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Commit Graph

284 Commits

Author SHA1 Message Date
Daniel Evans
9f257ea4c4 Animator update and vehicle frame damage
Refactor Animator to handle frame visibility, removing isFrameVisible()
Make frames be removed if they are damaged due to physics.
2014-06-18 05:08:15 +01:00
Daniel Evans
3a156063d8 Improve renderer and LOD handling 2014-06-17 21:46:54 +01:00
Daniel Evans
2c16134abd Initial, unstable, water dynamics 2014-06-13 21:54:17 +01:00
Daniel Evans
65b5c84b92 Initial dynamic object implementation 2014-06-11 21:00:53 +01:00
Daniel Evans
891b12272c Rename more classes to better names 2014-06-06 17:17:39 +01:00
Daniel Evans
439749e34f Rename Object classes and files 2014-06-06 15:22:26 +01:00
Daniel Evans
61931145fe Threaded model and texture loading 2014-06-06 13:12:20 +01:00
Daniel Evans
f24ceeb42f Overhaul worker interface 2014-06-04 11:53:11 +01:00
Daniel Evans
51e4fb9989 Data Loader interface 2014-06-04 06:02:41 +01:00
Daniel Evans
d56a3badc0 Overhaul animation system; tick alpha
Animators now store Frame keyframes more sensibly
Animators can interpolate between two keyframes on an alpha
Add tick alpha value to the rendering pipeline
2014-06-02 04:58:41 +01:00
Daniel Evans
c8f5e7ead2 Fixed more broken vehicle interaction 2014-05-31 19:22:43 +01:00
Daniel Evans
052ce629c4 Refactor Animator to support multiple animations 2014-05-31 12:15:20 +01:00
Daniel Evans
04842a628a Primitive debug menu; vehicle enter animation 2014-05-31 08:18:50 +01:00
Daniel Evans
d7b738cdc1 Replace Activity switch with objects 2014-05-29 11:12:40 +01:00
Daniel Evans
532738077e Initial shift to AIController controlling 2014-05-29 09:34:59 +01:00
Daniel Evans
c5451f5fd4 Fix compiler errors and test problems 2014-05-25 22:30:50 +01:00
Daniel Evans
bd96b0b190 Added vehicle damage flags 2014-03-01 04:12:35 +00:00
Daniel Evans
e1a37e44c4 Cleaned up some object data
Renamed some vehicle related data objects
Changed types on some vehicle data containers
Renamed GTAObject to GameObject
2014-02-28 11:23:51 +00:00
Daniel Evans
caa1fd301e fix cmake source dir paths 2014-02-28 07:24:20 +00:00
Daniel Evans
70dba94de4 Viewer archive loading 2014-02-10 15:34:09 +00:00
Daniel Evans
00dd9ee31e more test 2014-02-10 12:09:16 +00:00
Daniel Evans
16b59f3943 Renamed Components 2014-01-26 03:45:55 +00:00
Daniel Evans
4c595d0439 Menu directional movement support 2014-01-01 00:37:16 +00:00
Daniel Evans
1cf006958f Menu test variation 2013-12-27 21:58:47 +00:00
Daniel Evans
aa5522497b Initial game state tracking 2013-12-26 23:18:55 +00:00
Daniel Evans
e04be824aa Menu Framework 2013-12-25 19:54:22 +00:00
Daniel Evans
dc32c9c6ce Renamed some objects to Game* 2013-12-20 16:02:46 +00:00
Daniel Evans
5dc40cb07b Removed redundant include dirs for framework2 2013-12-20 14:03:32 +00:00
Daniel Evans
c2037ec26e Global files 2013-12-12 10:58:14 +00:00
Daniel Evans
55909409f4 Disabled Atlas Tests 2013-12-12 08:15:07 +00:00
Daniel Evans
73c7e136e2 Merge branch 'master' of bitbucket.org:danharibo/gtfw 2013-12-12 02:55:39 +00:00
Daniel Evans
acb36be852 Object Destruction 2013-12-12 02:55:31 +00:00
Daniel Evans
f24f1da797 Health debug and tests 2013-12-10 21:47:56 +00:00
Daniel Evans
206b3979e8 Added TextureAtlas, broke rendering 2013-09-11 11:10:42 +00:00