Merge pull request #558 from ShFil119/soundRefactor
Implement methods for sfx, and refactor Sound system
2018-08-08 20:21:54 +01:00
Filip Gawin
11bc35c3f2 Implement methods for sfx, and refactor Sound system
SoundBuffer and SoundSource got their own
files.
2018-08-08 02:12:29 +02:00
Daniel Evans
be2816c398
Merge pull request #572 from danhedron/test_update/IPL
Remove data dependency from LoaderIPL tests
2018-08-08 00:34:27 +01:00
Daniel Evans
a0eb668f79 Simplify IPL tests by adding output and comparison operators 2018-08-07 23:15:20 +01:00
Daniel Evans
31f32b2173
Merge pull request #571 from madebr/kerning
Add font-dependent kerning
2018-08-07 23:06:12 +01:00
Daniel Evans
457364eca3
Merge pull request #566 from paulkocialkowski/vehicles
Various vehicle improvements
2018-08-07 23:05:58 +01:00
Paul Kocialkowski
ff9ccd5f07 rwengine: Set the linear velocity to a zero vector when stopped
Vehicles have a tendency to move on their own when they are stopped, due
to their interactions with other surfaces that result in a non-zero
velocity.

Since we have a threshold with the isStopped() method, fix this situation
by setting the linear velocity and wheels rotation (that otherwise also
rotate on their own) to zero vectors.

Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-07 21:25:30 +02:00
Anonymous Maarten
9cfd9bb21b tools/rwfont: Add font texture creator 2018-08-07 12:39:59 +02:00
Anonymous Maarten
1bde51a155 cmake: add optional rwtools directory 2018-08-07 12:39:59 +02:00
Anonymous Maarten
99dca06dbc rwengine: avoid crash of rwviewer/rwgmae when rendering incomplete color string
The string "~g" would crash rwviewer.
2018-08-07 12:39:59 +02:00
Anonymous Maarten
f85f6e3391 rwviewer: keep unconvertible characters in the string as they are 2018-08-07 12:39:59 +02:00
Anonymous Maarten
f0c0bd33ef rwlib: make '~' visible in rwviewer and utf8 strings 2018-08-07 12:39:59 +02:00
Anonymous Maarten
09026ae8b0 rwengine: allow newline in GameString's 2018-08-07 12:39:05 +02:00
Anonymous Maarten
38fca841e7 rwengine: add font-dependent kerning 2018-08-07 12:39:05 +02:00
Daniel Evans
7938f8678f Add LoaderIPL tests for inst section 2018-08-07 01:18:01 +01:00
Daniel Evans
f95427c136
Merge pull request #540 from ShFil119/remove_FileHandle
Remove unneeded FileHandle (aka shared_ptr)
2018-08-07 00:31:19 +01:00
Daniel Evans
2a50194f5b Change LoaderIPL tests to use test-local data 2018-08-06 23:48:16 +01:00
Daniel Evans
0af9b23fe1 Add stream interface to LoaderIPL and use it in test 2018-08-06 23:37:37 +01:00
Daniel Evans
413df08ea9 Extract zone data tests to be more explicit 2018-08-06 23:25:03 +01:00
Daniel Evans
09a092475e Test Fixture 2018-08-06 23:02:07 +01:00
Filip Gawin
f3a718611e Convert data of FileContentsInfo to unique_ptr
I've removed copy ctor and copy assign operator.
We use here unique_ptr so copying should not happen.
2018-08-06 23:08:34 +02:00
Daniel Evans
634a3940ac
Merge pull request #570 from danhedron/test_up/IDE
Remove data dependency from LoaderIDE test suite
2018-08-06 21:43:46 +01:00
Filip Gawin
27333efd8c Remove unneed FileHandle (aka shared_ptr) 2018-08-06 22:42:09 +02:00
Daniel Evans
3941dde8d6 Add overload for lexical_cast<T> to select the base of the conversion 2018-08-06 20:45:40 +01:00
Daniel Evans
b68af53c97 Use BOOST_TEST instead of BOOST_CHECK_* 2018-08-06 20:40:43 +01:00
Daniel Evans
0743ac9681
Merge pull request #528 from madebr/fonts
Convert utf8 string to GameStrings using current font mapping + add string viewer to rwviewer
2018-08-06 20:25:38 +01:00
Daniel Evans
b14bcc8a12 Rename ObjectDataTests suite to LoaderIDETests 2018-08-06 00:03:32 +01:00
Daniel Evans
fc64c5e87e Add more object tests and fix a ped info bug
The car mask ped info member was being loaded as base 10 instead of base 16
2018-08-05 23:55:20 +01:00
Anonymous Maarten
a15413f997 rwlib+rwengine+rwviewer: address feedback comments 2018-08-06 00:16:33 +02:00
Paul Kocialkowski
295cb25cb0 Improve jump by getting inertia from the previous movement
Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-05 23:08:51 +01:00
Daniel Evans
a8b2b94b05 Extract stream construction into fixture 2018-08-05 22:29:01 +01:00
Daniel Evans
3b7bb14de6 Extract object data assertions to functions 2018-08-05 22:22:13 +01:00
Anonymous Maarten
37fcebee40 rwlib+rwengine: add string conversion independent of font 2018-08-05 23:20:58 +02:00
Daniel Evans
81b7e5226a Use hard-coded test data in object data tests
This removes the dependency on the game data for these tests.
2018-08-05 21:39:43 +01:00
Daniel Evans
19368133b5 Extract IDE loading from file opening
This provides a way to parse IDE contents without a real file.
2018-08-05 21:23:36 +01:00
Daniel Evans
01a6ddb2b7 Extract Object Data test setup into fixture
The setup between the two tests is the same.
2018-08-05 21:14:18 +01:00
Daniel Evans
989762a66e Split object tests into individual cases
The object data test case contained multiple tests. Split them to increase test granularity and to provide more descriptive unit names.
2018-08-05 21:11:22 +01:00
Filip Gawin
491e5303d0 Replace std::ptr_fun with lambda
It is deprecated in c++11,
and remove in c++17.
2018-08-04 23:16:04 +01:00