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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 03:12:36 +01:00
openrw/rwgame
Filip Gawin 495c831972 Mark classes as final
It lets complier to make extra optimization.

See:
https://gcc.godbolt.org/#compilers:!((compiler:g6,options:'-O2+-Wall++-
xc%2B%2B+-
std%3Dc%2B%2B11',sourcez:MYGwhgzhAECC0G8BQAHArgIxAS2ALiWiOgDdsAnAFzTBFIHtsATaAMwAoBKaAXmgAYA3EgC%2BwpKEgwAQtDzR0WXHESpMOfIWIlGLDt1bYAdrWj0SAU3LlmF4WKQTwUaAGE5C9cvjJFGgsQMzGxcZpbWtvbiOsGs9PTs0gBk0BjcyIEYAHT69o4xLBhg5OyuKcDpWkTAOVz2QAA%3D%3D)),filterAsm:
(commentOnly:!t,directives:!t,intel:!t,labels:!t),version:3
2018-07-07 22:55:10 +02:00
..
states Mark classes as final 2018-07-07 22:55:10 +02:00
CMakeLists.txt cmake: do not override find modules but wrap them separately 2018-06-14 02:10:54 +02:00
DrawUI.cpp Implement script timer (#500) 2018-06-12 13:05:50 -05:00
DrawUI.hpp clang-format files in rwgame 2016-09-09 21:13:20 +01:00
game.hpp Increase tickrate to 1/60 2018-05-16 20:44:55 +02:00
GameBase.cpp Merge pull request #526 from madebr/rwlib_changes 2018-07-05 22:05:56 +01:00
GameBase.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GameConfig.cpp Merge pull request #526 from madebr/rwlib_changes 2018-07-05 22:05:56 +01:00
GameConfig.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GameInput.cpp Extract game input state handling from IngameState 2016-11-19 23:50:34 +00:00
GameInput.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
GameWindow.cpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GameWindow.hpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
main.cpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
MenuSystem.cpp Improve Menu system implementation 2016-10-24 21:29:41 +01:00
MenuSystem.hpp rwlib: rw/defines.hpp -> rw/debug.hpp 2018-06-30 04:03:20 +02:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Usage of default member initializer 2018-07-03 20:08:03 +02:00
RWGame.hpp Mark classes as final 2018-07-07 22:55:10 +02:00
State.cpp More constexpr 2018-04-17 16:15:17 +02:00
State.hpp rwgame+tests: include SDL2 as "#include <SDL.h>" 2018-06-14 02:10:54 +02:00
StateManager.cpp Overhaul State and StateManager to remove pointers 2016-10-24 21:29:40 +01:00
StateManager.hpp Improve state access to always get the current scene 2017-09-17 00:45:58 +01:00
WindowIcon.hpp Add an SDL window icon to the executable, thx @vflyson 2018-06-29 23:15:23 +02:00

RWGame

The game executable, handles the frontend UI drawing and menus.