..
states
Refactor: moved getPlayer to World class
2018-06-03 03:40:59 +03:00
CMakeLists.txt
cmake: use GNUInstallDirs for install paths + install everything (optionally)
2018-06-08 18:30:25 +02:00
DrawUI.cpp
Implement script timer ( #500 )
2018-06-12 13:05:50 -05:00
DrawUI.hpp
clang-format files in rwgame
2016-09-09 21:13:20 +01:00
game.hpp
Increase tickrate to 1/60
2018-05-16 20:44:55 +02:00
GameBase.cpp
Added window configs
2018-05-19 16:25:34 +02:00
GameBase.hpp
Change type of GameBase dtor to virtual
2018-01-08 22:35:21 +00:00
GameConfig.cpp
Added window configs
2018-05-19 16:25:34 +02:00
GameConfig.hpp
Added window configs
2018-05-19 16:25:34 +02:00
GameInput.cpp
Extract game input state handling from IngameState
2016-11-19 23:50:34 +00:00
GameInput.hpp
Extract game input state handling from IngameState
2016-11-19 23:50:34 +00:00
GameWindow.cpp
clang-format files in rwgame
2016-09-09 21:13:20 +01:00
GameWindow.hpp
cmake: use rwengine::interface + no more add_definitions & include_directories
2017-10-29 20:40:57 +00:00
GitSHA1.cpp.in
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
GitSHA1.h
Add Git SHA1 hash to RWGame for versioning
2016-08-01 19:34:53 +01:00
main.cpp
More nullptr
2018-04-17 16:15:17 +02:00
MenuSystem.cpp
Improve Menu system implementation
2016-10-24 21:29:41 +01:00
MenuSystem.hpp
Rearrange passing args to functions/ctors
2018-05-16 19:17:13 +02:00
README.md
Update readme informations
2015-05-10 23:57:13 +01:00
RWGame.cpp
Fixed: tests weren't working
2018-06-26 03:45:52 +03:00
RWGame.hpp
Refactor: moved getPlayer to World class
2018-06-03 03:40:59 +03:00
State.cpp
More constexpr
2018-04-17 16:15:17 +02:00
State.hpp
Use "= default" for trivial ctor/dtor
2018-04-17 16:15:17 +02:00
StateManager.cpp
Overhaul State and StateManager to remove pointers
2016-10-24 21:29:40 +01:00
StateManager.hpp
Improve state access to always get the current scene
2017-09-17 00:45:58 +01:00