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mirror of https://github.com/rwengine/openrw.git synced 2024-11-22 02:12:45 +01:00
openrw/rwgame
Daniel Evans 92b7f922b4 Merge pull request #230 from svenstucki/quit
Make sure SDL_Quit() is called on exit
2016-09-01 22:59:33 +01:00
..
states Adjust debug-camera speed 2016-09-01 02:56:47 +02:00
CMakeLists.txt Replace uses of cmath constants by glm 2016-08-23 23:05:22 +02:00
DrawUI.cpp Replace uses of cmath constants by glm 2016-08-23 23:05:22 +02:00
DrawUI.hpp Re-implement map rendering with nice circular minimap 2016-04-12 01:02:09 +01:00
game.hpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
GameConfig.cpp Add preliminary NetBSD support 2016-08-13 21:33:04 +02:00
GameConfig.hpp Allow language selection in config 2016-08-12 02:14:15 +02:00
GameWindow.cpp Remove SetWindowGrab to allow dismissing the error dialog 2016-08-27 00:40:10 +01:00
GameWindow.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
GitSHA1.cpp.in Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
GitSHA1.h Add Git SHA1 hash to RWGame for versioning 2016-08-01 19:34:53 +01:00
main.cpp Make sure SDL_Quit() is called on exit 2016-09-01 22:58:06 +02:00
MenuSystem.hpp Use GameString in RWGame, using localised strings. 2016-08-23 00:05:25 +01:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00
RWGame.cpp Make sure SDL_Quit() is called on exit 2016-09-01 22:58:06 +02:00
RWGame.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00
State.cpp Replace SFML with SDL2 2016-06-22 12:29:39 +02:00
State.hpp Fix SDL2 #include paths 2016-08-12 02:13:22 +02:00

RWGame

The game executable, handles the frontend UI drawing and menus.