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mirror of https://github.com/rwengine/openrw.git synced 2024-11-08 20:02:41 +01:00
Commit Graph

15 Commits

Author SHA1 Message Date
Daniel Evans
3801bdff23 Functional Texture Atlases 2013-09-11 18:23:31 +00:00
Daniel Evans
16575bb77b Bullet Physics character controller 2013-08-11 21:50:29 +01:00
Daniel Evans
d8dc38e549 Added support for animations
- Overhauled rendering and loading to support animations.
- Fixed bugs in LoaderIFP.
2013-07-26 06:40:21 +01:00
Daniel Evans
1251c4c2a7 Refactored GTA objects to make more sense
Objects now inherit from GTAObject.
2013-07-24 01:44:08 +01:00
Daniel Evans
6969759c9b Added initial collision model loading
Doesn't support all types of data yet, just spheres and boxes.
2013-07-21 05:12:52 +01:00
Daniel Evans
68b1be9b4b improved viewer with debuging information 2013-07-06 01:39:54 +01:00
Daniel Evans
811578337e Converted water to use water.dat 2013-07-04 17:03:44 +01:00
Daniel Evans
9555b7ca70 Merge of water code 2013-07-04 11:43:28 +01:00
Timmy Sjöstedt
b6e096a7ec GTAData now loads weather 2013-07-04 12:00:30 +02:00
Timmy Sjöstedt
341fbc3422 Moved Color structs into new GTATypes header 2013-07-04 07:56:58 +02:00
Timmy Sjöstedt
df77d96ac6 Added Color structs to GTAData 2013-07-04 07:28:18 +02:00
Daniel Evans
17b398dc4f Added carcol.dat loading and hooked up colour palettes 2013-07-04 00:23:12 +01:00
Daniel Evans
feee2aa87d Smoother resource management 2013-07-02 15:33:15 +01:00
Daniel Evans
1458862c81 Working Object Instances and LOD 2013-07-02 13:49:20 +01:00
Timmy Sjöstedt
fb2eac2ef3 Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00