mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 03:12:36 +01:00
9f257ea4c4
Refactor Animator to handle frame visibility, removing isFrameVisible() Make frames be removed if they are damaged due to physics.
72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
#include <boost/test/unit_test.hpp>
|
|
#include "test_globals.hpp"
|
|
#include <objects/VehicleObject.hpp>
|
|
#include <render/Model.hpp>
|
|
#include <engine/Animator.hpp>
|
|
|
|
BOOST_AUTO_TEST_SUITE(VehicleTests)
|
|
|
|
BOOST_AUTO_TEST_CASE(test_create_vehicle)
|
|
{
|
|
VehicleObject* vehicle = Global::get().e->createVehicle(90u, glm::vec3(), glm::quat());
|
|
|
|
BOOST_REQUIRE(vehicle != nullptr);
|
|
|
|
BOOST_REQUIRE(vehicle->info != nullptr);
|
|
BOOST_REQUIRE(vehicle->vehicle != nullptr);
|
|
|
|
// Hardcoded values for the moment
|
|
BOOST_CHECK_EQUAL(vehicle->vehicle->type, VehicleData::CAR);
|
|
|
|
BOOST_CHECK_EQUAL(vehicle->info->wheels.size(), 4);
|
|
|
|
BOOST_CHECK_EQUAL(vehicle->info->seats.size(), 4);
|
|
|
|
Global::get().e->destroyObject(vehicle);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(vehicle_frame_flags)
|
|
{
|
|
VehicleObject* vehicle = Global::get().e->createVehicle(90u, glm::vec3(), glm::quat());
|
|
|
|
BOOST_REQUIRE(vehicle != nullptr);
|
|
BOOST_REQUIRE(vehicle->model != nullptr);
|
|
|
|
auto bonnet_ok = vehicle->model->model->findFrame("bonnet_hi_ok");
|
|
auto bonnet_dam = vehicle->model->model->findFrame("bonnet_hi_dam");
|
|
|
|
BOOST_REQUIRE(bonnet_ok != nullptr);
|
|
BOOST_REQUIRE(bonnet_dam != nullptr);
|
|
BOOST_CHECK(vehicle->animator->getFrameVisibility(bonnet_ok));
|
|
BOOST_CHECK(!vehicle->animator->getFrameVisibility(bonnet_dam));
|
|
|
|
vehicle->setPartDamaged(VehicleObject::DF_Bonnet, true);
|
|
|
|
BOOST_CHECK(!vehicle->animator->getFrameVisibility(bonnet_ok));
|
|
BOOST_CHECK(vehicle->animator->getFrameVisibility(bonnet_dam));
|
|
|
|
vehicle->setPartDamaged(VehicleObject::DF_Bonnet, false);
|
|
|
|
BOOST_CHECK(vehicle->animator->getFrameVisibility(bonnet_ok));
|
|
BOOST_CHECK(!vehicle->animator->getFrameVisibility(bonnet_dam));
|
|
|
|
Global::get().e->destroyObject(vehicle);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_door_position)
|
|
{
|
|
VehicleObject* vehicle = Global::get().e->createVehicle(90u, glm::vec3(10.f, 0.f, 0.f), glm::quat());
|
|
|
|
BOOST_REQUIRE(vehicle != nullptr);
|
|
|
|
BOOST_REQUIRE(vehicle->info != nullptr);
|
|
BOOST_REQUIRE(vehicle->vehicle != nullptr);
|
|
|
|
BOOST_CHECK( vehicle->getSeatEntryPosition(0).x > 5.f );
|
|
|
|
|
|
Global::get().e->destroyObject(vehicle);
|
|
}
|
|
BOOST_AUTO_TEST_SUITE_END()
|
|
|