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mirror of https://github.com/rwengine/openrw.git synced 2024-10-05 16:47:19 +02:00
Commit Graph

428 Commits

Author SHA1 Message Date
Daniel Evans
698f5a9d91 Fix some Vehicle behaviour
* Remove characters from vehicle occupants on destruction

* Fix Player being warped back to vehicle on critical reset
2014-12-18 03:31:09 +00:00
Daniel Evans
857951d7df Destroy Vehicle Parts that are still active 2014-12-18 02:38:36 +00:00
Daniel Evans
ed62b758d2 Implement more opcodes
* Is Vehicle Flipped, Create character in vehicle, get time of day and many more
2014-12-17 22:53:25 +00:00
Daniel Evans
ff04daf633 Fix Vehicle Collision objects not being destroyed 2014-12-17 19:31:01 +00:00
Daniel Evans
f3adc5ea5a Improve Help Box display 2014-12-17 14:38:27 +00:00
Daniel Evans
e3c78fd09c Add more opcodes 2014-12-17 00:39:52 +00:00
Daniel Evans
7963becbd1 Add more opcodes and vehicle handling 2014-12-16 19:17:22 +00:00
Daniel Evans
2709e7d252 Implement and declare more opcodes 2014-12-16 03:30:51 +00:00
Daniel Evans
7e4dea5139 More Script Engine improvements and fixes
* Implement and declare many more opcodes
* Fix incorrect behaviour of If / else jump constructs.
2014-12-16 03:03:15 +00:00
Daniel Evans
0ddc8458d1 Add vehicle generator data and opcodes. 2014-12-16 03:03:15 +00:00
Daniel Evans
a55bcc557d Implement some AI and zone opcodes
* Add disabled flag to AI nodes

* Move ZoneData structure into own file

* Add Gang density to ZoneData.
2014-12-16 03:03:04 +00:00
Daniel Evans
646d0c67fc Improve Script debugging output messages 2014-12-15 20:44:36 +00:00
Daniel Evans
d3a3436a09 Improve vehicle camera 2014-12-14 23:21:30 +00:00
Daniel Evans
77f2277a68 Improved vehicle door dynamics with opening doors 2014-12-14 20:45:58 +00:00
Daniel Evans
25a3a0183b Overhaul vehicle part system with VehicleObject::Part 2014-12-14 01:32:00 +00:00
Daniel Evans
27104f7b79 Add Jump activity to improve jump dynamics 2014-12-13 01:24:06 +00:00
Daniel Evans
13192c8524 Improve animation interpolation 2014-12-13 00:59:23 +00:00
Daniel Evans
b444e0da04 Add time control debug keys 2014-12-13 00:59:09 +00:00
Daniel Evans
e0b0c4f168 Improve animation interpolation 2014-12-12 12:30:23 +00:00
Daniel Evans
330fa56b77 Fix animation test case 2014-12-12 00:36:45 +00:00
Daniel Evans
1fb8162a7c Fix broken object data test cases 2014-12-11 18:34:39 +00:00
Daniel Evans
17a649f045 Fix crash at exit due caused by rendering to closed window 2014-12-11 18:11:36 +00:00
Daniel Evans
29570e794f Remove unused animation from rwviewer 2014-12-11 18:09:41 +00:00
Daniel Evans
9c0f3f3042 Ignore unused parameters 2014-12-11 17:49:56 +00:00
Daniel Evans
584618e991 Overhaul animation support with Skeleton class.
Move frame transform data into Skeleton instead of Animator.
Animator now responsible for mutating Skeleton state.
Skeleton is more flexible for things like vehicle skeletons.
2014-12-11 17:48:47 +00:00
Daniel Evans
b65a7d3dcf Update .gitignore 2014-12-10 18:08:25 +00:00
Daniel Evans
9057d995c6 Fix overbright and stretched viewer viewport rendering 2014-09-21 16:20:30 +01:00
Daniel Evans
33afc649c5 Implement "model" view in rwviewer 2014-09-21 16:13:01 +01:00
Daniel Evans
78334aa51b Add QStackedWidget to MainWindow for model viewer mode 2014-09-20 14:20:12 +01:00
Daniel Evans
bf462702a3 Fix 3D viewer widget rendering 2014-09-19 16:06:09 +01:00
Daniel Evans
7d92fbb9f2 Huge rwviewer changes for new objects.
+ Change to Object Viewer to list all object types
2014-09-19 00:10:05 +01:00
Daniel Evans
713315efa2 Add to gitignore 2014-09-19 00:07:25 +01:00
Daniel Evans
cfca1cbdc8 Refactor Object data into heirarchy
+ All Object Data classes inheirt from ObjectInformation which stores
  the ID and class_type, which maps to the IDE name.
- Remove all object mappings except for objectTypes, which now stores
  all of them.
2014-09-17 03:13:02 +01:00
Daniel Evans
f47fad4bc2 Move game code into RWGame class and refactor 2014-09-16 19:22:43 +01:00
Daniel Evans
c3956ac888 Refactor some text data loading to seperate class 2014-09-13 03:29:32 +01:00
Daniel Evans
f7398f17f8 Refactor character movement. 2014-08-26 22:54:26 +01:00
Daniel Evans
668848952b Initial rendering refactor 2014-08-22 14:29:46 +01:00
Daniel Evans
4d78cacd84 Improve CMake detection of platform libraries 2014-08-16 23:02:34 +01:00
Timmy Sjöstedt
c18badef48 Fixed building on Mac.
On Mavericks with Darwin Kernel Version 13.3.0 and
Apple LLVM version 5.1 (clang-503.0.40) (based on LLVM 3.4svn).
2014-08-16 00:22:21 +02:00
Timmy Sjöstedt
7dde2af9f3 Added <string> to ScriptTypes. 2014-08-16 00:21:12 +02:00
Timmy Sjöstedt
70cadb7a86 Fixed another Bullet inclusion path. 2014-08-16 00:20:58 +02:00
Timmy Sjöstedt
460473f461 Link OpenGL with CMake find package. 2014-08-16 00:20:13 +02:00
Timmy Sjöstedt
a854a11dc3 Added linking to iconv
TODO make it cmake-y
2014-08-16 00:19:04 +02:00
Timmy Sjöstedt
dd9863bda3 Add numeric header for DFF loader. 2014-08-15 23:58:03 +02:00
Timmy Sjöstedt
dfafa9e218 Fixed Bullet include paths. 2014-08-15 23:49:58 +02:00
Daniel Evans
ba7eb63941 Refactor and cleanup camera control.
rwengine
+ Make renderWorld() take a ViewCamera parameter.
+ add rotation and getView to ViewCamera
+ correct directions for vehicle and character movement.

rwgame
+ Remove GenericState
+ Add State::getCamera() to control the ViewCamera used for rendering
+ Clean up state camera control
+ Remove now unused view parameters from main
2014-08-12 21:15:26 +01:00
Timmy Sjöstedt
095073e667 Fixed mouse control being double inverted. 2014-08-11 22:17:02 +02:00
Timmy Sjöstedt
e504118e5b Fixed mouse control being doubly inverted. 2014-08-11 22:16:44 +02:00
Daniel Evans
2f6417e3d0 Fix crash in InstanceObject::changeModel 2014-08-11 20:12:20 +01:00
Daniel Evans
ed38fb48fc Remove unused option 2014-08-11 20:09:56 +01:00