Filip Gawin
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9e4e97a58e
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Convert Renderer to unique_ptr
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2018-12-28 13:57:51 +01:00 |
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Filip Gawin
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c49b4bbd50
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Further refactor of menu managment
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2018-12-27 22:50:05 +01:00 |
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Filip Gawin
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d5541ac91f
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Convert Menu instances to std::optional
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2018-12-21 22:58:51 +01:00 |
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Filip Gawin
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28155f5aa8
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Don't require coverage to pass test
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2018-12-15 23:06:21 +01:00 |
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Filip Gawin
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b2f9567c3f
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Convert chaseVehicles to unordered_map and use reserve
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2018-12-12 18:02:47 +01:00 |
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Filip Gawin
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84c09d93ce
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Convert functions to unordered_map and use reserve
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2018-12-12 18:02:47 +01:00 |
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Filip Gawin
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4063fabe52
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Convert AnimationSet to unordered_map and use reserve
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2018-12-12 18:02:47 +01:00 |
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Filip Gawin
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8c7e94a600
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Convert INFO:entries and ANIM:frames to std::uint32_t
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2018-12-09 14:32:11 +01:00 |
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Filip Gawin
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8fbf201b8d
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Use unordered_map and reserve for bones
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2018-12-09 14:32:11 +01:00 |
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Filip Gawin
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835c0147fe
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Use static instance of AnimationBone
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2018-12-09 14:32:11 +01:00 |
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Daniel Evans
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fe3d085de2
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Merge pull request #666 from madebr/codecov
Add coverage reports
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2018-12-02 11:41:37 +00:00 |
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Filip Gawin
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6cc8037ffb
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Convert vehicleInfo to vector
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2018-11-29 23:36:44 +01:00 |
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Filip Gawin
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3c98a7222d
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Use only static memory allocations of DynamicObjectData
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2018-11-29 23:36:44 +01:00 |
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Filip Gawin
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dce5257eb3
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Avoid dynamic allocations of WeaponData
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2018-11-29 23:36:44 +01:00 |
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Anonymous Maarten
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ca4a459e91
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cmake: only match '^SF:/src/....' instead of '/src/...'
The previous regex erroneously matches the `src` subfolder of rwengine.
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2018-11-29 01:57:48 +01:00 |
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Anonymous Maarten
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d43123ba50
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ci: add ability to upload to codecov.io
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2018-11-27 13:47:25 +01:00 |
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Filip Gawin
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2c0356d8b7
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Cleanup random generators
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2018-11-24 18:05:26 +01:00 |
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Daniel Evans
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50ace3885f
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New AppVeyor path in README
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2018-11-23 18:18:55 +00:00 |
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Filip Gawin
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0bee94d1b9
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Try to use ninja on CI
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2018-11-22 22:03:57 +00:00 |
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Anonymous Maarten
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3c0e40e209
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microprofile: update to current master
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2018-11-22 21:07:48 +00:00 |
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Daniel Evans
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c8adf63bdb
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New Screenshots and Improved direction in readme
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2018-11-20 21:16:30 +00:00 |
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Daniel Evans
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711aad7701
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Newly created instance objects sleep immediately
This improves performance immediately after startup.
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2018-11-17 19:14:23 +00:00 |
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Filip Gawin
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4adcaa670c
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Use operator ? to simplify condition
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2018-11-17 01:47:39 +01:00 |
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Filip Gawin
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0322b5c6b9
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Grab currentCutscene as const ref
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2018-11-17 01:47:39 +01:00 |
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Filip Gawin
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056864e1d7
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Clean animation and audio after cutscene
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2018-11-17 01:47:39 +01:00 |
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Filip Gawin
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df0bda35e1
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Update xcode version to 10.1
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2018-11-15 17:48:15 +01:00 |
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Filip Gawin
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80666bc38d
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Start using structure bindings
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2018-10-31 17:51:18 +01:00 |
|
Petar Kukolj
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45ea1df74c
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Fix style errors
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2018-10-30 15:08:25 +01:00 |
|
Petar Kukolj
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262523c211
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Add HUDDrawer class and add a test
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2018-10-30 15:08:25 +01:00 |
|
Petar Kukolj
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811765fd79
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Add wrapper class for HUD drawing parameters
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2018-10-30 15:08:25 +01:00 |
|
Petar Kukolj
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ef29878039
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Changed the names of methods for applying HUD scale
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2018-10-30 15:08:25 +01:00 |
|
Petar Kukolj
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36f188611c
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Add HUD scaling config parameter
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2018-10-30 15:08:25 +01:00 |
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Filip Gawin
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4940ae0d6b
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Disable warnings caused by register in bullet
To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
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2018-10-29 16:35:32 +01:00 |
|
Filip Gawin
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a2ef7d1159
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Update conan dependency - glm
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2018-10-29 16:35:32 +01:00 |
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Filip Gawin
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339703c75f
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Update cpp17
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2018-10-29 16:35:32 +01:00 |
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qkolj
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c2b55a09c7
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Pause all other sounds during a cutscene (#649)
* Pause all other sounds during a cutscene
* Modify if statement so it's more understandable
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2018-10-26 02:07:16 +02:00 |
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Filip Gawin
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35405534e7
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Improved function for destroying effects
Old version (needlessly) iterates on all vector
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2018-10-22 14:31:58 +02:00 |
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Filip Gawin
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5b135a5689
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Replace insert with emplace
See:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=87658
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2018-10-20 09:52:47 +02:00 |
|
Filip Gawin
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0ae2a836ca
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Game objects as unique ptrs
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2018-10-05 13:06:53 +01:00 |
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Filip Gawin
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d1c31952b5
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Implement basic sound volume managment
Basic of basics. :P
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2018-09-29 20:51:35 +01:00 |
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Filip Gawin
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a813837040
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Convert AnimationBone and Animatior to unique ptr
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2018-09-24 21:32:33 +01:00 |
|
Daniel Evans
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4b1e4d3aa6
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Merge pull request #634 from ShFil119/minor_stuff
Minor stuff
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2018-09-23 17:17:53 +01:00 |
|
Filip Gawin
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94ffd77743
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Convert nodes to unique ptrs
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2018-09-23 17:15:10 +01:00 |
|
Filip Gawin
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c6a0c6eb45
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Remove already handled "todo"
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2018-09-20 22:52:04 +02:00 |
|
Filip Gawin
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694596321f
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Remove unneeded map semantic_to_attrib_array
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2018-09-20 22:42:47 +02:00 |
|
Filip Gawin
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3821244c95
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Use lambda for removing VisualFX
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2018-09-19 22:02:16 +01:00 |
|
Daniel Evans
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5951b978d7
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Merge pull request #618 from madebr/fix_msvc_warnings
Fix Visual Studio and XCode Warnings
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2018-09-17 21:32:59 +01:00 |
|
Anonymous Maarten
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0923ecad8d
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cmake: disable SIMD for glm to enable constexpr for glm types
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2018-09-17 19:14:37 +02:00 |
|
Anonymous Maarten
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d1cb0f143c
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cmake: detect glm version
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2018-09-17 19:14:35 +02:00 |
|
Anonymous Maarten
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d06d4fc264
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rwengine: use applyOffset
|
2018-09-16 01:14:11 +02:00 |
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