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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 11:22:45 +01:00
openrw/rwgame/states
Daniel Evans 398e184cd6 Use GameString in RWGame, using localised strings.
This adds:
- Localised GameStrings in the menus, replacing hard-coded strings
- Changes the default menu font to match the game
2016-08-23 00:05:25 +01:00
..
BenchmarkState.cpp Move game state classes into states folder 2016-08-07 14:32:22 +01:00
BenchmarkState.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
DebugState.cpp Replace mb strings with 16-bit char strings 2016-08-21 17:40:35 +01:00
DebugState.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
IngameState.cpp Move game state classes into states folder 2016-08-07 14:32:22 +01:00
IngameState.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
LoadingState.cpp Replace mb strings with 16-bit char strings 2016-08-21 17:40:35 +01:00
LoadingState.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
MenuState.cpp Use GameString in RWGame, using localised strings. 2016-08-23 00:05:25 +01:00
MenuState.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
PauseState.cpp Use GameString in RWGame, using localised strings. 2016-08-23 00:05:25 +01:00
PauseState.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00