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mirror of https://github.com/rwengine/openrw.git synced 2024-09-03 17:19:46 +02:00
openrw/rwgame
Anonymous Maarten 58c0dcd8ce cmake: only set C and C++ standard for "core targets"
core targets = developed by us
2019-01-05 05:22:25 +01:00
..
states Revert "Disable warnings caused by register in bullet" 2019-01-05 05:14:25 +01:00
CMakeLists.txt cmake: only set C and C++ standard for "core targets" 2019-01-05 05:22:25 +01:00
game.hpp Increase tickrate to 1/60 2018-05-16 20:44:55 +02:00
GameBase.cpp rwgame: merge argument + configuration file parsing + add tests 2018-12-28 00:58:10 +01:00
GameBase.hpp rwgame: merge argument + configuration file parsing + add tests 2018-12-28 00:58:10 +01:00
GameInput.cpp Start using structure bindings 2018-10-31 17:51:18 +01:00
GameInput.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
GameWindow.cpp rwgame: fix Visual Studio warnings 2018-09-16 00:52:41 +02:00
GameWindow.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
HUDDrawer.cpp Convert Renderer to unique_ptr 2018-12-28 13:57:51 +01:00
HUDDrawer.hpp Convert Renderer to unique_ptr 2018-12-28 13:57:51 +01:00
main.cpp Make kErrorTitle constexpr 2019-01-02 22:57:17 +01:00
MenuSystem.cpp Improve Menu system implementation 2016-10-24 21:29:41 +01:00
MenuSystem.hpp Convert Renderer to unique_ptr 2018-12-28 13:57:51 +01:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWConfig.cpp rwgame: merge argument + configuration file parsing + add tests 2018-12-28 00:58:10 +01:00
RWConfig.hpp rwgame: merge argument + configuration file parsing + add tests 2018-12-28 00:58:10 +01:00
RWConfig.inc rwgame: merge argument + configuration file parsing + add tests 2018-12-28 00:58:10 +01:00
RWGame.cpp Logic and Debug Vis for vehicle path checking 2019-01-03 00:00:54 +00:00
RWGame.hpp Revert "Disable warnings caused by register in bullet" 2019-01-05 05:14:25 +01:00
State.cpp Convert Renderer to unique_ptr 2018-12-28 13:57:51 +01:00
State.hpp Convert Renderer to unique_ptr 2018-12-28 13:57:51 +01:00
StateManager.cpp Overhaul State and StateManager to remove pointers 2016-10-24 21:29:40 +01:00
StateManager.hpp rwgame: make StateManager non-static 2019-01-01 23:17:40 +01:00
WindowIcon.hpp Add an SDL window icon to the executable, thx @vflyson 2018-06-29 23:15:23 +02:00

RWGame

The game executable, handles the frontend UI drawing and menus.