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mirror of https://github.com/rwengine/openrw.git synced 2024-11-23 10:52:38 +01:00
openrw/framework2
2013-07-04 13:21:16 +02:00
..
include/renderwure Merge of water code 2013-07-04 11:43:28 +01:00
BinaryStream.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
CMakeLists.txt Added Color structs to GTAData 2013-07-04 07:28:18 +02:00
GTAData.cpp Merge of water code 2013-07-04 11:43:28 +01:00
GTAEngine.cpp Added wheels to Vehicles 2013-07-04 02:40:47 +01:00
GTARenderer.cpp Added normals for water/plane 2013-07-04 13:21:16 +02:00
LoaderCOL.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
LoaderDFF.cpp Added basic sky and ambient lighting (ugly hacked together, we'll fix it later!) 2013-07-04 12:01:23 +02:00
LoaderIDE.cpp Zone files, simple case fixing, world loading 2013-07-02 17:29:20 +01:00
LoaderIMG.cpp Added some test code for rendering vehicles 2013-07-02 18:37:19 +01:00
LoaderIPL.cpp Zone files, simple case fixing, world loading 2013-07-02 17:29:20 +01:00
TextureArchive.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
TextureLoader.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
WeatherLoader.cpp Moved Color structs into new GTATypes header 2013-07-04 07:56:58 +02:00