1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 11:22:45 +01:00
openrw/rwengine/include
Christoph Heiss 4c2c42ef6a Fix some OS X/Clang (build) errors.
For rwengine/src/engine/GameData.cpp, `#ifdef __unix__` is used, which
Clang on OS X does not define, thus not finding files while loading.
2016-05-20 16:28:47 +02:00
..
ai Overhaul animation system and character activities 2016-04-17 04:54:19 +01:00
audio Fix all compiler warnings in rwengine. 2016-04-28 00:54:42 +01:00
core Fix compliler error with profiling disabled 2016-04-27 00:18:57 +01:00
data Fix some OS X/Clang (build) errors. 2016-05-20 16:28:47 +02:00
dynamics Move CollisionInstance into dynamics 2015-04-04 20:11:48 +01:00
engine Overhaul script text display with new text logic system. 2016-05-07 18:29:08 +01:00
items New inventory implementation and split char state 2016-04-10 18:57:40 +01:00
loaders Move first of lower level code into rwlib; tear out GLEW. 2016-04-07 01:13:46 +01:00
objects Fix all compiler warnings in rwengine. 2016-04-28 00:54:42 +01:00
render Make OpenGLRenderer use correct preprocessor check for profiler 2016-05-20 01:40:11 +02:00
script Fix some OS X/Clang (build) errors. 2016-05-20 16:28:47 +02:00
BinaryStream.hpp Renamed Components 2014-01-26 03:45:55 +00:00
TextureArchive.hpp Renamed Components 2014-01-26 03:45:55 +00:00