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CMakeLists.txt
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Implement Hierarchy of game ZoneData
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2017-01-30 00:24:44 +00:00 |
main.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_animation.cpp
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Rename Model -> Clump
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2017-02-08 21:44:25 +00:00 |
test_archive.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_buoyancy.cpp
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Overhaul Model data handling to improve accuracy
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2016-09-27 22:48:45 +01:00 |
test_character.cpp
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Load objects directly
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2016-09-27 22:49:08 +01:00 |
test_chase.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_config.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_cutscene.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_data.cpp
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Load and associate model data when creating objects
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2016-09-27 22:49:07 +01:00 |
test_FileIndex.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_GameData.cpp
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Load ped group data
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2017-02-08 20:30:30 +00:00 |
test_GameWorld.cpp
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Remove usages of WorkContext
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2016-12-02 00:56:38 +00:00 |
test_globals.hpp
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Remove usages of WorkContext
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2016-12-02 00:56:38 +00:00 |
test_Input.cpp
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Fix Control enum order which was causing excessive aliasing
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2016-11-19 23:50:34 +00:00 |
test_items.cpp
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Remove InventoryItem and WeaponItem
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2016-10-19 22:14:52 +01:00 |
test_lifetime.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_loaderdff.cpp
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Move Atomic and Geometry out of Clump class
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2017-02-08 21:44:25 +00:00 |
test_LoaderIPL.cpp
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Implement Hierarchy of game ZoneData
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2017-01-30 00:24:44 +00:00 |
test_Logger.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_menu.cpp
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Make MenuEntry height a property of the Menu
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2016-10-24 21:29:41 +01:00 |
test_object_data.cpp
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Load and associated pedstats with ped models
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2017-02-08 20:30:29 +00:00 |
test_object.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_pickup.cpp
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Remove InventoryItem and WeaponItem
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2016-10-19 22:14:52 +01:00 |
test_renderer.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_rwbstream.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_SaveGame.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_scriptmachine.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_skeleton.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_state.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_text.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_trafficdirector.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_vehicle.cpp
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Rename Model -> Clump
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2017-02-08 21:44:25 +00:00 |
test_VisualFX.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_weapon.cpp
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Remove InventoryItem and WeaponItem
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2016-10-19 22:14:52 +01:00 |
test_world.cpp
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clang-format files in tests
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2016-09-09 21:13:22 +01:00 |
test_ZoneData.cpp
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Implement Hierarchy of game ZoneData
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2017-01-30 00:24:44 +00:00 |