Daniel Evans
|
42ef84998a
|
Merge pull request #99 from JayFoxRox/fix-luigi3
Partially fix LUIGI3 (Drive Misty For Me)
|
2016-05-31 00:22:48 +01:00 |
|
Daniel Evans
|
ddb2457674
|
Merge pull request #98 from JayFoxRox/load-objects
Create object instances from savegame
|
2016-05-30 23:53:07 +01:00 |
|
Daniel Evans
|
92abee7c73
|
Merge pull request #112 from JayFoxRox/loader-sdt
Loader for SDT/RAW audio archives
|
2016-05-30 23:19:27 +01:00 |
|
Daniel Evans
|
bf8ea869fb
|
Merge pull request #110 from JayFoxRox/flags-depth-write
Enable / Disable depth writing
|
2016-05-30 23:03:09 +01:00 |
|
Daniel Evans
|
42c847cfab
|
Merge pull request #111 from tsjost/fix/audio
Replace SFML Audio with libsndfile + OpenAL
|
2016-05-30 22:53:51 +01:00 |
|
Timmy Sjöstedt
|
4909e68b82
|
Added explanatory comments to MADStream
|
2016-05-30 23:44:42 +02:00 |
|
Jannik Vogel
|
727de03eb5
|
Introduce LoaderSDT for SDT/RAW audio files
|
2016-05-30 23:09:58 +02:00 |
|
Jannik Vogel
|
4df20821e7
|
Small cleanup in LoaderIMG
|
2016-05-30 23:08:14 +02:00 |
|
Timmy Sjöstedt
|
5a8b5a603f
|
More alCheck calls
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
0d443cc535
|
Improved sound/music loading. No temporary objects
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
08b45b6c12
|
Sleep while waiting for OpenAL buffers to become available
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
d715cfe24a
|
Make the right part of the code store the name of loaded audio
Otherwise game_play_music_id thinks that the audio hasn't loaded
|
2016-05-30 20:06:34 +02:00 |
|
Timmy Sjöstedt
|
ccabc6f1d8
|
Improved music map access
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
f40a0cf29f
|
Make the SoundManager OpenAL context current
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
fef71de074
|
Removed SFML audio things
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
14e712f202
|
Wait for buffers to become available before uploading data
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
63986edca4
|
Make libmad decoder run in a thread
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
6a1a204728
|
Upload audio data to OpenAL
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
963f4c62ea
|
Make cutscene audio use SoundManager
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
5294b40c40
|
Implement stopMusic method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
861dbf0c2a
|
Implemented playMusic method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
6a14dc3e02
|
Implemented loadMusic method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
7a5bbea3a3
|
Keep track of where to write into the circular buffer
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
b539b09975
|
Set up OpenAL buffers etc for MADStream
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
62243b0382
|
Move alCheck macrofunction into its separate files
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
58fdcd47dc
|
Moved static scale function into MADStream
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
fa13ace921
|
Moved MADStream implementation to source file
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
6afc4e7147
|
Make mission sounds use new audio system
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
9a2bb1b156
|
Reimplement background noise things
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
2bf0500a34
|
Implemented pauseSound method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
ad137421fb
|
Implemented isPlaying method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
59a7189ab3
|
Implemented playSound method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
91c1374b89
|
Implemented isLoaded method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
830922c9ca
|
Removed old PlayingSound struct
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
667031c51f
|
Implemented loadSound method
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
f43e13359a
|
Added Sound struct
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
cd0109af82
|
Added simple method to initialize OpenAL
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
6f8b006787
|
Implement SoundBuffer class to handle OpenAL uploads
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
0d01be5b27
|
Implemented SoundSource class to handle libsndfile loading
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
9fcd3433b3
|
Add OpenAL error checking macro + function
|
2016-05-30 20:06:33 +02:00 |
|
Timmy Sjöstedt
|
f5390ad4a6
|
Include libsndfile & OpenAL
|
2016-05-30 20:06:13 +02:00 |
|
Jannik Vogel
|
9e8d279181
|
Respect z-write disable from instance objects
|
2016-05-30 17:14:41 +02:00 |
|
Jannik Vogel
|
fbbb1cfbbf
|
Add @todo that the Blend state setter is broken
|
2016-05-30 17:14:41 +02:00 |
|
Jannik Vogel
|
9ccbafb03a
|
Add depth-write permission to Renderer
|
2016-05-30 17:14:41 +02:00 |
|
Jannik Vogel
|
51a013cf34
|
Replace GTA SA flags with GTA3 flags
|
2016-05-30 17:14:41 +02:00 |
|
Daniel Evans
|
d490f8c7c6
|
Merge pull request #106 from JayFoxRox/debug-jump-and-flip
Debug features: "Jump to Debug Camera" and "Flip Vehicle"
|
2016-05-30 10:22:38 +01:00 |
|
Jannik Vogel
|
846771aa82
|
Add option to flip vehicle in debug menu
|
2016-05-29 14:59:47 +02:00 |
|
Jannik Vogel
|
79b7ec2b17
|
Add option to jump to camera position in debug menu
|
2016-05-29 14:59:47 +02:00 |
|
Daniel Evans
|
46a7254a41
|
Use FindGLM
|
2016-05-29 00:44:31 +01:00 |
|
Daniel Evans
|
afc0374dab
|
Merge pull request #103 from kragniz/glm-cmake
Copy FindGLM.cmake from glm
|
2016-05-29 00:38:13 +01:00 |
|