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CMakeLists.txt
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Improve HUD and UI rendering
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2015-02-15 12:41:51 +00:00 |
debugstate.cpp
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Initial Save + Load implementation
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2015-05-03 05:23:44 +01:00 |
debugstate.hpp
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Improve test state
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2015-04-04 17:48:36 +01:00 |
DrawUI.cpp
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Implement some text based markup
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2015-05-09 04:02:15 +01:00 |
DrawUI.hpp
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Remove GameRenderer from GameWorld
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2015-04-03 03:04:50 +01:00 |
game.hpp
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Move GameObject to objects directory
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2015-04-27 02:09:56 +01:00 |
ingamestate.cpp
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Load Weapon inventory data from save files
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2015-06-14 21:52:47 +01:00 |
ingamestate.hpp
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Refactor player input from other input
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2015-05-18 00:33:06 +01:00 |
loadingstate.cpp
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Initial Save + Load implementation
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2015-05-03 05:23:44 +01:00 |
loadingstate.hpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |
main.cpp
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Re-implement -w and -h window size arguments
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2015-01-30 10:04:25 +00:00 |
menustate.cpp
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Expand Save Game loading to garage data
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2015-06-14 18:08:55 +01:00 |
menustate.hpp
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Expand Save Game loading to garage data
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2015-06-14 18:08:55 +01:00 |
MenuSystem.hpp
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Text rendering
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2015-02-07 22:55:06 +00:00 |
pausestate.cpp
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Move GameState out of GameWorld ownership
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2015-04-27 03:55:18 +01:00 |
pausestate.hpp
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Text rendering
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2015-02-07 22:55:06 +00:00 |
README.md
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Update readme informations
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2015-05-10 23:57:13 +01:00 |
RWGame.cpp
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Expand Save Game loading to garage data
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2015-06-14 18:08:55 +01:00 |
RWGame.hpp
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Merge branch 'rwng-disassembly' into rwng
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2015-05-03 23:31:45 +01:00 |
State.cpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |
State.hpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |