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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 11:22:45 +01:00
openrw/tests
2016-06-03 23:17:39 +01:00
..
CMakeLists.txt Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
main.cpp Initial shift to AIController controlling 2014-05-29 09:34:59 +01:00
test_animation.cpp Make unit tests work again, fixing tests & code 2016-05-02 17:38:04 +01:00
test_archive.cpp Fix potential non-return in LoaderIMG 2014-08-11 18:16:18 +01:00
test_buoyancy.cpp Move GameData from GameWorld 2015-04-18 01:11:17 +01:00
test_character.cpp Fix character test to actually be correct 2016-05-28 01:32:48 +01:00
test_chase.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_config.cpp Add configuration file to replace OPENRW_GAME_PATH env var 2016-05-20 02:10:11 +01:00
test_cutscene.cpp Move GameData from GameWorld 2015-04-18 01:11:17 +01:00
test_data.cpp Load Weapon inventory data from save files 2015-06-14 21:52:47 +01:00
test_FileIndex.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_GameData.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_GameWorld.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_globals.hpp Work around Boost having moved stuff around, fixes #20 2016-05-19 22:28:01 +02:00
test_items.cpp Make unit tests work again, fixing tests & code 2016-05-02 17:38:04 +01:00
test_lifetime.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_loaderdff.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_Logger.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_menu.cpp Text rendering 2015-02-07 22:55:06 +00:00
test_object_data.cpp Refactor Object Definition information to GameData 2015-04-24 18:10:42 +01:00
test_object.cpp Disable broken object tests until the correct behaviour is known 2016-06-03 23:17:39 +01:00
test_pickup.cpp Script pickups: implement weapon pickups, improve pickup code 2016-05-25 23:00:52 +01:00
test_renderer.cpp Make unit tests work again, fixing tests & code 2016-05-02 17:38:04 +01:00
test_Resource.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_rwbstream.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_SaveGame.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_scriptmachine.cpp Initial Script Machine implementation + some ops 2014-07-23 23:57:21 +01:00
test_skeleton.cpp Overhaul animation support with Skeleton class. 2014-12-11 17:48:47 +00:00
test_state.cpp Refactor and cleanup camera control. 2014-08-12 21:15:26 +01:00
test_text.cpp Overhaul script text display with new text logic system. 2016-05-07 18:29:08 +01:00
test_trafficdirector.cpp Make unit tests work again, fixing tests & code 2016-05-02 17:38:04 +01:00
test_vehicle.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_VisualFX.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_weapon.cpp Make unit tests work again, fixing tests & code 2016-05-02 17:38:04 +01:00
test_worker.cpp Bring tests back up to compiling and running. Only a few are failing 2016-04-15 01:06:10 +01:00
test_world.cpp Renamed some objects to Game* 2013-12-20 16:02:46 +00:00