Daniel Evans
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3801bdff23
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Functional Texture Atlases
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2013-09-11 18:23:31 +00:00 |
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Daniel Evans
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16575bb77b
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Bullet Physics character controller
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2013-08-11 21:50:29 +01:00 |
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Daniel Evans
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d8dc38e549
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Added support for animations
- Overhauled rendering and loading to support animations.
- Fixed bugs in LoaderIFP.
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2013-07-26 06:40:21 +01:00 |
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Daniel Evans
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1251c4c2a7
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Refactored GTA objects to make more sense
Objects now inherit from GTAObject.
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2013-07-24 01:44:08 +01:00 |
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Daniel Evans
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6969759c9b
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Added initial collision model loading
Doesn't support all types of data yet, just spheres and boxes.
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2013-07-21 05:12:52 +01:00 |
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Daniel Evans
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68b1be9b4b
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improved viewer with debuging information
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2013-07-06 01:39:54 +01:00 |
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Daniel Evans
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811578337e
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Converted water to use water.dat
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2013-07-04 17:03:44 +01:00 |
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Daniel Evans
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9555b7ca70
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Merge of water code
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2013-07-04 11:43:28 +01:00 |
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Timmy Sjöstedt
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b6e096a7ec
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GTAData now loads weather
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2013-07-04 12:00:30 +02:00 |
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Timmy Sjöstedt
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341fbc3422
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Moved Color structs into new GTATypes header
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2013-07-04 07:56:58 +02:00 |
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Timmy Sjöstedt
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df77d96ac6
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Added Color structs to GTAData
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2013-07-04 07:28:18 +02:00 |
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Daniel Evans
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17b398dc4f
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Added carcol.dat loading and hooked up colour palettes
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2013-07-04 00:23:12 +01:00 |
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Daniel Evans
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feee2aa87d
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Smoother resource management
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2013-07-02 15:33:15 +01:00 |
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Daniel Evans
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1458862c81
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Working Object Instances and LOD
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2013-07-02 13:49:20 +01:00 |
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Timmy Sjöstedt
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fb2eac2ef3
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Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc
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2013-07-02 08:40:43 +02:00 |
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