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openrw/README.md
2016-05-23 20:51:41 +01:00

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# OpenRW
OpenRW is an open source re-implementation of Rockstar Games' Grand Theft Auto III,
a classic 3D action game first published in 2001.
* IRC: #openrw @ chat.freenode.net
Check out the [FAQ](https://github.com/rwengine/openrw/wiki/FAQ) and the rest of the [wiki](https://github.com/rwengine/openrw/wiki). Report any bugs by creating an [issue](https://github.com/rwengine/openrw/issues).
OpenRW requires a legitimate copy of the original PC game data in order to run.
Without this data it will not be possible to run OpenRW.
## Building
Dependencies:
* Bullet
* GLM (0.9.7+)
* SFML (2.0+)
* libmad
* Boost Test
Mac users should install Xcode and those packages from Homebrew:
brew install boost bullet glm mad sfml
Global Options:
* BUILD_TESTS — Build the test suite
* BUILD_VIEWER - Build the Qt GUI for viewing data
* BUILD_SCRIPT_TOOL - Build the script dissassembler
### Recomended build
```
$ mkdir build
$ cd build
$ cmake ../ -DCMAKE_BUILD_TYPE=Release
```
## Running
### rwgame
This is the game binary. Before running the game a config file is needed, by default
the game will look for ``~/.config/OpenRW/openrw.ini``, which should look like:
```
[game]
path=/opt/games/Grand Theft Auto 3/ ; Game data path
[input]
invert_y=0 ; Invert camera Y
```
Eventually the game will write this for you, but currently it must be done by
hand.
* Options:
* -w **n**, -h **n** sets initial window size
* --newgame starts a new game automatically
* Controls:
* W/A/S/D: Move
* Shift: Sprint
* Space: Jump
* F: Enter/Exit Vehicle
* Mouse Wheel: Cycle weapons
* Mouse 1: Fire Weapon
### rwviewer
This is a Qt tool for opening the game data. It currently supports looking at
objects and their models, and a primitive world viewer. It needs more work to
be useful for looking inside archives and viewing textures.
## Documentation
Run Doxygen on the included Doxyfile to generate documentation.
## License
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
### Third Party Licenses
MAD is licensed under the GNU General Public License
* http://www.underbit.com/products/mad/
SFML is licensed under the zlib license
* http://www.sfml-dev.org/license.php
Bullet Physics is licensed under the zlib license
* http://bulletphysics.org/mediawiki-1.5.8/index.php/LICENSE