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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 03:12:36 +01:00
openrw/tests
Daniel Evans 9f257ea4c4 Animator update and vehicle frame damage
Refactor Animator to handle frame visibility, removing isFrameVisible()
Make frames be removed if they are damaged due to physics.
2014-06-18 05:08:15 +01:00
..
CMakeLists.txt fix cmake source dir paths 2014-02-28 07:24:20 +00:00
main.cpp Initial shift to AIController controlling 2014-05-29 09:34:59 +01:00
test_animation.cpp Threaded model and texture loading 2014-06-06 13:12:20 +01:00
test_archive.cpp Data Loader interface 2014-06-04 06:02:41 +01:00
test_atlas.cpp Removed redundant include dirs for framework2 2013-12-20 14:03:32 +00:00
test_buoyancy.cpp Initial, unstable, water dynamics 2014-06-13 21:54:17 +01:00
test_character.cpp Rename more classes to better names 2014-06-06 17:17:39 +01:00
test_globals.hpp Threaded model and texture loading 2014-06-06 13:12:20 +01:00
test_loaderdff.cpp Threaded model and texture loading 2014-06-06 13:12:20 +01:00
test_menu.cpp more test 2014-02-10 12:09:16 +00:00
test_object.cpp Initial dynamic object implementation 2014-06-11 21:00:53 +01:00
test_renderer.cpp Improve renderer and LOD handling 2014-06-17 21:46:54 +01:00
test_state.cpp Initial game state tracking 2013-12-26 23:18:55 +00:00
test_vehicle.cpp Animator update and vehicle frame damage 2014-06-18 05:08:15 +01:00
test_worker.cpp Overhaul worker interface 2014-06-04 11:53:11 +01:00
test_world.cpp Renamed some objects to Game* 2013-12-20 16:02:46 +00:00