Filip Gawin
4e1948c23c
Rearrange passing args to functions/ctors
...
Kill extra shared_ptr by passing them using const reference.
Use perfect forwarding for strings.
Remove redundant std::move.
2018-05-16 19:17:13 +02:00
Filip Gawin
6d80ce6424
Cleanup, use c++11 override
...
Maybe some of replace with
final, what do think?
2018-01-08 22:35:21 +00:00
Aldoxtor
7a8c602c75
add missing override
2017-09-12 01:40:31 +01:00
Daniel Evans
6a7802de87
Overhaul State and StateManager to remove pointers
...
Removed raw State pointers in favour of unique_ptrs
Avoid allowing control flow to re-enter States that have exited
Defer releasing states until the end of the frame
2016-10-24 21:29:40 +01:00
Daniel Evans
a403cc87b7
clang-format files in rwgame/states
2016-09-09 21:13:20 +01:00
Jannik Vogel
d2d8a97a09
Fix SDL2 #include paths
2016-08-12 02:13:22 +02:00
Daniel Evans
a0b995c97e
Move game state classes into states folder
2016-08-07 14:32:22 +01:00